Congrats to everyone, especially to 3Miro, must feel like a second PhD thesisI was checking the progress since early alpha's, never followed any modmod that long
It is strange google news does not tell anything about this achievement
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Congrats to everyone, especially to 3Miro, must feel like a second PhD thesisI was checking the progress since early alpha's, never followed any modmod that long
It is strange google news does not tell anything about this achievement
![]()
In my Bulgaria game, all the cottage/hamlet/village/town art is missing. That is to say, they are functioning, but do not visually appear. Help someone?
I believe it's a bug in the XML. If so, it will be very easy to fix.
@ All
If you spot the same problem with Poland, Hungary or Lithuania, don't worry. It's the same bug.
EDIT: Fixed.
Unzip the file: .../Mods/RFCEurope/Assets/XML/Buildings (If it doesn't replace anything you're doing it wrong!)
Will you release it as a downloadable patch or a full mod or just in the SUV?
What do you think about the feature that you cant attack new civs for a few turns? I am thinking about the situation when you play Byzantines. You almost always start at war with the Arabs and Bulgars. For new player this is challenging, peace would have been a lot easier. But if you are an experienced player I am only grateful since my welcome SoDs are always ready to celebrate.
Auto peace would turn up difficulty since even if I am strong in military I cant afford the stability penalty for capturing/razing cities as Byzantines.
Also, I think that the faith points are missing from the screen if I play as Bulgaria.
Umm, didn't we add this feature a couple months ago?
I vaguely remember, but IIRC it's 5 turns by default, and only the human player cannot declare war on the AI, the AI is free to do anything