Rise of the Ottomans (C3C)

maybe it was spoken, if you set the era up to 1600s, add French Alliance wonder that acts like Smith's Trading Co. (the last era you add, maybe after a technology like modern diplomacy or whatever, cost moderate, available to everyone)

also, set assimilation rates that ottomans assimilate faster...
 
Originally posted by nebuchadnezzar
maybe it was spoken, if you set the era up to 1600s, add French Alliance wonder that acts like Smith's Trading Co. (the last era you add, maybe after a technology like modern diplomacy or whatever, cost moderate, available to everyone)

also, set assimilation rates that ottomans assimilate faster...
Thank you. But these are details that have to be considered later on, when the eras are completely finished.

But I like the idea of implementing the French Alliance thing. We've been talking about how to actually have the French in this scenario in the first place, and thought that a wonder might solve it.

But I'm not sure if it should work like the Smith's Trading Co... I mean, even in the short term (don't even mind the long term) the capitulations were a burden.
 
some suggestions on units..
with gunpowder tech, put only one unit, hand cannoneer, that could bombard and a good attack, moderate def. i think cannons should come with metallurgy (or change name) and good gunpowder units with "gunpowder tactics" or whatever..
 
you're right SpincruS, but the idea was that.. here, we'll play the short term (up to death of kanuni) i think
 
Actually, there are some quite good stuff on the link you've posted, that can directly find their ways into the civilopedia.

Thanks for the link, it's a very nicely put summary. The only thing, though, that left an ironic smile on my face, was the similarity of the content on this website with the ones we had in highschool textbooks :D

Example:

Balkanlar'in Turk topragi oldugu ispatlandi.

(note to nebuchadnezzar: Ne zaman "Turk topragi" oldu ki? "Osmanli topragi" demeleri daha mantikli olurmus, devletin multikulturel bir yapisi oldugunu dusunursek :) )

But since this is just a Civ scenario, the source that you provided is good. People don't expect us to cite the studies of Halil Inalcik or Ilber Ortayli, anyway :)

(secondary note to nebuchadnezzar: why not work on a "Kurtulus Savasi" [Turkish War of Independence] scenario together? PM me for contact info if you want).
 
Well I don't understand any Turkish, so that site doesn't help me much. I'll continue civilopedia entries saturday. Until then, keep discussing this thread

I'd rather keep it Leonardo da Vinci's workshop. I want this to have a little European flavor, since half the civs are European. This isn't just the Ottomans. Since this mod includes the rennaisance and Italy is included on the map, I think Leonardo's workshop should be in there.
 
Turkish War of Independence.. i'm in.. let's do it.. we need real leaderheads (especially Mustafa Kemal), a good map and good desicion of units..

go back to topic,
what's the last situation of tech tree? make gunpowder units dominate in later ages.. first usage of cannons was to scare enemy units, and gunpowder units were too slow to reload..
 
aaminion00 won't be able to do anything today, maybe not even tomorrow, since he won't have access to his computer due to some technical issues.
 
Ok, work has been started again. 1st era tech tree will be completed by the end of today.
 
Originally posted by aaminion00
Ok, work has been started again. 1st era tech tree will be completed by the end of today.
Cant you just use the currency icon?
 
Medieval Warfare

For Europe, the middle ages were very much a time of near continous warfare between nobles and local lords. The tactics and strategy of Ancient Rome were forgotten as it's empire was divided among the various barbarians who took it's land and religion. Warfare throughout the Middle Ages advanced by various developments, ranging from the stirrup to smelting. Most armies in the medieval world relied most heavily on their mounted soldiers. In Europe these were typically knights, but elsewhere camels and horse archers were also common. Archery was used, but achieved it's greatest significance after the development of the crossbow and mastery of the longbow by British marksmen. Medieval Warfare comes to a close with the development of gunpowder, which ushers in a new age of strategy.

Medieval Philosophy

Philosophy was in a different state in the Middle Ages than it was in the classical times of Ancient Greece and Rome. In a world where Monotheistic religion played perhaps the most important role in everything from daily life to international politics, much of the philosophy of the time was theologically oriented. Christian thinkers for years debated the nature of Jesus and Marie, with such controversies leading to the split between the Roman Church and Constantinople. Such philosophy was also present in the Muslim World, where discussion of ideas between educated minds was commonplace in Harun al Rashid's Baghdad.

Ballistics

The study of ballistics is the study of flying projectiles; a science that has been applied to warfare since ancient times. The first widely accepted use of ballistics came in the form of war machines such as catapults or ballista. The fisrt catapults appeared in later Greek times, among people such as Dionysius of Syracuse, Onomarchus of Phocis, and even the legendary Alexander the Great, who perfected it's role in the battlefield as well as in sieges. Various modifications to standard catapult strategy and general ballistics developed throughout the ages, and this often gave way to more advanced siege machines. The latest popular non-gunpowder ballistical weapon was the trebuchet, developed in 12th century Italy, and introduced to much of Medieval Europe within another hundred years. Even with the development of gunpowder, trebuchets were still used as an occasional alternative. When gunpowder was in short supply at the siege of the Aztec capital of Tenochitlan in 1521, Hernan Cortes was said to have used trebuchets to continue it. The advent of gunpowder however, only created a new phase in the study of ballistics. The new science of ballistics was published in 1537 by Italian Nicolo Tartagila, at a time when cannons had already made catapults and trebuchets a thing of the past.

Gunpowder

Already included in Epic Game.

Medieval Sciences

Although European scientific advancement in the Middle Ages paled to it's latter golden age in the 16th century, it was certailny not nonexistent. Much of the Classical heritage and philosophy that fueled the Rennaissance was preserved in the middle ages. Since latin was the language of the church and the educated for years, the mathamatics of Euclid, the astronomy of ptolemy, and the works of Aristotle were all well known to late medieval scholars. Farther South in the Arab lands, philosophy and science had been thriving for centuries. Muslim scholars had made breakthroughs in Physics, Optics, Mathametics, and Medicines, even perfecting a system of Arabic Numerals that would go on to replace the old Roman system that was present in Europe at the time.

Medieval Economics

The Medieval period was marked by the disruption of the flourishing commerce of the ancient world, and it's economic life was dominated by feudalism. As the ancient empires of old dissapeared and became replaced by feudalism, currency began to vary greatly from area to area. The value of the coin depended on which type of metal it was made from. The most valuable coins were gold, then silver, and then copper. This was widely recognized as a "standard" of currency throughout the medieval world. Although there were many, the Byzantine Nomisma for a while stood above the rest, as the Byzantine Empire's vast holdings made it the standard of exchange in the Mediterranean world. Muslims did not begin to use coins until after the conquest of Byzantine lands. The most important Muslim coin became the gold dinar, which often had inscriptions from the Qur'an that reflected it's Islamic ideals. Basic trade of goods was also popular, and fairs became important events to the area where they took place.

Public Works

Public Works are a combination of politics and economics. They are some constructable object that improves the nation's infrastructure for the good of it's economy and populace. Medieval examples included mines, canals, roads, tunnels, harbors, and religious buildings. Public works in the middle ages were often financed by local merchants, but sometimes by higher authorities. These public works were intended to instill pride of ownership, not only in the ecclesiatic and royal authorities who held them in trust, but also in the hearts and minds of the citizens who built and used them, increasing favor for the ruler that brought it about. To this effect, such buildings were unbelievably successful, in that they actually instill pride of ownership in the public mind hundreds of years after they were built.

Bureaucracy (Bull****ted)

Bureaucracy is an organizational structure characterized by regularized procedure, division of responsibility, hierarchy, and impersonal relationships. A complex yet efficient bureaucracy existed in the realms of the Byzantine empire by the late medieval ages, wtih many different jobs and roles involved. Upon the capture of the important Byzantine city of Bursa, the Ottomans also became known for their efficient bureaucracy. Thus came the Ottomans' reputation for meticolous recording and analysis of nearly all major aspects of their empire.

Feudalism

Already included in Epic Game.

State Architecture

Whereas public works came on many levels, from local merchants to powerful lords, State Architecture was almost always grand and elaborate. Ranging from Cathedrals and academies in the Christian world, to Mosques and Kulliyes in the Islamic world, state architecture left us with some of the greatest architectural works of the time. The Ottoman state was particularly involved in great building projects. A succession of Ottoman Sultans undertook extensive building campaigns in the city which became the Ottoman capital, including mosques, universities, and marketplaces. The centralized Ottoman bureaucracy oversaw building throughout the empire, resulting in the fostering of a generally homogenous Ottoman architectural style throughout the Islamic world.

Monarchy

Already included in Epic Game.

State Religion

A state religion is a religious body or creed officially endorsed by the state. The degree of state endorsement of a state religion varies, from mere endorsement and financial support with freedom for other faiths to practice, to prohibiting any competing religion from operating and persecuting the followers of other religion. In the early medieval ages, travel between countries was rare, and religious identity was simple. There was only one Christian church, that of Rome, and Islam had only recently split between the Sunni and Shi'ite factions, more over a political matter than anything else. As sciences and philosophy led to theological discussion and different religious factions appeared, coinciding with increased expansion, travel, and trade between major world powers, the role of the state in religion became far more important.

Islamic Influence

For the first several centuries of it's history, Islam was a predominantly Arab affair. It rose from Mecca in the Arabian peninsula, and grew first and foremost among the arabic tribes of the area. When the Islamic Caliphate expanded to include many Christians and Jews under the rule of the Ummayads, conversion to Islam was even discouraged, as the Ummayads wanted Islam to remain a faith of the Arabs. This all changed in the closing centuries of the first millenium a.d., when various Turkic people moving Westward encountered Islam. Many converted, and after the 10th century, Turkic soldiers in the army of the Abbasid caliphate emerged as the de facto rulers of most of the Muslim Middle East. The Seljuks, were the first dominant Turkic dynasty, controlling much of these lands, but they declined with the coming of the Mongols. This gave rise to the little sultanate of Osman, which quickly became the most powerful Turkic empire in history, spreading their own brand of Islamic culture from it's heartland all the way to Hungary.

Sultanate

Sultan is an Arabic word for ruler, and was the name used by many Islamic monarchs, including ones of Arabic, Turkish, and Malaysian descent. A land ruled by a Sultan was said to be a Sultanate. In modern English, the term is most often translated to king. The Ottoman Sultanate depended on the strength of it's central goverment, spearheaded by powerful Sultans. Much of it's decline can be attributed to a period of weak Sultans who failed to keep up with the empire's western counterparts.
 
Finally I'm done with the civilopedia entries. Tonight I will do the following things:

1) Change "Mercantilism" to "Medieval Economics" in the according places.

2) Implement these civilopedia texts

3) Erase unnecessary text from epic game 1st era techs

4) Add in 1st era units

5) Erase unnecessary text from epic game 1st era units


After this... well I have a confession to make. I don't know how to add in buildings or resources :(. I'll have to check out the tutorials available, and then I'll probably add the buildings and resources over the next week.

SpincruS do you think you could make some of the wonders?
 
Adding in buildings and resources are pretty easy. But first, we have to finish ALL the buildings, so that we can actually add them all easily. Leave the buildings and wonders to me (and the other ppl who're in charge of graphics).
 
So you're saying we should just do what we've done so far to the 1st era to all the eras, and then add in the buildings? O.k., that would be a smart way to do it.

But it makes me kind of depressed to see such an empty tech tree, lol...

I think we should figure out all the basic units (there aren't that many), and what resources are needed. Then we make the resources. Then we finish an era, add the units, next era, finish units again, etc. etc.

In the meantime you work on the buildings and what/not. Most of the buildings will be just standard civ3 buildings except occasionally with a different name. It's the wonders that will be tricky. They're very hard to figure out. We'll have to do some more planning to figure out exactly where they go, but you should start working on the ones sure to be in when you can (Topkapi palace, Mostar bridge etc.).
 
Damnit I knew I forgot something. The biq file. Oh well, that'll only take about 40 minutes to redo. :lol:
 
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