1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Rhye's of Civilization - the fastest loading mod Expanded - PART II

Discussion in 'Civ3 - Completed Modpacks' started by Rhye, Feb 12, 2005.

  1. Aeon221

    Aeon221 Lord of the Cheese Helmet

    Joined:
    Apr 22, 2003
    Messages:
    1,900
    Location:
    Hiding from the Afro-Eurasians
    @Blas: Not sure, but I fear that you are correct. This somewhat annoys me (somewhat???)... grr, I HATE having roads everywhere.
     
  2. Three_Crowns

    Three_Crowns Information Retrieval

    Joined:
    Dec 15, 2003
    Messages:
    171
    Location:
    Cph, Denmark
    This really sounds as one of the bugs in the pre-1.22 version of Conquests. Have you patched it?
     
  3. Blasphemous

    Blasphemous Graulich

    Joined:
    Feb 23, 2002
    Messages:
    3,079
    Location:
    Jerusalem, Israel
    Argh. My Israel game failed miserably. I was dogpiled starting a bit before 0 AD and through about 1000 AD, and eventually lost my second city (the only one I had other than my capital) so I just gave up, seeing as I was at war with almost everyone I knew, including my neighbors, with no means to defend myself for long. I could have compromised earlier and avoided such a big war but been limited to just one city for a long time, and I probably could have won the 1-city culture victory that way, but I don't like small empires. =P
    (Damn, that last sentance was totally screwed up... Heh, who cares?)
     
  4. nik_sa

    nik_sa Chieftain

    Joined:
    Jan 14, 2005
    Messages:
    25
    Location:
    Italy
    Grazie Rhye, proverò a cambiare qualcosina, vediamo un pò che combino!
     
  5. osw

    osw Chieftain

    Joined:
    Nov 9, 2004
    Messages:
    4
    Location:
    Japan
    Thanks for ur advice Three Crowns, you wonderful chap... however I'm already running v1.23 of the expansion pack. I downloaded the basic mod and expansion together just last week. Any other ideas?
     
  6. Three_Crowns

    Three_Crowns Information Retrieval

    Joined:
    Dec 15, 2003
    Messages:
    171
    Location:
    Cph, Denmark
    No, I meant version 1.22 of Conquests - not the mod.
     
  7. locomuchacho

    locomuchacho Reichsprotektor

    Joined:
    Jul 25, 2003
    Messages:
    49
    Location:
    Maroubra Sydney Australia
    first of all: congratulations for your mod (the best one in history),
    the thread (the longest in history) and of course the second thread (the first second thread in cf history)!

    I currently play a game as rome. i´m in 17th century and my pop has finally
    grown beyond 40% of world pop, i think roundabout 44%.

    The Japanese now have ca 35700 cultural points in total, but neither of us has won the game till know, although the victory screen says you need either 40% pop, or 35000 cult points....

    now i ask myself when we reach the point a civ wins the game.
    you know, i started nuclear holocaust when i had 39% pop, the americans had built 9 spaceship parts and the japs very close to the 35k cult points.

    so i just nuked the two biggest american cities, destroyed their spaceship,
    nuked 3 jap towns (and one indian town to get rid of my old atomic bombs).

    and at first, that tactic seemed to work. i´ve decimated enough enemy pop while my cities did steadily grow and cracked the 40% pop limit.

    The attack also slowed down the jap cultural development.

    But no victory for me :(

    A positive effect of this dirty bloddy massacre of course was, that the americans and japanese wanted to become my friends afterwards, and even nuked the arabic capital for me, from where they had nuked ol´innocent and peaceful Babylon which was conquered back in the good old days when my glorious legions were still marching and civilizing the barbarian world that once existed outside romes borders...but i extravagate from my original topic.

    hope to hear from you and get a short explanation how the vic cond work.

    read you
    loco
     
  8. Jaybe

    Jaybe Chieftain Supporter

    Joined:
    Sep 24, 2001
    Messages:
    2,187
    Location:
    Las Vegas, Nevada
    I can confirm that terrain where a road gives no food-shield-or-gold benefit cannot have a road built on it.

    You do not like the appearance of roads, their affect on movement, or both?
    There are plenty of different road graphics. I suppose you could make them invisible. :lol:
    You could change their movement affect (e.g., 2 or even 1), or make them take longer to build.
     
  9. Three_Crowns

    Three_Crowns Information Retrieval

    Joined:
    Dec 15, 2003
    Messages:
    171
    Location:
    Cph, Denmark
    @locomuchacho: For a domination victory, you need 40% of the population AND 25% of the land area. For a cultural victory, you need atleast 35k cultural points AND more than double of any other civ.
     
  10. bloodofages

    bloodofages Chieftain

    Joined:
    Dec 31, 2004
    Messages:
    597
    is this for Civ 3 conquest? or which one?
     
  11. bloodofages

    bloodofages Chieftain

    Joined:
    Dec 31, 2004
    Messages:
    597
    when i tried to play this games it said pediicon holy war missing. how do i fix that
     
  12. RabidElf

    RabidElf Chieftain

    Joined:
    May 11, 2004
    Messages:
    6
    I'm just curious, but how are you supposed to play as the Koreans? I'm always stuck with 2 cities unable to expand further in. I think someone mentioned going the mapmaking route but I try to get Great Library immediately so I don't have to worry about tech, is that a bad idea? Can anyone give me suggestions>?
     
  13. locomuchacho

    locomuchacho Reichsprotektor

    Joined:
    Jul 25, 2003
    Messages:
    49
    Location:
    Maroubra Sydney Australia
    thanks mate.... should have read the manual earlier...
    nice we everybody-and try not only to play ryhes mod. i know it´s hard, but there are nice thhings to do outside too...
     
  14. Coolmore

    Coolmore Spelin Ekspert

    Joined:
    Sep 28, 2004
    Messages:
    71
    Location:
    Liverpool
    I have spent all day trying to download this MOD, hope it's as good as everyone...Literally everyone says...lol
     
  15. SilverKnight

    SilverKnight Chieftain

    Joined:
    Jul 20, 2003
    Messages:
    544
    Location:
    St. Louis, MO, USA
    @V. Soma: I can playtest! Unfortunately I don't have a lot of time lately- as my signature will attest- an hour or two a night at best, but I am more than willing to start a game if you could send it to me. PM for my email address, since you can't attach files in PMs.

    @Rhye: No biggie, here's the RoCX version. Again, if anyone wants to use it, be my guest! An update on my RoCX game, I just started an Egypt game a few days ago, and am chugging along with Arabia firmly under my spurs along with Jerusalem (first of four Israelite cities), and Suez just east of the Nile delta. Do any other players build this worthless canal city?

    @RabidElf: Yeah, the Great Library’s not going to work for Korea. You need Map Making to grab the best island city spots to the south before the Japanese do- the Chinese rarely build ships or even coastal cities. You can even snag a few cities south of Beijing on the mainland, if you’re quick. Then grab Magnetism and head for America with your caravels (the Turtleship will help later against Japan) and colonize from the east.

    SilverKnight :king:
     

    Attached Files:

  16. Rhye

    Rhye 's and Fall creator

    Joined:
    May 23, 2001
    Messages:
    9,468
    Location:
    Japan / South America
    sliverknight->nice work, just a couple of suggestions: -add an italian city in southern italy; -swap colours: give USSR red, give England dark red, Italy green and India russian brown.
    oh BTW, why don't you write a strategy guide for Korea? I'll upload it on the site if you do :)

    bloodofages->update conquests to 1.22. Read the FAQ on the site!!
    http://rhyesciv.uw.hu/faq.html
     
  17. Aeon221

    Aeon221 Lord of the Cheese Helmet

    Joined:
    Apr 22, 2003
    Messages:
    1,900
    Location:
    Hiding from the Afro-Eurasians
    I dont like how they get built everywhere. Its messy. I guess I will just have to deal with it.
     
  18. SilverKnight

    SilverKnight Chieftain

    Joined:
    Jul 20, 2003
    Messages:
    544
    Location:
    St. Louis, MO, USA
    A lot of cities are missing, as you may note- South America, Africa, India, southeast Asia, etc. In the case of Italy, I was wondering if you had any specific suggestions. Messina, perhaps? :confused: Also, India was still ruled by the British for the most part, and is represented as such in most Civ scenarios. Why the colors? WWII uniforms?

    And sure, I'll write a strategy guide for them. First I have to finish mopping up the Middle East! :egypt: :ar15:

    SilverKnight :thumbsup:
     
  19. s3d

    s3d Chieftain

    Joined:
    Dec 27, 2001
    Messages:
    236
    The only way I was able to survive is to conquer China in the ancient age. With strong China Korea inevitably sqeezed between China, Mongolia and Japan. Another trik - try to pass warrior into middle east and europe early and trade tech agressivly.
     
  20. Chad

    Chad Chieftain

    Joined:
    Jan 4, 2004
    Messages:
    6
    What's the biggest empire any of you have built in RoCX? I had a game with Mongolia that ended with me having the pop. requirements for domination, but I was 3% shy of the territory requirement. Of course this empire included all of North and South America. Has anyone been able to conquer ALL of Europe/Asia?
    A domination victory without conquering the Americas would be quite impressive and worthy of a tale of how it was done (accompanied by screenshots). :D



    Rhye, when will mp be finished? I've got a nice home network set up and Ive been itching to play my friend in RoCx MP.
     

Share This Page