HypnosTene said:I played a test game yesterday, and in addition to this bug, I noticed that the 'quick moves' setting doesn't carry on when you switch.
sorry, there's nothing i can do about it
HypnosTene said:1. Initial setting adjustments. I've found it strange that the Hettites, which were one of the dominating powers around the time Greece starts (which, accidentally, is much to early btw), are only represented by one city with a single warrior, while, at the same time, Jerulasem, which was never in its history a major power in the region (most of the time the entive Levant area was pretty much a battefield between Egypt, and, depending on the period, the Hettites or Assyria). I'd like to see that changed, ideally Jerusalem replaced by another Phoenician city (incomparably greater importance)
Jerusalem must survive to found Judaism.
Hattusas shouldn't be too strong if we want Greece to survive
HypnosTene said:2. The second point is related, I guess. Both Greece and Persia ended up with Judaism as their state religion, which carried all the way to 1600 ad. I'd suggest a tweaking of religion spread rates, particulaly increasing that of christiany. Alternatively, create another religion - orthodox christianity perhaps - instead of judaism (which, in reality, wasn't/isn't one to spread outside of the jewish societies).
Instead of Judaism??? No way.
Religion spread rate are already tweaked.
But every game is different, and not always Greece converts to Christianity
HypnosTene said:3. Good news: all civs survived. But I'd name some problems. The Romans, even before the barbs arrived, only founded one city outside of italy. There was never a fall of Rome, they just stayed on the peninsula, eventually loosing one city to the French. Greece continued to me a major power (and no thanks to my start with them, it was quite horrible). Russia remained weak. India became a superpower, along with China
All civs survived isn't a good news to me.
And the problems you quote aren't problems. That's just your game. Next time Russia will be a superpowek, India will be weak and Greece will be dead.
HypnosTene said:4. I am mostly a marathon player, and the speed was way too fast for me. It was like 'only 15 turns to tech? yay, I must be doing great' all the time. I'd love to be able to play the game on slower speed and actually be able to feel the ages passing by, instead of suddenly noticing
EDIT: oh yes, I forgot about the most important thing, the reason which made me quit the game. It's slow as hell. Turn delay after 1000 AD became too much of a bother![]()
You can't have them both.
Longer the game is, slower it will be
HypnosTene said:'oh! it's 250ad' (the date christianity was founded in my game, something I found rather funny).
I don't get why you all are never satisfied.
You all wanted to get rid of automatic religion founding (Christianity used to be founded exactly in 30AD in Jerusalem) for a more flexible approach that related religions to techs again and made the city and date less predictable...