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Rhye's of Civilization - the fastest loading mod Expanded - PART II

Discussion in 'Civ3 - Completed Modpacks' started by Rhye, Feb 12, 2005.

  1. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    I had promised that, and here it is:

    THE REVIEW!!!

    (the page has been scanned from an italian magazine)

     
  2. Blackbeard

    Blackbeard Hangaround

    Joined:
    Nov 30, 2003
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    68
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    Male
    Location:
    Westfalen
    Moin Rod i have an missing entry for the KontikiRun.flc
    Can i just rename the dromon one?
     
  3. Blackbeard

    Blackbeard Hangaround

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    Location:
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    I solved the problem. I find the unit in the CFC Forum.

    The next prob i found was

    this doesn´t match. I gave em the Confucianism trait instead of the buddhism one.

    btw. great idea to include a civ like them.
     
  4. Blasphemous

    Blasphemous Graulich

    Joined:
    Feb 23, 2002
    Messages:
    3,079
    Location:
    Jerusalem, Israel
    Well, I'm re-addicted to RoX, after a couple months off... I started a game of Carthage on Thursday and have been having a hard time doing anything else since...
    There was some weird crash just now, some files are missing in my modern settler folder in the standard game units folder... I'll reinstall later...
    Anyway, I had some ideas for naval unit renames and I caught one pedia mistake:
    In the Galleon's pedia entry, it says "carry" instead of "carries".
    My idea for renaming naval units is to give the wooden boats some more generic names...
    I was thinking we should call the Junk "Ancient Transport", call the Caravel "Cargo Ship", and call the Galleon "Sail Transport".
    That way the Junk wouldn't be so out of place in the Mediterranean, and the other two wouldn't be so out of place in the east...
    I'll do all the RMC stuff I promised to do later this week... I'm taking today off from all obligations... Need to get some rest after all that business... (I'm on vacation for the rest of the week, btw. Been on vacation for the last week and a half as well, but I was busy.)
     
  5. Tutnkamn

    Tutnkamn Chieftain

    Joined:
    Apr 21, 2005
    Messages:
    1
    Location:
    Ljubljana
    Rhye...Congrats on this great game mod on my behalf. It is the greatest mod in every aspect speccially the game balance and reality of the history.I wonder how much time did you spend with balancing units and game machine itself..and how many guys were there to help you with that tremendous job?
    I wonder why the Firaxis team dont see the opportunity to get the game to the new dimensions with the small investments on you guys...i personnaly would imployed you as soon as i could...but on the other hand the project of the gaming industry is soo fast that the work to make game playable is behind the scedule .
    Anywhay Rhye...here in Slovenia your game is big hit!
    :) ;)
     
  6. V. Soma

    V. Soma CFC Staff

    Joined:
    Apr 13, 2004
    Messages:
    3,432
    Location:
    Hungary
    Rhye!
    Herewith I would like to express my delight seeing that finally you get
    the attention you deserve!
    CONGRATULTIONS!

    And hey, convince Firaxis that you would be their man!
    (well, in case you wish to be)
    :)


    Soma
     
  7. Three_Crowns

    Three_Crowns Information Retrieval

    Joined:
    Dec 15, 2003
    Messages:
    171
    Location:
    Cph, Denmark
    Congratulations on the review, Rhye! Even though I took the "RoC-Italian lessons" ;) I am having trouble reading it - what is their verdict? and the pros/cons?
     
  8. Imperium

    Imperium Chieftain

    Joined:
    Apr 25, 2005
    Messages:
    1
    Hi all, I'm new here,this mod looks great but......
    I've installed civ 3 + conquests,1.22 patch,and rhye's of civ mod in this order.
    Anyway I can't play with it because I have this error message ""FILE NOT FOUND: "art\units\ancient settler\ \ \ \ \ \art\units\settler\settdefault.flc"".
    This mod works with the english version only???
    I have the italian version of the game.
     
  9. Blasphemous

    Blasphemous Graulich

    Joined:
    Feb 23, 2002
    Messages:
    3,079
    Location:
    Jerusalem, Israel
    Yes, it only works with the English version of the mod, but I believe it's possible to set up your directory so that the mod will work with foreign names.
    I don't know exactly what to do, but I bet Rhye or some other Italian here can give you detailed instructions. Possibly even other non-Italians can, I dunno.
    It's probably possable to set up a downloadable patch for making the mod work with foreign versions of the game... That would be a nice project to do, if someone's interested. (I myself am not, but it's an idea...)
     
  10. James I

    James I Victory at Sea...

    Joined:
    Oct 12, 2004
    Messages:
    680
    i read page 1 and page 27 :p

    What is the deal with a possible multiplayer??? has it happened, or will it happen??
     
  11. Rod

    Rod Chieftain

    Joined:
    Sep 22, 2004
    Messages:
    754
    Location:
    Munich / Germany
    Gruess Dich,

    I have fixed the upload and include the missing file. Sorry for that to all the people.
     
  12. Rod

    Rod Chieftain

    Joined:
    Sep 22, 2004
    Messages:
    754
    Location:
    Munich / Germany

    hello,

    ist not a problem mere a discussion topic imho ;)

    Maybe you are right and Buddism isnt the ideal choice for the Malayan People, but Confucianism is even more worse. I will quote the Civilopedia Entry:

    "In terms of religion, most of the Malays are Muslims; they form the dominant religious group in Indonesia, Malaysia and Brunei. Their conversion to Islam from Hinduism and Theravada Buddhism began in the 1400s. Most Malays in Singapore and Thailand are also Muslims. Most Malays in the Philippines have been Christians since the colonization by Spain. Hinduism is the dominant religion in the island of Bali while small groups in other parts of the archipelago practice animism and Buddhism"

    So maybe Malay shall be Hindi and Islam ?

    (or even better Pagan Cult and Islam so there a minimal chance to build Maoi Statues in the right part the world ;) )
     
  13. Rod

    Rod Chieftain

    Joined:
    Sep 22, 2004
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    754
    Location:
    Munich / Germany
    @Rhye
    (or now we may call you Gabriele ? ;) )

    Congrats to this great Review (you should really summarize what they wrote)

    "What you deserve is what you get."

    Real congratulations and you really deserve it !

    yours
    Ruediger (Rod)
     
  14. Gunner

    Gunner Chieftain

    Joined:
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    1,389
    Location:
    Goochland, VA
    Great job Rhye! That article is sweet.

    Now only if I could read Italian ...
     
  15. SilverKnight

    SilverKnight Chieftain

    Joined:
    Jul 20, 2003
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    544
    Location:
    St. Louis, MO, USA
    Sure, I'll expand a little more on the ideas, and assign some point values. I'll email you within the week with the Word doc. :goodjob:

    If anyone wants to join in creating Rhye's Monthly Challenge 2, email me or Blasphemous (no PM please)!

    By the way, need some help totalling the points from RMC1? I still have the scoring sheet, just fill me in on what to do and how to do it.

    SilverKnight
     
  16. Rhye

    Rhye 's and Fall creator

    Joined:
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    Japan / South America
    Thanks, you can call me Gabriele or Gabri or Gabriel if you want :)

    The article descibes more or less every aspect of the mod, aspects you already know.

    Here are the most interesting quotes:

    "Pros:
    ->Very fast loading
    ->New terrain graphics set
    ->Superb realism and balancement
    Cons:
    ->Players used to the standard rules may not like this mod"

    "In case you've used up all the original Civilization III challenges, an italian boy comes to your assistance with a very interesting, and above all, fast, mod"

    "The editor was pushed to its limits to add religions"

    "Every aspect was polished like if this mod were an official Sid Meier's expansion"

    "The gameplay differences with the original game are considerable enough to justify the existance of many strategy guides"
     
  17. the100thballoon

    the100thballoon Chieftain

    Joined:
    Aug 13, 2003
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    1,239
    @Rhye
    Did you request to be in that magazine or do they just recognize sheer genius when they see it?
     
  18. Breunor

    Breunor Chieftain

    Joined:
    Jul 2, 2004
    Messages:
    2,388
    Location:
    Earth
    Thanks Stile.

    Yes, the disease was a MAJOR issue. Egypt needs to start fast and if Thebes gets hit early, it is very tough.

    I am going to win my second game (I'm on turn 380, I will win a Historiograph victory), and it also helps playing a second time since you know where to go. It is a big advantage.


    I really loved playing this.

    I still have a few questions, though: It seems that the Democratic Republic is really hit hard. With no support and 3 gold/unit, they are really difficult to use. In the regular game, democracy is just one/unit and republic 2 above support. 3 per unit seems harsh. What is the 'preferred' government? I've been using Absolute Monarch.

    Dogpiles still seem to dominate. I lost an early game to one. Now, I've learned how to dogpile my opponent and it seems too strong. I have to admit, I don't know what you can do about it.

    Despite these points, this was an unbelievable game in every way. Thanks everyone!

    Breunor
     
  19. Rhymes

    Rhymes Drive 4 25 is back

    Joined:
    Feb 11, 2004
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    Location:
    Montreal, quebec Nuts: 2
    Congrats Rhye, this only shows that I have the ability to recognise great mods ;)
     
  20. Gunner

    Gunner Chieftain

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    Goochland, VA
    You should try and see if you can get in an english speaking magazine next. That would be pretty awesome.
     

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