Dragonlord said:
(...) I still can't beat Sid though - never mind DocTs...

... but then again, I can't beat Sid on epic either. The AI advantages are just too gigantic...
Just out of curiosity...has anyone beaten RaR on Sid? From the experience of the current Deity SG I am partizipating, I tend to say it is near impossible, but perhaps it is possible if you just vary the settings carefully enoug (and of course if your playing skills are excellent).
Bronx Warlord said:
A few things I've noticed in my current game with Conquests.
1- The AI is not crazy about Naval Units at all, by 2033 I've seen a few clippers and that's about it.
2- The AI is not crazy about Air Units, I have them ALL... while this is fun and gives me control over combat, it does get a little old.
3- The AI is not upgradeing it's units often, I'm still seeing spearmen in the modern era.
Any chance on this stuff getting changed in a patch?
Besides that, best mod I have ever played, hands down.
1. A known issue and sadly it is one hard to fix.The only solution I know would be creating more auto-ship-producing wonders/improvments.The problem with AI and ships seem just the low priority they have for the AI - they are busy with building all the other stuff.If they manage to get the Naval Academy, they have some AoF around and beside that they sometimes start building battleships or submarines in the modern age, but most AI civs end up without any ships in the long run.Regardless of map settings.
2. Can't agree here from my own experince, at least the problem is not as drastic as with naval units.I have seen more than one time Emperor and Demigod AIs in modern ages with 60+ planes.
3. Generally, this is a side effect of the "banker phenomenia".One, sometimes 2 AI(s) (or the human player...) bankrupts the others with GpT for tech deals.So they usually just haven't the cash to afford updates...with exception of the banker of course

In case of naval units there is also a tendency of the AI to neglect building of shipyards which prevents frequent upgrading.Ressource shortages of course contribute, too.
Patching...1) is difficult to patch, 2) isn't necessary, IMHO and 3) is near impossible, unless you want to completly stop tech trading...