OneLeggedRhino
King
- Joined
- Aug 12, 2011
- Messages
- 656
Deity, All My Defaults
I'm rested from the easy culture domination game, and ready for a challenge. Hope you are, too.
It's mostly my normal settings:
For the leader, I pick Hatty (Spiritual / Creative, Egypt). Last Deity game, I wanted to expand faster and claim more land, and well, that's what Creative is all about. It will seriously drop off in usefulness later, but even so, I had some culture contests, where a cheap theater and free +2 CPT could help. Plus, war chariots might convince me to rush someone, even with the deity bonuses.
Detailed settings:
And the start:
Settling on the plains hill seems like the obvious move to me. All the land to the South is forests, so unlikely to have any early-game resources.
A note on moving the warrior:
But I've made the habit of making the map before I really want to start the turnset. So I haven't settled yet. If you think 1N is the wrong choice, please do speak up.
Edit: After writing this up, it occurs to me that the plains hill might be a resource. It is surrounded by forests, after all. Thoughts?
Savefile is attached. Requires MacBuffy to open. (Get MacBuffy here, it's the first link in that post).
I'm rested from the easy culture domination game, and ready for a challenge. Hope you are, too.
It's mostly my normal settings:
- Fractal, all defaults, marathon speed
- No barbs, huts or events
- No tech trades or diplo victory
- Aggressive AI
- New: Random personalities
For the leader, I pick Hatty (Spiritual / Creative, Egypt). Last Deity game, I wanted to expand faster and claim more land, and well, that's what Creative is all about. It will seriously drop off in usefulness later, but even so, I had some culture contests, where a cheap theater and free +2 CPT could help. Plus, war chariots might convince me to rush someone, even with the deity bonuses.
Detailed settings:
And the start:
Spoiler :
Settling on the plains hill seems like the obvious move to me. All the land to the South is forests, so unlikely to have any early-game resources.
A note on moving the warrior:
Spoiler :
My first impulse was to move North, which sees the most tiles. But then I laid down the potential dots, and saw that what I really needed to check was the tile to the SW that I'd lose by moving the settler 1N. If it was a resource, I'd stay put, and if not, I'd move. I didn't need to know a lot of tiles, just that one. That's why I lay out potential dots before moving the warrior.
But I've made the habit of making the map before I really want to start the turnset. So I haven't settled yet. If you think 1N is the wrong choice, please do speak up.
Edit: After writing this up, it occurs to me that the plains hill might be a resource. It is surrounded by forests, after all. Thoughts?
Savefile is attached. Requires MacBuffy to open. (Get MacBuffy here, it's the first link in that post).