lilbacchant
Chieftain
- Joined
- Sep 5, 2009
- Messages
- 13
In one of my cities, the resources are lessened like it's in Despotism/Anarchy,
I've narrowed this down a bit. It's NOT like it's in Despotism, it's actually worse. Any terrain in the city radius doesn't reflect improvements (mines, etc.). E.g., a mined hill w/ iron only gives two shields, a normal mined hill only gives one shield, an irrigated grassland only gives three food, etc. I know it's determined by the city radius as another city that shares terrain is only inflicted w/ this bug on the squares it shares.
Since this thread isn't seeing much action, I suppose I'm probably left to just accept it for this game. I just hope it doesn't appear in future games.

--Nevermind--
I went into the map editor and some of the terrain has landmark settings different (i.e., worse) than the usual. Apparently it was just coincidence that this particular city was seemingly surrounded by, especially, landmark hills. It is, of course, up to you if you want to change them back to normal.
