HolyHandGrenade
Holy Pin
- Joined
- Mar 7, 2006
- Messages
- 607
If you just replace the Text-files and open the Civics-Screen in a Test-Game, you will recognize, that some of the former bonusses are gone! These bonus-texts were hard-coded before! When I played before I selected civics based on this texts, I never know that these are only words. What really happens was not shown (the values from CIV4Civicinfos) It's up to you. Just one example:Ummm, what are you talking about?
The CivicInfos.xml is not only a text file
If you change anything there, that has serious consquences on balance
I'm fine whatever you changes in how the texts look (Text/CIV4GameText_RFCE_Civics.xml), but why would you changed the actual effects of the civics in the Gameinfo/CIV4CivicInfos.xml?
CIV4GameText_RFCE_Civics.xml:Line 72:RELIGIOUS_LAW_STRATEGY - Unlimited priests and faster great people; unhappiness with non-state religions
CIV4CivicInfos.xml:Line 734:<SpecialistValids/>

Line 668:<iGreatPeopleRateModifier>0

Line 703:<iNonStateReligionHappiness>-1

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