GREED THREE!!!: Part II
Deja Vu!!!! Another brutal war for Mansa Musa, however this is NOT Julius, MONTY is just plain stupid! Plus the Jag is no PRAT!
Let's talk techpath: Mysticism/Pottery/Masonry/writing/HBR/IW. Gotta say HBR ahead of IW saved out Malinese butts here, who said HAs are poor military units!
First we settled to the east, to claim the wheat/floodplain and potential cows.
We made a run at Stonehenge and teh Great wall, all of which were missed but MM got some extra gold. NEVER have enough!
we got this random event giving us a free shield to melee units. Too bad we ain't got copper!
FINALLY, after the entire hemisphere adopt Buddhism, the enlightened one pays us a visit.
We open borders with all, hoping for a Buddhist lovefest until old MM can out tech the field and run amock with rifles. At least that was the early plan.
We pumped out another settler and decided to stretch our economt even more to claim those 2 gems.
Foolish? perhaps, but then again this is the RPC GREED game!
2 gems baby, how can we pass that up.
It may be hard to see here, but that's an Aztec stack heading our way!
Monty came after our city and the first Jag took out the defending Skirmisher!!!! I heald my breath, but that was the last we lost. using chariots and skirmishers we held MONTY off pretty well. We actually managed also to
Settle another city!!!
We kept counter attacking MONTY with chariots and a few skirmishers, not caring how many we lost since we ar elimited on the science slider.
We did have some major problems with barbs to the north of out capital
Our corn and pigs got trashed, plus a 6 hammer tin mine (random event)! We managed to beat them off, and Monty.
Monty really started to pour it on, surrounding DeJenne, but we used HAs to fight him off, and do flanking damage on his catapults. Yes, Monty has construction!
We launched a small counter attack to pillage with 2 chariots and 2 skirmishers which did a little damage, but Monty was still asking for DeJenne for peace!
The random Gods did help out the Mali
we popped silver from a mine in Timbuktu which allowed us to get the slider up and speed along IW!
As Monty's attacks slowed we launched a 6 HA counter attack looking to pillage Monty into the ground, note I added one skirmisher to protect the stack from spears.
THAT knocked some sense into our dense Aztec friend.
Note Monty and us have about the same number of cities, meaning with the financial trait we should catch up and surpass him. We also got a GG out of this (too bad we missed the GW wonder) which we settled in DeJenne which shall be our military city, for now.
Monty asked to open borders which we agreed to. Let him warm up to us and attack someone else. After teching IW we find
One source within our capital's cultureal borders. We saved here
OK, things to do
1) get the Iron and those 2 gems mined and hooked up, fast.
2) Finish the pyramids in the capital. If we can nail them, we can really abuse the spiritual trait, moving between Representation and US depending on what we want to buy!
3) Continue to settle to the north. REX baby, All three of the CIV IV african leaders can REX as good as any Russian!!!!
As far as Monty, I will have a decent army continually on hand, and look for the first chance to backstab him. Right now Issabella and Peter are very friendly with him, gotta watch the diplomacy front with those 2!