Lately I've been taking a break from playing epic games and to add some variety I've been trying out different mods. This particular mod was created by Rhye, who is in my opinion, a genius at mod making. The mod is set on a 170x170 detailed Earth map and features 31 civs all in their correct starting locations. A few standard civs have been removed and some original civs take their place and between the civ changes and a few new units and techs sprinkled throughout the mod, you get a whole new experience from the same old epic game.
As with any OCC I knew I'd need a civ with a good start point and reasonably close access to good resources. I chose to play as England because they fit the bill but Carthage and the Ottomans also looked like good picks. I played on Monarch difficulty and space/culture/diplo/conquest/domination victory conditions were enabled. This OCC was played with version 2.46 of Rhye's which was the current update.
4000 BC - I start working on a curragh. I'm going to rely on heavy trading so I need to meet my neighbors.
4000BC
3650 BC - My curragh completes and I start a warrior to go exploring. I can see the culture borders of the French and Dutch. I'm happy to have them nearby at least until they get Map Making. I begin researching alphabet, due in 36 turns.
curragh
3550 BC - I contact both the Dutch and the French, they already have my starting techs so I have nothing to trade.
3400 BC - Warrior completes, I start building workers. Unimproved land makes me twitchy.
3300 BC - Fortune shines down as I get The Wheel from a goody hut
The Wheel
3100 BC - I find a second hut and get Ceremonial Burial! Nice. Still nobody to trade with though. I meet the Portugese, they have nothing worthwhile.
Ceremonial Burial
3000 BC - First worker is done and gets busy. I start another.
2850 BC - I meet Hannibal of Carthage. He has nothing to trade
2600 BC - 2nd worker is ready to pick up a shovel. I start a temple. I neeeeed culture. I'm hoping to expand my borders fast enough so I won't have to rely on colonies.
2550 BC - I meet my future nemesis, Caesar. Trading begins in earnest. I sell the Romans Pottery for 35g. The Dutch give Bronze Working for Burial + 70g. I sell Wheel to Carthage and Portugal for 10g each. 10g? Isn't that kind of pathetic?
2300 BC - Alphabet comes in. I start Writing due in 43. This is a good time to mention that in Rhye's mod, the max length for research is 70 turns instead of 40 in C3C so the min research gambit that is great for epic games is not so good here.
2200 BC - I meet the Greeks and peddle the Wheel to them for 10g. The Dutch cough up 70g and the French 45g to share my alphabet. I trade Alphabet and 90 of my precious gold coins to the Portugese for Warrior Code
1975 BC - I meet the Byzantines and swap Ceremonial Burial for Masonry. I then sell Masonry to Portugal for my 90g back. I also meet the Ottomans this turn and sell them CB for 20g.
1950 BC - Temple completes, I start a barracks. I'm starting to get paranoid on my island.
1850 BC - Meet Babylon and sell The Wheel to Hammurabi for 26g.
1825 BC - Barracks done, I need a spearman.
1725 BC - Spearman goes on guard duty, we start a granary. I need to get to size 12 asap.
1700 BC - I connect some Dyes. Psychedelic Tie-dye T-shirts become the fashion around London. I send my spearman out to suppress the Hippies.
Between turns, Henry of Portugal starts feeling froggy. He demands the princely sum of 31g. I refuse and he chickens out. You're at the top of my list now Henry.
Henry the Punk
1650 BC - A quick check of the diplomacy screen shows that all the known AI are bankrupt and behind in tech. Good.
1525 BC - Joan of France tries to bully me for some cash. I refuse and notice that she has Iron Working. I try to trade but Joan is a hard case and asks way too much.
1500 BC - Hannibal has Iron Working too. Fortunately he is more reasonable and offers it up for Alphabet. We jump on that trade and laugh at Joan for her greed.
1475 BC - Granary completes. I start working on warriors for the ever popular warrior ---> swordsman upgrade.
1350 BC - I finish another worker and start roading to some iron. He'll build the road and then make the colony. I'm at 70% research and now losing 1 gpt.
1275 BC - I have nothing important to build atm so I switch to wealth. Caesar comes knocking and demands Iron Working. I say "work this" and send him packing. He fails to declare. I see that Henry has Riding but he's stingy and won't trade.
1250 BC - Writing is finished. I start Philosophy due in 43. The rush to philosophy and the free tech is my favorite thing about the ancient age. It's fun to slingshot ahead in the tech race.
1125 BC - London is looking good at 6 pop and I'm still down 1 gpt. I trade Alphabet and Iron Working to Greece for Riding. The Dutch and of course Henry also have Riding but they both wanted Writing in return and I want to delay them getting Map Making as long as possible.
1075 BC - I meet the Vikings and sell them Ceremonial Burial for 10g. I hate Ragnar already. I build my iron colony and upgrade some swords. Now I can handle the small invasions that are inevitably coming. I start building the Colossus. I need the commerce and it'll trigger my Golden Age perfectly to get the Great Library.
1000 BC - Disorder in London. I need to pay better attention to micro managing.
950 BC - Meet the Germans, sell them Alphabet for 11g. I ask Bismarck to please refrain from landing Panzers on my island when he gets them in 2500 years.
925 BC - It's a sad day as I disband my interpid curragh to save on upkeep. I'll think of him again when my first Man o War rolls off the docks.
850 BC - Henry, acting with stunning lack of foresight, demands writing and then declares war when I refuse. Portugal lacks the ability to build galleys. I laugh.
710 BC - Osman of the Ottomans displays his shrewd business acumen and extorts Alphabet, The Wheel, AND Iron Working in exchange for Mysticism.
I immediately sell Mysticism to the Dutch for 49g. Joan has Mathematics but won't budge on a trade if I won't include writing and I won't. We'll stick to counting on our fingers for a few more centuries. All the other AI are flat broke and eating our dust on tech.
550 BC - Henry finally decides to talk. He acts insulted when I offer s straight peace deal and refuses. Henry, YOU HAVE NO SHIPS.
Apparently, someone in Rome has been burning the midnight oil because they just jumped like 3 techs and now have parity with us including writing. To my horror I find that someone else got writing and passed it around. I break down and sell Writing and Mysticism to Joan for Math + 8g. I give Henry Math and Mysticism for Peace + 25g just so he'll shut his pie-hole.
490 BC - Rome demands a bribe of 31g. I tell Caesar to go pound sand. Nobody who doesn't have the sense to build ships before making threats against an island country is getting a dime from me. He declares. I hope Legionaries can dogpaddle.
As with any OCC I knew I'd need a civ with a good start point and reasonably close access to good resources. I chose to play as England because they fit the bill but Carthage and the Ottomans also looked like good picks. I played on Monarch difficulty and space/culture/diplo/conquest/domination victory conditions were enabled. This OCC was played with version 2.46 of Rhye's which was the current update.
4000 BC - I start working on a curragh. I'm going to rely on heavy trading so I need to meet my neighbors.
4000BC
3650 BC - My curragh completes and I start a warrior to go exploring. I can see the culture borders of the French and Dutch. I'm happy to have them nearby at least until they get Map Making. I begin researching alphabet, due in 36 turns.
curragh
3550 BC - I contact both the Dutch and the French, they already have my starting techs so I have nothing to trade.
3400 BC - Warrior completes, I start building workers. Unimproved land makes me twitchy.
3300 BC - Fortune shines down as I get The Wheel from a goody hut
The Wheel
3100 BC - I find a second hut and get Ceremonial Burial! Nice. Still nobody to trade with though. I meet the Portugese, they have nothing worthwhile.
Ceremonial Burial
3000 BC - First worker is done and gets busy. I start another.
2850 BC - I meet Hannibal of Carthage. He has nothing to trade
2600 BC - 2nd worker is ready to pick up a shovel. I start a temple. I neeeeed culture. I'm hoping to expand my borders fast enough so I won't have to rely on colonies.
2550 BC - I meet my future nemesis, Caesar. Trading begins in earnest. I sell the Romans Pottery for 35g. The Dutch give Bronze Working for Burial + 70g. I sell Wheel to Carthage and Portugal for 10g each. 10g? Isn't that kind of pathetic?
2300 BC - Alphabet comes in. I start Writing due in 43. This is a good time to mention that in Rhye's mod, the max length for research is 70 turns instead of 40 in C3C so the min research gambit that is great for epic games is not so good here.
2200 BC - I meet the Greeks and peddle the Wheel to them for 10g. The Dutch cough up 70g and the French 45g to share my alphabet. I trade Alphabet and 90 of my precious gold coins to the Portugese for Warrior Code
1975 BC - I meet the Byzantines and swap Ceremonial Burial for Masonry. I then sell Masonry to Portugal for my 90g back. I also meet the Ottomans this turn and sell them CB for 20g.
1950 BC - Temple completes, I start a barracks. I'm starting to get paranoid on my island.
1850 BC - Meet Babylon and sell The Wheel to Hammurabi for 26g.
1825 BC - Barracks done, I need a spearman.
1725 BC - Spearman goes on guard duty, we start a granary. I need to get to size 12 asap.
1700 BC - I connect some Dyes. Psychedelic Tie-dye T-shirts become the fashion around London. I send my spearman out to suppress the Hippies.
Between turns, Henry of Portugal starts feeling froggy. He demands the princely sum of 31g. I refuse and he chickens out. You're at the top of my list now Henry.
Henry the Punk
1650 BC - A quick check of the diplomacy screen shows that all the known AI are bankrupt and behind in tech. Good.
1525 BC - Joan of France tries to bully me for some cash. I refuse and notice that she has Iron Working. I try to trade but Joan is a hard case and asks way too much.
1500 BC - Hannibal has Iron Working too. Fortunately he is more reasonable and offers it up for Alphabet. We jump on that trade and laugh at Joan for her greed.
1475 BC - Granary completes. I start working on warriors for the ever popular warrior ---> swordsman upgrade.
1350 BC - I finish another worker and start roading to some iron. He'll build the road and then make the colony. I'm at 70% research and now losing 1 gpt.
1275 BC - I have nothing important to build atm so I switch to wealth. Caesar comes knocking and demands Iron Working. I say "work this" and send him packing. He fails to declare. I see that Henry has Riding but he's stingy and won't trade.
1250 BC - Writing is finished. I start Philosophy due in 43. The rush to philosophy and the free tech is my favorite thing about the ancient age. It's fun to slingshot ahead in the tech race.
1125 BC - London is looking good at 6 pop and I'm still down 1 gpt. I trade Alphabet and Iron Working to Greece for Riding. The Dutch and of course Henry also have Riding but they both wanted Writing in return and I want to delay them getting Map Making as long as possible.
1075 BC - I meet the Vikings and sell them Ceremonial Burial for 10g. I hate Ragnar already. I build my iron colony and upgrade some swords. Now I can handle the small invasions that are inevitably coming. I start building the Colossus. I need the commerce and it'll trigger my Golden Age perfectly to get the Great Library.
1000 BC - Disorder in London. I need to pay better attention to micro managing.
950 BC - Meet the Germans, sell them Alphabet for 11g. I ask Bismarck to please refrain from landing Panzers on my island when he gets them in 2500 years.
925 BC - It's a sad day as I disband my interpid curragh to save on upkeep. I'll think of him again when my first Man o War rolls off the docks.
850 BC - Henry, acting with stunning lack of foresight, demands writing and then declares war when I refuse. Portugal lacks the ability to build galleys. I laugh.
710 BC - Osman of the Ottomans displays his shrewd business acumen and extorts Alphabet, The Wheel, AND Iron Working in exchange for Mysticism.
I immediately sell Mysticism to the Dutch for 49g. Joan has Mathematics but won't budge on a trade if I won't include writing and I won't. We'll stick to counting on our fingers for a few more centuries. All the other AI are flat broke and eating our dust on tech.
550 BC - Henry finally decides to talk. He acts insulted when I offer s straight peace deal and refuses. Henry, YOU HAVE NO SHIPS.
Apparently, someone in Rome has been burning the midnight oil because they just jumped like 3 techs and now have parity with us including writing. To my horror I find that someone else got writing and passed it around. I break down and sell Writing and Mysticism to Joan for Math + 8g. I give Henry Math and Mysticism for Peace + 25g just so he'll shut his pie-hole.
490 BC - Rome demands a bribe of 31g. I tell Caesar to go pound sand. Nobody who doesn't have the sense to build ships before making threats against an island country is getting a dime from me. He declares. I hope Legionaries can dogpaddle.