Paranoia!: Part II
As Zara Yaqob wakes up to the rumbling in teh heavens and to the north, he is horrified at what he sees! Out of nowhere a massive horde of Babrarians approaches the city. His former goddess has sent her minions Ufal and Zora at the head of the barbarians against the noble and strong Ethiopians with their primitive capital guarded by ONE lone unpromoted archer!
But Zara quickly recovers and is NOT daunted by these foul creatures. And he waves his fist at the heavens, in scorn of the goddess. "NEVER again shall we bow at the alter of her again, better to rule in hell than serve in heaven!" He cries.
But threats are no good at stopping that uprising, we need fast thinking.
The first thing Zara says is to build more troops but 7 turns for the next archer when the Barbarians arrive in three. Quickly, Zara condems a significant portion of the Ethiopian people to slavery
Before there are no Ethiopians left!
Just as the Barbarians arrive he whips out one archer for a desperate defense. Yes 2 unpromoted archers on a hill for a creative leader against Axes and Quechuas!!!
The Barbarians rush in at a foolishly agressive pace. Obviously the goddess has chosen fools for her mission and the Moron Ufal scales the hill in a fury looking for Zara personally. He is stopped cold, pierced by many arrows and the final one between is stupid eyes.
Zora also foolishly attacks the rookie recruitments thinking they will fall easily. Not so, as Zara Yaqob laughs in delight. The archers drag him into the city square and slowly open his gut with their knives, just as do with the clams they harvest from the sea. His screams terrified the remaining Quechua, although fearing the goddess more than the ethiopians continue their assault. One by one they are cut down, just as the corn is cut with a scythe.
Soon the attack is over,
and Zara looks to the new lands open to his people.
The Ethiopians have survived and are a much stronger people, without the need for these gods. Yes, Zara is his own man!
But soon other Barbarians storm the Ethiopians lands, forcing Zara to build more archers and stalling the building of the Great Lighthouse. Also our seafood was pillaged forcing the creation of the Ethiopian Navy. Finally the attacks cease and Zara sees
The Barbarians have established their own city near that needed copper, and probably worshipping the cursed goddess. Bah it is no concern...
Zara confers with his wisest leaders to decide what to research: Masonry/Pottery/Animal Husbandry/Iron Working/ and start Math.
Zara does send a settler north to claim the rice and gold, also finding floodplains making an excellent thrid city! There was also a goody hut protected by a Barbarian Spear that Zara got 126 gold from after border pops!. The Spear soon dies attacking our city.
Meanwhile, Zara eyes another source of copper.
Yes, one that will NOT be pillagable!
Zara sends an archer north to scope out those new lands opened up to us and finds
Excellent, a source of horse although we do not need this right away. Funny, this game so far feels alot like the Pacal game, but of course that cannot be.
And after teching iron working
One loen source, but close enough to get!
But all was not as expected. Zara tried desperately to build the Great Lighthouse in the production poor capital, chopping many forrests and coming within a few turns of it. Then
The Great Lighthouse build over seas! Well, that gave us 540 gold.... Which bolstered our research for a while.
Zara sat back, happt with himself and planning the next few cities to settle!!!
Well, there you have it folks. We managed to survive that ravaging Barb stack and actually came out the better, getting a strong commerce city to the north.
Right now I say we get 2 more settlers out at a minimum. After math currency and perhaps I may chance a run at metal casting manually to pushout the colossus, but we shall see. Fast Courthouses may be too much to pass on!
Eagerly awaiting the next divine intervention.
PS: Wow, looking alot like the Pacal game with all that land to settle in isolation!