Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
[...]bellow. [...]
Not intending to annoy people (true this time), but this.
I don't mind if you call me grammar nazi.
@pigswill. I seriously doubt the war plan will work. Fighting with Medical units in this game will be very slow and ineffective. JC is likely to get some key mil tech such as MT, MS to defeat you.
Even worse. And this move is so typical from Julius. At least, it's not a beeline.
Do not look at it, Pigswill.
For first you need ask good expert as all bellow is my sincere opinion but it lacks deep knowledge.
For little I get if you get two cities of them and kill 50 units while they kill 50 units of yours and get two cities it is not equalized. I used to believe their succes and your succes are calculated seperately - so he counts war as quite success on his side. when all vassal crap, power crap and not sure how AI values stuff likes praetorians comes in.
Also threaten cities function - straight now between Shaka and julius - they at least formally threaten 4 of yours while you threaten like non of them.
In other words Ai understands who is winning as good as AI is understanding how to do war. That is rather poorly.
shaka can build muskets and don't be surprised if building caravels s factored in too.
Basically if you two would keep on going recapturing same city [even with more losses on his side] I think that would be more and more succes for Julius.
For second you need to get to his core cities - Antium/Rome/etc. now there is no other way out. Why you were/are building infra [harbours at start of war and epics now] is beyound me.
There is not any threatening city factor in war tribute. But mentioning it is good because under AggAI, yes, threatening cities become a factor. Weird input from the devs, but that's how it is.