jaguar, the SG awaits for you. Gunner, be ready in case he isn't here.
Danke!Blackbeard said:For your province names like (Deutschlands)zentrum you could say Zentral(deutschland). It´s not typical, but sometimes used.
The position of Ostfrankreich is in my opinion more Swiss (in german Schweiz).
Ungar(n) should be Österreich - Österreich could be Southern Germany (Süddeutschland or the province name Franken or Bayern).
Rhye said:ANNOUNCEMENT:
After speaking with Thunderfall, I decided to let him close this thread anyway, even if there was the chance to keep it open and slow down all the forum.
I thank Rocoteh for his support in this matter; thanks to him it would have been possible to save it.
But in the end I think we can sacrifice it: the max number of posts was already achieved and I doubt that any other thread will come even close to this record; and the poll is stable now: since 6 months the first row fluctuates from 65% to 66%.
Making the thread sticky will lose some of the usefulness of closing it, but I'd prefer...
Anyway, we can arrive to 5999 posts, so that I'll leave the 6000th to the moderator closing post.
And I'd also like to reach 300 voters in the poll, OR 200 voters of the first row, see what you can do![]()
V. Soma said:another thing: can I set the cost of upgrades in the editor?
Barak said:Playing my first game as the Vikings, and was a little surpired to see my warriors upgrade to Berserk (although it does make sense). Why the special rule for them?
Also, does anyone else feel that there should be a global unit between swordsman and Colonial infantry? Especially since the tech gaining colonial infantry is optional.
Barak said:Playing my first game as the Vikings, and was a little surpired to see my warriors upgrade to Berserk (although it does make sense). Why the special rule for them?
Also, does anyone else feel that there should be a global unit between swordsman and Colonial infantry? Especially since the tech gaining colonial infantry is optional.
Rhye said:no!
they upgrade to themselves because "themselves" means the other flavour units, and the UUs in the middle. If you divide the paths, you'll soon find that the whole system won't work
V. Soma said:to "themselves" - exactly to which flavour unit? Is there a system I can follow? Or shall I copy what I see in your BIQ in the editor (for the normal units)... And what about UUs, how should they upgrade?
Why would it NOT work if I set an african warrior upgrade to an african spear?
EDIT:
I am all confused...![]()
Barak said:Warrior upgrades to warrior because within the queue there are several warriors. The first "warrior upgrades to the second "warrior which upgrades to the third etc, etc. In this way, each warrior represents a different cultural flavor. It is far easier to have a few upgrade paths that encompass all the units than to have a specific one for each unit upgrade path. For example, a global warrior upgrade path, an archer path, a light horse path, and a heavy horse path. Each flavor unit and UU for every corresponding civ would be in the path.
Rhye said:can you imagine what happens if you do as you were saying....
take an UU...the rider. It will upgrade to cavalry or lancer. And what upgrades to rider? NOTHING.
take the European and Asian "white" warrior. Which of the spearman will be its upgrade? The northern or the Mediterranean or the Eastern? Two of them will have no units upgrading to them.
For this reason, you must chain all the units with the same name, followed by the UUs replacing that unit. After that, you can move to the set of units that are the real upgrade. When you upgrade inside the game, the units that don't show up your civ in the "available to" list are automatically skipped.