RIOT Redux Beta

Khitan 50000 LP total
6400 LP into 80 ABM Systems
6400 LP to unlock Plague Carriers
3200 LP to unlock Suitcase Nukes
3800 LP into 95 Suitcase Nukes
5400 LP into 5400 army groups
5000 LP into 5000 navy fleets
5000 LP into 5000 airforce groups
200 LP into military tech 1
1600 LP into unlocking x-bombs
1000 LP into 50 x-bombs
10000 LP into 50 Silos
 
1.) Divisions and silos are placed on the map.
2.) You have to have the previous level of a biological weapon to unlock a level In this case, unlocking Plaguebringers would cost 12000 LP (since you have to unlock the Missile, Epidemic, and Outbreak). Same with chemical and nuclear weapons.
3.) Nuclear weapons are placed in silos. ;)

That's the reason why I'm giving two days just to buy/place stuff.
 
Pre-Game Setup​

Each player has 50k LPs to spend. Read the rules to determine how to spend it. This is the ONLY 50k you get to spend. The rest of the game will be you using the assets you bought. Suitcase Nukes must be inserted into enemy territory THIS turn.


^^^^^
 
Is there a set number of Military techs?
 
You can use silos more than once over the turns, right?
 
You can use silos more than once over the turns, right?

Of course. You place your weapons in these silos and can fire all your arrows at once or hold back for...later.
 
Final question: Do I have to research the nukes and other such weapons in order (I.E. I can't get plutonium without getting suitcase, etc), or can I pick and choose what I want?
 
Final question: Do I have to research the nukes and other such weapons in order (I.E. I can't get plutonium without getting suitcase, etc), or can I pick and choose what I want?

You have to research them in order.
 
Tech to Liquid Plutonium
Build 50 Silos throughout central Europe
Split the remaining LP between armies and LP Bombs.
 
The Beta/Trick was a success in helping me stamp out possible imbalances. The test was just to see where most people would put their LPs in this situation and the wide gulf between "good" builds and "bad" builds at this stage helped me decide that the central tenants of the game are sound.
 
Was my buil good? :D?
 
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