vranasm
Deity
i think once we hit slavery after those 9+8 turns couple of cities which are a bit unclear will thanks to surplus food convert into military production centers smoothly due to whips.
I am not sure about the NE in Elephantine, imo we would be better to switch our plans and put it into Athens due to TGL being there, so I would propose that Elephantine after next GP will be convert into something other producing center (has good food so maybe whip monster as some other cities)
I slightly disagree with Bursa...we need the settlers yesterday... it's only 2 more as I see it (we have there 1 unsettled which I hope goes towards that fish spot in my south west corner, not lymonds ;-)), that city wasted enough time already, I could see you want to finish the pop growth this turn, but then we should switch
Did I overlook Nappy being in theo? or why we gift missionaries and not do the mission ourselfs? From my experience gifting missionary doesn't grant the religion being spread especially while the AI is in Theo (tried this with cathy in some other game to no extent)
Agree about Sparta being good hub for commerce.
Not sure we should delay Heliopolis unit pump... even if it looks like we have good stack, I still think cathy has superior units now and we were mighty lucky in Athens - we will need a tons more cats imo, or Cathy has to really screw up with her maces and longbows, she is now 1 era ahead!
As per Corinth...the city is not killed by whips, but by Boubou giving us mighty -3 for "motherland"... It has those 3 hills and 2 ivory tiles I suspected yesterday and there is wine hill as another mediocre hammer tiles... that's why I insisted on using farms on all flood plains there to feed all that production and source of the tension between me and L about the city.
I am not sure about the NE in Elephantine, imo we would be better to switch our plans and put it into Athens due to TGL being there, so I would propose that Elephantine after next GP will be convert into something other producing center (has good food so maybe whip monster as some other cities)
I slightly disagree with Bursa...we need the settlers yesterday... it's only 2 more as I see it (we have there 1 unsettled which I hope goes towards that fish spot in my south west corner, not lymonds ;-)), that city wasted enough time already, I could see you want to finish the pop growth this turn, but then we should switch
Did I overlook Nappy being in theo? or why we gift missionaries and not do the mission ourselfs? From my experience gifting missionary doesn't grant the religion being spread especially while the AI is in Theo (tried this with cathy in some other game to no extent)
Agree about Sparta being good hub for commerce.
Not sure we should delay Heliopolis unit pump... even if it looks like we have good stack, I still think cathy has superior units now and we were mighty lucky in Athens - we will need a tons more cats imo, or Cathy has to really screw up with her maces and longbows, she is now 1 era ahead!
As per Corinth...the city is not killed by whips, but by Boubou giving us mighty -3 for "motherland"... It has those 3 hills and 2 ivory tiles I suspected yesterday and there is wine hill as another mediocre hammer tiles... that's why I insisted on using farms on all flood plains there to feed all that production and source of the tension between me and L about the city.