madscientist
RPC Supergenius
Welcome to to my fourth role playing installment, Bismark the Master Builder. I was wondering if these challenges fit into strategy and tips and I think they do as they focus on a different style of play which I think can be helpful (at least I hope), and they come from someone who is not exactly a grade A player.
The past RPCs
The Mighty Kahn: Where Ghengis Kahn plays to a conquest victory using a "Raze all cities" economy.
SeaFaring Victoria: Where Victoira won a SPace Race using a strict Trade economy where no cottages were built and we did not run specialists much except for the GP farm in London.
Chivalrous Washington: Where honest George attempted to win diplomatically against 5 fine looking ladies and 3 dispicable male rivals. This ended in a draw as we got the UN built but found it impossible to get the UN votes.
So now we move onto one of my favorite type of games, Wonderspamming the capital and settling GPs there. This is a strategy that poster OBSOLETE posted in several threads and that ran into mixed responses. To me it works very well although I do modify the origional strat.
So what best civilization to best use for this but the Germans, masters of modern manufaturing!!! Bismark is one of those leaders I never cared for much in Vanilla but has turned into one of my favorites.
I love the Industious trait, 50% hammer boost to world wonder AND National wonder which we all build. Plus double speed on the Forge which comes fairly late compared with fast buildings for other traits (exception, philosophical universities). One of the best traits that abuse the metal casting oracle slingshot.
The expansive trait is great in BTS and helps from the beginning through the modern age, the +2 health bonus essentially gives you a free coal plant (as far as health). The cheap granery and harbor are big early on and the +25% worker production is nice although nerfed in BTS a bit.
The German UB and UU come late. The Panzer is THE dominant late age UU whether the enemy has tanks or not. In BTS there is no good counter as helicopters come very late with advanced flight and Panzers have an edge even against Modern armor. The UB gives an amazing head start in production over the AI, giving Germany a very powerful edge late in the game for domination/conquest wins (Blitzkrieg Baby).
So here we are on this RPC, the conditions are fairly simple.
Bismark loves to build great wonders, and he prefers to do it in peace. However, he is extremely jealous when an inferior civilization builds another world wonder and must gain access to it!!!
To win this game, Bismark MUST control every Wonder in the game before he can achieve victory. If he can build them all himself, kudos to German manufacturing, if an AI builds it he must take that city before the end of the game. Corporations do not count as I plan to settle every GP produced in the capital, and I already showed the benefits of corps in the Victoria game. Likewise shrines since Prophets will be settled, however if and AI builds a shrine Bismark must have it!!!!!!
Setting and rules
Monarch difficulty
Marathon Speed
Big and Little map
Temperate climate and medium sea level
Standard size maps with 6 random AIs
Time victory turned off
EDIT: Vassals have been turned off to avoid a vassal of Bismarks building a World Wonder
Rules
1) Bismark MUST control every wonder by the end of the game
2) Bismark does NOT have to declare war on an AI right away, he can bide his time.
3) ALL Great People MUST be setteld in the city of Berlin.
4) There is not rules about when or when not to declare war (I had enough of that in the Washington game).
That's it, very simple rules
So, here we go
Bismark the Master Builder
And the start
SO how do we proceed here?? I plan to start playing Monday night.
Germany starts with hunting and Mining.
PS: Before anyone asks, this was the first random start I got and did not regenerate the map. I will admit, it looks like an ideal startinmg map for this strat, landlocked with planty of hill but somewhat limited forrests.
The past RPCs
The Mighty Kahn: Where Ghengis Kahn plays to a conquest victory using a "Raze all cities" economy.
SeaFaring Victoria: Where Victoira won a SPace Race using a strict Trade economy where no cottages were built and we did not run specialists much except for the GP farm in London.
Chivalrous Washington: Where honest George attempted to win diplomatically against 5 fine looking ladies and 3 dispicable male rivals. This ended in a draw as we got the UN built but found it impossible to get the UN votes.
So now we move onto one of my favorite type of games, Wonderspamming the capital and settling GPs there. This is a strategy that poster OBSOLETE posted in several threads and that ran into mixed responses. To me it works very well although I do modify the origional strat.
So what best civilization to best use for this but the Germans, masters of modern manufaturing!!! Bismark is one of those leaders I never cared for much in Vanilla but has turned into one of my favorites.
I love the Industious trait, 50% hammer boost to world wonder AND National wonder which we all build. Plus double speed on the Forge which comes fairly late compared with fast buildings for other traits (exception, philosophical universities). One of the best traits that abuse the metal casting oracle slingshot.
The expansive trait is great in BTS and helps from the beginning through the modern age, the +2 health bonus essentially gives you a free coal plant (as far as health). The cheap granery and harbor are big early on and the +25% worker production is nice although nerfed in BTS a bit.
The German UB and UU come late. The Panzer is THE dominant late age UU whether the enemy has tanks or not. In BTS there is no good counter as helicopters come very late with advanced flight and Panzers have an edge even against Modern armor. The UB gives an amazing head start in production over the AI, giving Germany a very powerful edge late in the game for domination/conquest wins (Blitzkrieg Baby).
So here we are on this RPC, the conditions are fairly simple.
Bismark loves to build great wonders, and he prefers to do it in peace. However, he is extremely jealous when an inferior civilization builds another world wonder and must gain access to it!!!
To win this game, Bismark MUST control every Wonder in the game before he can achieve victory. If he can build them all himself, kudos to German manufacturing, if an AI builds it he must take that city before the end of the game. Corporations do not count as I plan to settle every GP produced in the capital, and I already showed the benefits of corps in the Victoria game. Likewise shrines since Prophets will be settled, however if and AI builds a shrine Bismark must have it!!!!!!
Setting and rules
Monarch difficulty
Marathon Speed
Big and Little map
Temperate climate and medium sea level
Standard size maps with 6 random AIs
Time victory turned off
EDIT: Vassals have been turned off to avoid a vassal of Bismarks building a World Wonder
Rules
1) Bismark MUST control every wonder by the end of the game
2) Bismark does NOT have to declare war on an AI right away, he can bide his time.
3) ALL Great People MUST be setteld in the city of Berlin.
4) There is not rules about when or when not to declare war (I had enough of that in the Washington game).
That's it, very simple rules
So, here we go
Bismark the Master Builder

And the start

SO how do we proceed here?? I plan to start playing Monday night.
Germany starts with hunting and Mining.
PS: Before anyone asks, this was the first random start I got and did not regenerate the map. I will admit, it looks like an ideal startinmg map for this strat, landlocked with planty of hill but somewhat limited forrests.
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