RFC-Impossible to survive as China?

GeneralSpecific

Libertarian Capitalist
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Jan 4, 2007
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I have played a couple games of Rye's and Fall of Civilization as China (Monarch) only to find out that I cannot defeat the Mongolians when they declare war on me. Their version of the Horse Archer benches 10 and none of my units can come close. Plus, the Mongolian army seems infinite, so its only a matter of time before I collapse due to debt or rebellion. Now I know that in the 13th century Mongolia controlled what is now China, but what is the fun of being guartunteed to lose? Is there some trick to this?
 
I am playing the version that came with BTS. In the strategy guide, it talks about researching technologies that have already been researched before the starting time, 600 AD. I can't get Elephant Archers because the Khmer Empire occupies the land. Mongolia comes to power in 1200 AD so I can't start a war with the Khmer over ivory without killing my economy so early. Mongolia declares war on me almost instantly.
 
historical Mongols didn't manage to completely defeat the Chinese until they have western trebuchet. million of superior horsemen weren't really useful against tall Chinese citadel like Xiangyang. the Mongol then brought engineers from Persian/Arab to china to construct counterweight trebuchet used by European.

the Chinese description of the weapon match European design, except the Chinese refer to them as Muslim artillery, since the Mongol manned them with Persian/Arab crew.

if you want to make the game historically accurate, China should have better walls! lol! and the mongol should use artillery.
 
Have you tried trading for ivory? India, Egypt, Mali, and Persia probably have more than one.

EDIT: No Persia or Egypt in 600 AD start, huh? How about Arabia? Or you could just try the 3000 BC start.
 
If you start the chinese at 3000 bc. It is very well doable to play the chinese. Just don't build your cities in the virtual country of the mongols when they spawn. All units in that area will defect to them. Trade for ivory and build up an army of pikeman and jumbos. When all your cities are defended by walls and castles and a few dozen pikeman and archers. you can just wait till the mongols lost their army. Then raze their cities with your jumbos.
 
I am playing the version that came with BTS. In the strategy guide, it talks about researching technologies that have already been researched before the starting time, 600 AD. I can't get Elephant Archers because the Khmer Empire occupies the land. Mongolia comes to power in 1200 AD so I can't start a war with the Khmer over ivory without killing my economy so early. Mongolia declares war on me almost instantly.

There's your problem. Try the earlier start, and you'll be able to build things the way you'd like them. My understanding is that the later start was really only made so that you could play a late-game civ like England or America without having to either wait through hours of auto-play or manually play through the entire game yourself.
 
Pikeman crush, absolutely crush the Mongols attack. I've played many games where because of the course of the game I had to meet them with Spearman, enough spearmen in defensive positions along with your own mounted units can also stop their attack from succeding. Elephants aren't the easiest to get, though if you can, grab the ivory so you can have an auuxillery force of elephants.

When the Mongols appear you should easily have 30-60 troops on their border to keep them honest. Remember that if you maintain a large enough force they will be less likely to attack. Eventually the pressure of the close borders and their general dislike of anything non-Mongol will likely bring a war.

You can help stall them by giving them every resource you aren't using for the next ten turns. That plus giving them a tech helps the relations a lot. Consider having roads built from your cities to their rivers, iirc it will help spread your religion and may get them to have the same religion you do, further decreasing hostile feelings.

Above all, their going to attack you at some point, be ready for a war in any game as any civ, be especially ready for large scale protracted war with them if you are playing China.

The easiest thing to do is plan on getting Pikeman right from the start, guide your tech there. China is resource rich, you can very often convince either India or Kmer to trade you that Ivory for elephants.



It doesn't matter what nation I'm playing, mongols have a way of being one of the worst enemies in the mod.

I just finished playing Russia again, and was second, the mongols by their very nature of constant harrasment and attacking prevented me from researching fast enough to get the UHV, and were a pain in the neck enough that I couldn't pass the USA for a time victory.

(speaking of which, the USA always tends to be in the top3 of any game I've played)

So it's 2040 and I just finished the Manhaten Project.

I can't hurt the USA enough, but... :mischief:

10 turns later, 51 nukes hit Mongolia. :goodjob:

I didn't realize diplomatic penalties could get that low. :lol:
 
I played China from the early start, and was well, well ready for mongolia. on the turn they showed up, i moved my 'getting to 120 unit victory' stack of 120 units to Karakorum.

Next turn all but 2 units leave the city.

Mongolia is gone. pretty easy haha.
 
I know what your talking about. My civ, however, fell apart, the Mongols only took my capital.

Oh, and since I'm not getting any help in the other forum, can anyone tell me if they're having trouble loading an RFC game after they have done a dynamic switch?
 
I know what your talking about. My civ, however, fell apart, the Mongols only took my capital.

Oh, and since I'm not getting any help in the other forum, can anyone tell me if they're having trouble loading an RFC game after they have done a dynamic switch?

Get the new patch form the rfc forum. that should fix it.
ore start a new game and load the save while in the game
Almost any civ will fall apart when loosing their capital. Try it. its quit funny to see your nemisis fall apart when taking their capital.:lol:
 
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