ggalindo001
Prince
- Joined
- Jan 4, 2002
- Messages
- 362
I just started a game and went 80 turns. On Soverign difficulty.IPs are too aggressive and strong... AI civs and myself are barely able to keep 1-2 settlements going at 43% Antiquity on sovereign, an unmet player got defeated, most likely from IPs lol. IPs pumping massive waves early, if you get attacked by 2 different IPs at once it's pretty much a wipe, I got eliminated by 2 IPs on turn 45 on my 1st game.
IPs are strong, but not overwhelmingly in my game. I'm also on Small Continents (modded map) and the only major civ on my landmass. I think this map is keeping everyone peaceful because they aren't in direct contact with others yet.
Hostile IPs are just that -- hostile. They require having a home army until they are captured.
Friendly IPs are friendly and can be "left alone" without worry. At least that is what I think

I'm probably going to have to bump up to the next level difficulty in the next game. And not play on Small Continents -- very nice map script but with major civ spanwns on different landmasses, it may be hard to see war until the modern age.