Dear sirs:
I just have come close to finishing my first game with this Mod. It is just plain superb! There isn't any other word for it! My greatest thanks for all of the developers, playtesters, and helpers here.
In some ways, I think it may address THE biggest problem in Civ. I see people complaining about bugs, lack of realism, and a litany of issues. But, in my opinion, the biggest weakness is that every game of the standard game involves expansion as the key to victory. You here have really done a great job of eliminating this as the only way to victory. I often know whether I've won simply by how far and well I expanded.
My first game of RaR I got China (randomly). I think they were ideal for my builder style. Industrious and Scientific, playing on Emperor, I was able to just outbuild everyone. By the mid-game, I simply produced to domination. It was amazing!
The Chinese seem pretty strong.
A few questions: I'm playing the expanded version. But when I hit F8, it says that the game is 540 turns. Is this an error on the F8 screen? The scenario instructions say 915 turns.
Second, I've read about 45 pages of this thread, but I have a long way to go. It seems like some graphics haven't been finished yet. Am I missing anything, or are they still future developments? I'm playing version 1.0201.
Finally, is there any dedicated strategy site? What do people think are the best characteristics in this mod? As I said, I think industrious is really good and scientific is great. My bet is that religious is probably really good too since frequent government shifts can be really good and there are a lot of religious buildings.
Best wishes,
Breunor