Elizabeth and the Colonial Question: Part III
Well we have a very long segment here, fighting back in tech even worse than teh emperor level game and running arround with a few axes as defense!!! Yeah god's, what a mess. But perhaps things may not looks so bad come teh end of the segment, as we are playing an absolutely terrible CIV game but playing the RPC angle to a tee so far!
We start by continually settling our landmass regardless of the science slider. WE DO NOT WANT ANYONE ON OUR LANDS!
And we settled in areas I thought most succesptible to AI invasiob
What I thought was a grand Moari site, we have yet to build them and lost the seafood from cultural pressure.
Techpath was true to beelining astronomy: IW/MAth/Calendar/MC/alphabet/Machinery/Compass
After IW
Good, we can start building crossbows once we get machinery. Of course by the save we have yet to build one!!!!
We got 2 GSs pretty quick which we stashed away for astronomy, while my esteemed AI collegues are wasting on academies and bulbing.
Next city
We have IW so we will just deal with the jungle.
Now since Will and Mansa are Taoist we jumped on this
For the extra happiness as well as diplomacy as I do not have that much faith in axes alone.
Next city to claim alot of calendar resoruces.
We meet the third AI
OK, she hates us but hates Will too and cannot get to us unless she goes through Will. Good enough.
And a look at how bad our tech is
Yeah, yeah. Liz on Monarch. way to go MAD, way to go.
We meet another AI
Who appears as far ahead as Mansa and Will, and part of the Taoist lovefest!
Things are looking up as we meet the next AI who needed one of our techs!
Which bumped up the slider a bit!
The next AI was a little cheaper.
Still, every little helps when battling that kind of tech deficit.
Just shoot me now!
Apparently Zara felt some sympathy for our tech ineptness
Which I looked over carefully to make sure I was not inadvertantly messing up the Astronomy bulb.
We then Met Louie who is also a heathen but he trades us this
And we revolted to HR. Favorite civic and extra happiness.
Only one AI did not machinery when we teched it but we could still backfill a little
Our new civics.
Techs are rather depressing going into the end of researching compass.
However, at the end of compass we popped our third GS
Which we used with our previous 2 GSs to bulb Optics and astronomy getting us.
All of a sudden ALOT different world!
OK, so we have a ton of things to do!
1) We need Military, Crossbows at least
2) Galleons with explorers.
3) Courthouses/Markets!
4) Commerce!
Once all the above is done then we can start sending out some settlers and military to take some Barb cities.
A long segment, but I wanted to get to the main emphasis of the RPC, and free up some more intelligent teching!