Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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Rhye, This mod never ceases to amaze me, it is perfect, everything is working out as in history, in the modern age the germans have (successfully) attacked the austrains, the dutch and the Russians. They are now going after the french. I China, after gaining back my north from the Mongols and my south from the Japanese have banished the Koreans to Siberia, where the Mongols or the Russians will deal with them. My next target will either be the Japanese mainland, or Azteca or the Mayans, I'm feeling left out of colonialism, though it might be a bit late in 1950
 
Argh! I am in corruption-hell. 50+ cities in my Greek feudal monarchy. Nothing gets built. My military machine has broken down. 100 turns left and domination victory is no where in sight. The Americas may be behind, but they sure have lots of units.
 
The 'pedia entry for the atom bomb seems to infer that it is America only: "An American city needs uranium", but I believe the atom bomb is available to all civs?
 
Three_Crowns said:
Argh! I am in corruption-hell. 50+ cities in my Greek feudal monarchy. Nothing gets built. My military machine has broken down. 100 turns left and domination victory is no where in sight. The Americas may be behind, but they sure have lots of units.
Well why the hell are you in feudal monarchy? Switch to Communism. It's just two turns of anarchy.
 
siebertt said:
Yeah, I'd like to see some screenshots before I download this. I would like a faster loading time, but good graphics is more important to me.

siebertt - ROC and ROCX graphics are top-notch. the use an improvement of the sn00py terrain files, flavour units for the different civs, and fully rendered/sounded animations for all new units.

basically, the presentation quality is top-notch. as good as if firaxis released it. honest. :)

EDIT: here's a screenshot from my current game with China. It shows a good variety of terrain, you can see the Far East flavour unit for workers near Beijing, and I've spread out my military units in the north, where we are fighting the Mongols, so that you can see them. Apologies for the large size, but I thought it was important to have the detail.
 
Rhye, I'm ready to write a strategy guide. Do you have a suggestion for who I should start with?
 
Enkidu_Warrior said:
siebertt - ROC and ROCX graphics are top-notch. the use an improvement of the sn00py terrain files, flavour units for the different civs, and fully rendered/sounded animations for all new units.

basically, the presentation quality is top-notch. as good as if firaxis released it. honest. :)

Top notch indeed, but some of the unit animations need tweaking, like urban militia attacks too fast and crossbowmen's attack just doesn't fit, especially with them having to reload as an attack animation.
 
blackheart said:
Top notch indeed, but some of the unit animations need tweaking, like urban militia attacks too fast and crossbowmen's attack just doesn't fit, especially with them having to reload as an attack animation.
True, but that's not so easy to change...

Some of the boat death animations are a tad too slow as well. I would say it's not quite up to Firaxian standards, but I think you'd have a very limited pool of units if it were (20-30 non-firaxian made?)
 
Three_Crowns said:
Argh! I am in corruption-hell. 50+ cities in my Greek feudal monarchy. Nothing gets built. My military machine has broken down. 100 turns left and domination victory is no where in sight. The Americas may be behind, but they sure have lots of units.

Sounds good. A big corrupted empire.

Can you tell me what are your domination stats?
 
Blasphemous said:
Intro guide editing - complete.

blas - love your work!

EW
 
As Enkidu_Warrior rightfully said, it's as good as if firaxis released it, well imho, actually better regarding balance and strategical depth, so I really felt bothered by all those installation issues that occured to some ppl. As I got a delay in work today for quite some time I decided instead of drinking coffeee and waiting for the sun to set, I could do something usefull. So I started work on an installer for the xpack. I won't be back to my own comp until late monday probably (thx to this stupid delay) and I can't actually install anything here that needs to add to the registry, besides the fact that I don't have any civ-cds at hand. So here's the point where I need some help. Would anyone with a working install be so kind and assist me by sending a textfile with the content of all his relevant folders plz? That way I could check if the installer does what it is supposed to do. It's rather easy to do, just open a prompt and browse to the RoCX folder, inside type "dir /s /b > files.txt", then do the same for the RoCXF folder. Plz post here and attach the textfiles (they are in the respective folders).

Hope I'm not stepping on anyone's toes with this. Anyway, let me assure I just want to contribute a little to Rhye's great effort and make the expansion a smoother experience by creating a way of installing that holds up to the professional level of Rhye's work. If there's a need for it I'd also do an installer for the 2.65 then, if I get this one to work that is, as I'm not really a coder type of guy.
 
Yea, it's helpful to people who don't know what they're doing. There are always more of them. Plus it is easier even for people who do know what they're doing.

Rhye, I am starting a game as the Dutch right now. I am convinced that the Dutch are actually a strong civ, but the AI can't realize the Dutch potential.

Expect a guide once I finish.
 
could someone possibly write me a step by step guide(very detailed please) as to how to install this mod, i always think i am doing it right and a file can not be found and the game closes, could someone please take the time out and create steps(preferably with screenshots to see i am doing it right but its not necessary)so i can enjoy this mod, thank you and i would greatly appreciate it
 
Ok then, I'll wait for that. Give me a little time to fiddle with the whole thing also. But glad you like it.
 
Possible bugs: Balloon and U2 are flagged as land units... so I'm guessing the AI won't be using them for recon purposes.
 
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