CommandoBob
AbstractArt
Ship chaining is great when it works, but it is not easy to pick up and understand. Even when you work out the details on your own and plan your own ship chain it is easy to become confused in the details. Naming the ships helps some, but it is still tricky.
In attacking cities, the key is to have more units than are defending the city. Many more units. Problem is, without knowing how many units are defending, there is no exact way to determine the number of attackers. And, if the attack fails and the city is not captured, wounded units will not heal over the IBT, since they are still in enemy territory. Plan on any wounded AI units to be fully healed during the IBT, regardless of the presence of barracks in the city or not.
So, attacking Lahore with 8 units is pretty good odds. The city was size 1, on the fringes of the Indian empire; expect 1 or 2 units, maybe 3, but probably not. Even with 3 units, 8 units should be enough to wear down the defenders and finally defeat them and capture the city. Bloody, but it could be done.
What about attacking Bombay (1) with four units? A bit risky, especially if the city had had two defenders. As it was, we got lucky, and Bombay only had the one defender. Plus, we were attacking with Sword and the city only had a fortified rSpear, so the odds were slightly in our favor. Even so, Bloodbath got red-lined during that battle.
How did I know attacking Bombay was risky? By losing too many units in other attacks in various games. Experience comes from making bad decisions.
In attacking cities, the key is to have more units than are defending the city. Many more units. Problem is, without knowing how many units are defending, there is no exact way to determine the number of attackers. And, if the attack fails and the city is not captured, wounded units will not heal over the IBT, since they are still in enemy territory. Plan on any wounded AI units to be fully healed during the IBT, regardless of the presence of barracks in the city or not.
So, attacking Lahore with 8 units is pretty good odds. The city was size 1, on the fringes of the Indian empire; expect 1 or 2 units, maybe 3, but probably not. Even with 3 units, 8 units should be enough to wear down the defenders and finally defeat them and capture the city. Bloody, but it could be done.
What about attacking Bombay (1) with four units? A bit risky, especially if the city had had two defenders. As it was, we got lucky, and Bombay only had the one defender. Plus, we were attacking with Sword and the city only had a fortified rSpear, so the odds were slightly in our favor. Even so, Bloodbath got red-lined during that battle.
How did I know attacking Bombay was risky? By losing too many units in other attacks in various games. Experience comes from making bad decisions.