Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
Status
Not open for further replies.
Blackbeard said:
For your province names like (Deutschlands)zentrum you could say Zentral(deutschland). It´s not typical, but sometimes used.

The position of Ostfrankreich is in my opinion more Swiss (in german Schweiz).
Ungar(n) should be Österreich - Österreich could be Southern Germany (Süddeutschland or the province name Franken or Bayern).
Danke!
I was wondering if Zentral[] works, as that seemed most natural to me as an English speaker ("Central Germany").
About Ostfrankreich, Schweiz, Ungarn, Österreich, and Süddeutschland, I had compared the game map with the map I have in my atlas and the current setup is what I concluded, but I will take another look, as those are very old provinces (the two oldest prefectures) and it's been a while since I've named them all.
 
Rhye, I have to set proper unit upgradement for my version of RoCX
Do you have a list or table format summary of what unit upgrades to what?
It would be of great help...
 
Rhye said:
ANNOUNCEMENT:

After speaking with Thunderfall, I decided to let him close this thread anyway, even if there was the chance to keep it open and slow down all the forum.
I thank Rocoteh for his support in this matter; thanks to him it would have been possible to save it.
But in the end I think we can sacrifice it: the max number of posts was already achieved and I doubt that any other thread will come even close to this record; and the poll is stable now: since 6 months the first row fluctuates from 65% to 66%.

Making the thread sticky will lose some of the usefulness of closing it, but I'd prefer...

Anyway, we can arrive to 5999 posts, so that I'll leave the 6000th to the moderator closing post.
And I'd also like to reach 300 voters in the poll, OR 200 voters of the first row, see what you can do :p


HurraY! Although at this rate, it might take a few years ;p

Lets start an argument about... oh... say making desert tiles impassable ;p
 
Playing my first game as the Vikings, and was a little surpired to see my warriors upgrade to Berserk (although it does make sense). Why the special rule for them?

Also, does anyone else feel that there should be a global unit between swordsman and Colonial infantry? Especially since the tech gaining colonial infantry is optional.
 
Rhye, I have beeen gone and may have missed your post to the solution for the the Ancient Settler. The attached file is Civ3 units/arts folder. As you can see the ancient settler is not in the folder. Thanks, cylc.
 
I told you that you miss many units, not only the settlers. They are somewhere else (otherwise how could the standard game work)
I asked you if you've got civ3 gold or complete.
And I asked you to search where you've got those folders.
 
Barak said:
Playing my first game as the Vikings, and was a little surpired to see my warriors upgrade to Berserk (although it does make sense). Why the special rule for them?

i believe the upgrade paths are determined according to which unit your unique unit replaces. generally, warriors upgrade to spearman, but if your UU replaces your spearman, then that's what warriors go to.

i dont have my upgrade path cheat sheet in front of me, but i'd guess that's the reason - the beserk has stats that are good enough to replace the spearman.

Also, does anyone else feel that there should be a global unit between swordsman and Colonial infantry? Especially since the tech gaining colonial infantry is optional.

absolutely. in my home version of ROCX, i've added back in medieval infantry to feudalism. i had a lot of fun choosing my own flavour units as well. :D

EW
 
Barak said:
Playing my first game as the Vikings, and was a little surpired to see my warriors upgrade to Berserk (although it does make sense). Why the special rule for them?

Also, does anyone else feel that there should be a global unit between swordsman and Colonial infantry? Especially since the tech gaining colonial infantry is optional.

->because otherwise Scandinavia should build the UU from scratch.

->For 2 reasons: 1- there were no good animations to fill all the flavuors, and 2- because the middle ages were a step back for some things, including the strength of some military. Only armored units (knights, pikes) were better than ancient units at their peak.
 
Rhye, I set the upgrade paths in Clashing of Empires. Seeing your BIQ file in the editor I found it strange that almost all units upgrade to themselves.
How is that? I set it in mine so that spears upgrade to pikes, not to themselves...
On the whole, I did not understand the theory behind what upgrades to what in the editor, it did not fall in line with what I see in the Pedia, where I can see a clear line of upgrade path: warrior - spear - pike - fusiler... (if I remember well).

In setting the upgrade path I foillow what I see in the Pedia. I can follow it, though at times I have problems with the culture specific graphics - there is no smooth transition at times (e.g. from rifelman to trench inf)...
 
Rhye said:
no!
they upgrade to themselves because "themselves" means the other flavour units, and the UUs in the middle. If you divide the paths, you'll soon find that the whole system won't work

Now please explain me this through an example as I don't get the idea... :eek:

And what do you mean under "divide the paths"?
How is "UUs in the middle"?
 
to "themselves" - exactly to which flavour unit? Is there a system I can follow? Or shall I copy what I see in your BIQ in the editor (for the normal units)... And what about UUs, how should they upgrade?

Why would it NOT work if I set an african warrior upgrade to an african spear?

EDIT:
I am all confused... :(
 
V. Soma said:
to "themselves" - exactly to which flavour unit? Is there a system I can follow? Or shall I copy what I see in your BIQ in the editor (for the normal units)... And what about UUs, how should they upgrade?

Why would it NOT work if I set an african warrior upgrade to an african spear?

EDIT:
I am all confused... :(


Warrior upgrades to warrior because within the queue there are several warriors. The first "warrior” upgrades to the second "warrior” which upgrades to the third etc, etc. In this way, each warrior represents a different cultural flavor. It is far easier to have a few upgrade paths that encompass all the units than to have a specific one for each unit upgrade path. For example, a global warrior upgrade path, an archer path, a light horse path, and a heavy horse path. Each flavor unit and UU for every corresponding civ would be in the path.
 
can you imagine what happens if you do as you were saying....
take an UU...the rider. It will upgrade to cavalry or lancer. And what upgrades to rider? NOTHING.
take the European and Asian "white" warrior. Which of the spearman will be its upgrade? The northern or the Mediterranean or the Eastern? Two of them will have no units upgrading to them.

For this reason, you must chain all the units with the same name, followed by the UUs replacing that unit. After that, you can move to the set of units that are the real upgrade. When you upgrade inside the game, the units that don't show up your civ in the "available to" list are automatically skipped.
 
Barak said:
Warrior upgrades to warrior because within the queue there are several warriors. The first "warrior” upgrades to the second "warrior” which upgrades to the third etc, etc. In this way, each warrior represents a different cultural flavor. It is far easier to have a few upgrade paths that encompass all the units than to have a specific one for each unit upgrade path. For example, a global warrior upgrade path, an archer path, a light horse path, and a heavy horse path. Each flavor unit and UU for every corresponding civ would be in the path.

Dear God, I still don't get it...
Of course I know that there are many "warriors", each of them belonging to one or more (yes, sometimes more: e.g. Europe and Mediterranean) cultural flavors.
Just what happens then when I upgrade a - let's say - Chinese warrior?
Is it isntantly apgrading to another warrior then jumps to another and finally to one where there is upgrade to a spearman? Err, and to what spearman? Because I see no "general" spearman, all belong to some culture...

What I did yesterday night is having all the "warriors" getting the appropriate upgrade to the similar "spear"... each specific flavoured warrior gets a specific spear as upgrade, and then the spears get likwise thier pikes, and so on... Sometimes the cultural matching is not exact, but well, that is not that a big deal...

Please tell me exactly what should I assign to a Chinese warrior then to let it have the Chinese (Asian) spear upgrade?
 
Rhye said:
can you imagine what happens if you do as you were saying....
take an UU...the rider. It will upgrade to cavalry or lancer. And what upgrades to rider? NOTHING.
take the European and Asian "white" warrior. Which of the spearman will be its upgrade? The northern or the Mediterranean or the Eastern? Two of them will have no units upgrading to them.

For this reason, you must chain all the units with the same name, followed by the UUs replacing that unit. After that, you can move to the set of units that are the real upgrade. When you upgrade inside the game, the units that don't show up your civ in the "available to" list are automatically skipped.

Hah, I kind of getting it... :)
So I have to chain:
Suppose we have 3 warriors (flavors)
1st warrior gets 2nd warrior as upgrade, 2nd gets 3rd as upgrade, 3rd gets... an UU, say, UU1, then UU1 gets UU2, and the final UU gets the first spearman?

Is it so? :)

EDIT:
but in this case a civ cannot have the normal unit and the UU it is in line with, say Romans cannot have spears and hoplites, otherwise it could not be decided what the warrior should upgrade to (proposed the warrior can upgrade to BOTH spear and hoplite). Or s it upgrading to the first it finds in the chain line???
 
Status
Not open for further replies.
Back
Top Bottom