Hi
I tried your mod and it's great, but (there is always a "but" ):
1) Sea routes doesn't work (which is quite annoying, especially when you play as Japan, but I also faced some problems playing US and establishing empire on Caribbean). I've seen that Astronomy enables it for sea/ocean, but earlier coast-connecting would be nice
2) Attachment shows the beginning of the "settlers invasion". I played as China with full 31 civs. AI seems to be hardcoded to produce many settlers, even when it cannot found new cities until..it migrates. That's why I've seen many settlers next to my borders (I didn't colonize entire southern China yet) - everybody sends them to me: Scandinavians, French, Spanish, Dutch, Romans etc. Of course, this later ended in war: me vs world..
3) Weird colonization. AI is placing cities all over the world - France, for example, has one in Central Asia, one in Siberia, few in Africa.. What's going on?? Where's corruption?
4) ZoC doesn't work I created Great Wall of China - well defended line of Barricades. But during my war against French they simply went next to them, no "ZoC attack" happened which made my Barricade useless (I had to attack them anyway )
5) Is it possible to get rid of Keshik's ability to cross mountains? Treating all terrain as road is enought for me, and not beeing able to counterattack is pretty annoying
BTW, I realy like new resource distribution and low quality terrain Excellent balance
I tried your mod and it's great, but (there is always a "but" ):
1) Sea routes doesn't work (which is quite annoying, especially when you play as Japan, but I also faced some problems playing US and establishing empire on Caribbean). I've seen that Astronomy enables it for sea/ocean, but earlier coast-connecting would be nice
2) Attachment shows the beginning of the "settlers invasion". I played as China with full 31 civs. AI seems to be hardcoded to produce many settlers, even when it cannot found new cities until..it migrates. That's why I've seen many settlers next to my borders (I didn't colonize entire southern China yet) - everybody sends them to me: Scandinavians, French, Spanish, Dutch, Romans etc. Of course, this later ended in war: me vs world..
3) Weird colonization. AI is placing cities all over the world - France, for example, has one in Central Asia, one in Siberia, few in Africa.. What's going on?? Where's corruption?
4) ZoC doesn't work I created Great Wall of China - well defended line of Barricades. But during my war against French they simply went next to them, no "ZoC attack" happened which made my Barricade useless (I had to attack them anyway )
5) Is it possible to get rid of Keshik's ability to cross mountains? Treating all terrain as road is enought for me, and not beeing able to counterattack is pretty annoying
BTW, I realy like new resource distribution and low quality terrain Excellent balance