River Bug?

obsolete

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Dec 17, 2005
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I haven't played Romans in ages, so decided to give it a try tonight.

I have a very long winding river, and decided to put 2 sister cities on it so I wouldn't have to make roads. Unfortunately there seems to be an issue with the bottom city not being connected O_o

There is even an extra gold piece on the tile to signify the river flows through it, so why the hell doesn't the game engine think the city is connected by that river?

river_bug.png
 
I think is not about the city not being connected to the river, its about the both rivers not beeing conected. I think the game does not calculate a complete 'river network' - so only cities at the same river are actually connected by it. It's still odd at least and i would call it a bug, but it would explan the situation.

[Edit] Uh... I just tried around a bit in the world builder, and the connection by rivers thingie works... well... strange... I do not see a pattern there yet, but my assumption above is wrong... Still... Sometimes, two cities at the same river system are not connected. But when i add a third city without changing anything else, suddenly all 3 become connected...
 
I've had the same experience, it's annoying.
 
In BtS you have to research Sailing for river connections to work outside your borders.

That does explain why adding a city in between helps :D
 
once your borders pop in those two cities you will be good to go... and I assume you have researched sailing of course
 
Yep; Grab Sailing and wait for the borders to pop. Or use a Worker to make a Road from Antium's mine to Cumae's River Grassland; that should do it.
 
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