Role Play Challenge: Paranoia!

Im in, but my civ laptop has no Internet Access. Anyone wana mod for me?

Spoiler :
Im thinking about being the god of Fog. Skrewing with his contacts and exploration is fun. Thoughts?
 
"And who are you?"

The man had broken into Zara's palace hall with nothing more than a large hammer, demanding to speak with Zara himself. Now, Zara stood before him wary of the man. "I am a servant of Vulcan, God of the Forge. He says that you are to begin the study of the working of Iron and claim all of the workable metals on what was your continent before the Bear's intervention."

"Bah! We have no need for gods. This is Ethiopia. We shall stand on our own two feet."

"Vulcan said you'd say that. He told me to tell you that he is willing to offer a boon to you for completing this task, and larger boons await each if you are able to cast metal and make a large statue in Vulcan's honor." and with that, the man left.

Zara was about to repeat himself before one of his aides tried to cut him off. "Come now Zara, Vulcan is offering boon for his tasks. Are they not worth considering?"

----

Command: Research Iron Working by the end of the next turnset, or prepare to have no metals this game. that includes Aluminum. I will delete Aluminum Co. and found it elsewhere.

Quests: Mine all of "workable metals" (Iron, Copper, gold, Silver) on your (original) continent. If the metal isn't there, no need to worry about claiming it. Research Metal Casting. Build the Colossus. One boon each.
 
Im in, but my civ laptop has no Internet Access. Anyone wana mod for me?

Spoiler :
Im thinking about being the god of Fog. Skrewing with his contacts and exploration is fun. Thoughts?
I'll volunteer to do it. And maybe add a touch of my own divine power as well...

Mad, you're going to have to save a lot this game! :lol:
 
One day, Zara Yaqob exits onto his Palace Terrace only to notice an unkown man sitting in his outdoor throne. The man quickly hides something as Zara exits - it looks like a bendable tile. He does not hide what he holds in his hand - what seems like a six-inch spear dripping with black blood. (OOC: How does a pencil look to the unlearned? Like this!)

"What are you doing here, intruder?", Zara bursts out.

The man smiles calmly at Zara, and in his eyes something unknown sparkles, like pearls underwater.

"I have come to give you advice, King,
for I am the muse that makes people sing,
makes men tremble before beauty supreme,
and who blesses the poet with skills sublime."

Zara, quite stunned by the verbal outlet of the man (and the fact that he manages to speak all of this without drawing breath or even looking winded), numbly asks:

"And what advice is that?"

The man smiles again, before speaking:

"I trust your people, creative in their soul,
to do what I say in order to be whole,
you need to learn them the language of signs,
and build a library of fallen pines,
then I will enlighten your people in the art,
for in your destiny I plan to take part."

With these words, the man leaves, still hiding the tile-like item, leaving Zara on his terrace with a perplex and unreal feeling of inspiration... "The language of signs"?
Surely, the god referred to what his elders had proposed to him - a language of written letters, cut into clay tables or stone?


The Quest:
During the next turnset, research Writing and build a Library. The reward will fit the difficulty (thus be small).

Spoiler For Madscientist and lurkers, NOT OTHER GODS :

Beneath his throne, Zara finds what the Ethiopians will much later learn to be an arch of paper. If he could only read it...
Spoiler Writing researched :

"If you follow my directions, King of men,
I will bestow upon you the glory of ten,
Upon your land, wonders never seen,
and find you a beautiful lady for queen,

but if you fail me but a single time,
I will consider your failure crime,
be certain your quests will be harder then,
and you shall be cursed with dumbstruck men,
barren lands and miserable towns,
deaf followers and hellish spawns.

Lastly, a warning for you, o, King,
deserved for your fast learning,
Other gods are out to get you than me,
most of them arrogant as can be,
many of them violent of nature,
make sure to do them pleasure."


Spoiler Other gods :
As you can see, I have chosen to be the god of poets and musicians. I am sure that my interests may conflict with those of you, sometimes. I will give Mad rather simple quests, but each time he fails one, the rest will be harder.
Also, I would like to be sure some of you can do the WB'ing for me - Paulus?

For now, I need nothing done, except perhaps a screenie in WB to find out:
1: What hidden ressources are there on Mad's continent?
2: What is on the other side of the Mountain pathway to the Northwest?
3: What other civs/leaders are in the game?

Make sure all of this info is in Spoiler tags labeled "not for mads eyes (nfme)"!

Thanks :)
 
Seems to be getting a bit chaotic - the Mad Gods are at play. NoDot says 'research IW', Diamondeye says 'research writing', fortunately neither of them specify the length of the turnset.

Would it be helpful to have a King of the Gods? Someone who gets to decide which God gets to meddle in Zara's affairs and in which order.
 
Pigswill, we are assuming a turnset of 50 turns... Divine Intervention seems to that way, atleast. Read DI IV and tell me this is chaotic (read all 12 pages of it before posting here myself).
 
You know what? I'm going for a different god. I'm going to be the God of Worldbuilder Editing. :D

Not For Mad's Eyes:

Spoiler :

Civ4ScreenShot0447.jpg

Civ4ScreenShot0448.jpg
 
Spoiler Paulus :
Thanks a bunch! The scroll down on players is for Barbs, right?
And this means that there are no Ind civs? Brilliant!

Two questions, one of them has got anything to do with you:
Napoleon is expanding faster than Joao? Interesting!

Can I depend on you to do my worldediting later on (BIG dog eyes here)? That would be great!
 
Hey maybe we should limit to one god per turn, and maybe one quest?

Because this turning into a complete mess real fast.
 
:agree:

please read this, except Mad:

Spoiler :
On the first page we started a 'sign-up.' I did the first one, Paulus is #2. We'll take turns, and it'll work good as long as Mad limits his rounds to 50 turns. I'll put Paulus in charge of maintaining the list.


You are cleared to play the first modified save, Mad. Use the one Paulus changed for me on page 1. :)
 
Spoiler :
I don't see any reason 2 (or even 3) gods couldn't team up for certain quests or whatever. You'd just have to work them out together. For instance, I don't see why the library quest and playin' with some fog in the same round couldn't be done. But yeah, I see a conflict of interest between IW and Writing, things like that.

Maybe you could even have 1 major and 1 minor god each round, just for a little more flavor.
 
Spoiler :
Maybe to avoid cluttering up the thread too much we could open up a new thread: RPC- The View from Olympus to wrangle out the various quests and map changes.
 
As the normal DI games have 30 turn turns on Normal and 50 turn turns on Epic, I'd say 100 turns on Marathon for One Turn. That would give him time to complete Writing and IW both.

And we don't need a thread to dictate quests. Multiple gods giving quests is part of the fun. And this isn't confusing: go read DivIntIV.
 
Well quests like "research this tech that you were probably going to research anyway" are boring. But really I think it'd be best to keep things simple.

(note that just because the regular divine interventions got really confusing doesn't mean this one isn't messy either)

I remember when DI first started it was simply a guy takes a save and screws something up with it, and that was it. Simple and straightforward, but still crazy things like whole sections of the map freezing to ice...

Guess its mad's call though, if he can follow everything it doesn't matter much. I'll be around for my turn.
 
I don't think multiple edits/quests should be a problem as long as we keep it simple (or at least easier to understand than Divine Intervention IV ;) )

Oh, and I'm happy to help out in WB.
 
Paranoia!: Part II

As Zara Yaqob wakes up to the rumbling in teh heavens and to the north, he is horrified at what he sees! Out of nowhere a massive horde of Babrarians approaches the city. His former goddess has sent her minions Ufal and Zora at the head of the barbarians against the noble and strong Ethiopians with their primitive capital guarded by ONE lone unpromoted archer!

But Zara quickly recovers and is NOT daunted by these foul creatures. And he waves his fist at the heavens, in scorn of the goddess. "NEVER again shall we bow at the alter of her again, better to rule in hell than serve in heaven!" He cries.

But threats are no good at stopping that uprising, we need fast thinking.

The first thing Zara says is to build more troops but 7 turns for the next archer when the Barbarians arrive in three. Quickly, Zara condems a significant portion of the Ethiopian people to slavery

ZaraB20000.jpg


Before there are no Ethiopians left!

Just as the Barbarians arrive he whips out one archer for a desperate defense. Yes 2 unpromoted archers on a hill for a creative leader against Axes and Quechuas!!!

The Barbarians rush in at a foolishly agressive pace. Obviously the goddess has chosen fools for her mission and the Moron Ufal scales the hill in a fury looking for Zara personally. He is stopped cold, pierced by many arrows and the final one between is stupid eyes.

Zora also foolishly attacks the rookie recruitments thinking they will fall easily. Not so, as Zara Yaqob laughs in delight. The archers drag him into the city square and slowly open his gut with their knives, just as do with the clams they harvest from the sea. His screams terrified the remaining Quechua, although fearing the goddess more than the ethiopians continue their assault. One by one they are cut down, just as the corn is cut with a scythe.

Soon the attack is over,

ZaraB20001.jpg


and Zara looks to the new lands open to his people.


ZaraB20002.jpg


The Ethiopians have survived and are a much stronger people, without the need for these gods. Yes, Zara is his own man!

But soon other Barbarians storm the Ethiopians lands, forcing Zara to build more archers and stalling the building of the Great Lighthouse. Also our seafood was pillaged forcing the creation of the Ethiopian Navy. Finally the attacks cease and Zara sees

ZaraB20003.jpg


The Barbarians have established their own city near that needed copper, and probably worshipping the cursed goddess. Bah it is no concern...

Zara confers with his wisest leaders to decide what to research: Masonry/Pottery/Animal Husbandry/Iron Working/ and start Math.

Zara does send a settler north to claim the rice and gold, also finding floodplains making an excellent thrid city! There was also a goody hut protected by a Barbarian Spear that Zara got 126 gold from after border pops!. The Spear soon dies attacking our city.

Meanwhile, Zara eyes another source of copper.

ZaraB20004.jpg


Yes, one that will NOT be pillagable!

Zara sends an archer north to scope out those new lands opened up to us and finds

ZaraB20005.jpg


Excellent, a source of horse although we do not need this right away. Funny, this game so far feels alot like the Pacal game, but of course that cannot be.

And after teching iron working

ZaraB20006.jpg


One loen source, but close enough to get!

But all was not as expected. Zara tried desperately to build the Great Lighthouse in the production poor capital, chopping many forrests and coming within a few turns of it. Then

ZaraB20007.jpg


The Great Lighthouse build over seas! Well, that gave us 540 gold.... Which bolstered our research for a while.

Zara sat back, happt with himself and planning the next few cities to settle!!!

Well, there you have it folks. We managed to survive that ravaging Barb stack and actually came out the better, getting a strong commerce city to the north.

Right now I say we get 2 more settlers out at a minimum. After math currency and perhaps I may chance a run at metal casting manually to pushout the colossus, but we shall see. Fast Courthouses may be too much to pass on!

Eagerly awaiting the next divine intervention.

PS: Wow, looking alot like the Pacal game with all that land to settle in isolation!
 
Hmmm, guessing some things from the non-spoilers (no I have NOT looked at them) I simply will NOT do things I am told to do! Thus a request like "Tech Aestheics for a certain Wonder" simply will be ignored!

By the way, I loved what Slobbering Bear did with that desert bridge and the barbarina stack!
 
This is the order of posts expressing interest in screwing with Mad. If you're not on the list but posted and I misinterpreted (or just plain missed) your post as not involving signing up then PM me and I'll edit it in where it goes. Gryphyn and Ipex I wasn't sure if their posts counted as a sign-up.

Order of the Gods
1.Sloberinbear
2.PaulusIII
3.Joshua368
4.NonPrayingMantis
5.Gryphyn
6.KingMorgan
7.DiamondEye (acting through Paulus)
8.Sian
9.Duke Blackstone (acting through CCRunner)
10.NoDot

I like the idea of a loose rule being 1 intervention and 1 quest per turn with exceptions to the intervention rule being made in the case of completed/failed quests.

Any lurkers that don't have BTS but want to edit anyways, I can do that when it's your turn. Just tell me exactly what you want done. Very specifically too, as I'm stupid.
 
Spoiler :
Someone needs to get some extra civilizations all up in his pants. :p I need to take a look at the map in WB...
 
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