First of all, this mod is great. You guys have added so much, and it's all very well thought out.
But I've got a balance/strategy question: Is there any reason to pick a government besides Republic in the ancient or medieval age? Republic seems to be great at everything because it has the trade bonus and very good unit support. It's the obvious "balance of power" government, but it also seems to be best for a peaceful or warmonger strategy.
For a peaceful strategy, you could try Democracy which has the advantages of cash rush and a slighly higher rate cap. But it has much worse unit support. A republic will be making more money.
For a pure warmonger, Feudal Monarchy, Fundamentalism, and Absolute Monarchy look like alternatives, but none of them have the trade bonus nor much better unit support. The trade bonus is a huge feature, because there are so many buildings that can multiply your gold and science.
I was able to handily win a Demigod game as India by going Monarchy -> Republic. I had very well developed cities, and then easy conquests with my war elephants.
So I decided to try a Deity game with a different strategy. On an archipelago map as the Vikings, I went Monarchy -> Fundamentalism. I've just started my first war, I've got my UU, I just switched to fundy and I'm in a golden age, but my economy is in shambles. My army isn't big enough to make much progress, but I'm a few units over my support cap. At 3 gp per unit, that's really eating into my profits, which are quite small due to to the 50% rate cap and no trade bonus. I was hoping the communal corruption would be enoug to make up for other deficiencies, but that isn't working.
I've obviously done something wrong, but I can't think of any government that would help this strategy (warmonger with berserks and boats while in a golden age) other than republic. Any advice?