huerfanista
Emperor
- Joined
- Dec 25, 2006
- Messages
- 1,276
UPDATE 2: 1300 AD
Since my last post I've been building up for the Big Push. In contrast to the first half millennium AD, I haven't been DOWed once. I think the AIs are a bit scared of my power numbers.
Anyway, I decided to go up the Liberalism path after all. I easily won it around 1100AD, taking steel as my free tech. In the meantime, I had traded for feudalism/guilds/banking and piles o' cash, so now I'm heading towards rifling. I built lots of trebs and converted them all to cannon as soon as I got steel (the best upgrade bargain in the game, IMO). Once I get rifling (I'll easily be the first one to it) it will be time to launch the Great Mongol Invasion of the World. I've got 6000 saved up to convert as much of my military as I can to rifles. I'll tech to MilTrad for cavalry (my keshiks are already knights) so the horse-boys can join the party (and hopefully speed things up a bit).
The reason I've waited so long is because I'm not sure how this will all play out vis-a-vis the rule that says only enemy capitals or wonder cities may be kept. I didn't want to leave huge areas of developed land for the AI's to resettle once I've wiped out a civ. Anyway, I'm the score and power leader and am halfway thru Rep Parts. With rifles/cannon I should be unstoppable (nobody else even has chemistry yet - they're all teching Nationalism). I'm building lots of spies to speed things up, and I have good EP's on all the AI's that count (2 settled GSpies + Scotland Yard in Karakorum).
Spoiler :
Since my last post I've been building up for the Big Push. In contrast to the first half millennium AD, I haven't been DOWed once. I think the AIs are a bit scared of my power numbers.
Anyway, I decided to go up the Liberalism path after all. I easily won it around 1100AD, taking steel as my free tech. In the meantime, I had traded for feudalism/guilds/banking and piles o' cash, so now I'm heading towards rifling. I built lots of trebs and converted them all to cannon as soon as I got steel (the best upgrade bargain in the game, IMO). Once I get rifling (I'll easily be the first one to it) it will be time to launch the Great Mongol Invasion of the World. I've got 6000 saved up to convert as much of my military as I can to rifles. I'll tech to MilTrad for cavalry (my keshiks are already knights) so the horse-boys can join the party (and hopefully speed things up a bit).
The reason I've waited so long is because I'm not sure how this will all play out vis-a-vis the rule that says only enemy capitals or wonder cities may be kept. I didn't want to leave huge areas of developed land for the AI's to resettle once I've wiped out a civ. Anyway, I'm the score and power leader and am halfway thru Rep Parts. With rifles/cannon I should be unstoppable (nobody else even has chemistry yet - they're all teching Nationalism). I'm building lots of spies to speed things up, and I have good EP's on all the AI's that count (2 settled GSpies + Scotland Yard in Karakorum).