Rome

Yeah, either would pass on. Actually looking at my notes I'd considered giving the 'resurrection' ability to immortals and taking the Immortal UU defense/heal bonus and giving it to the Legion.

That sounds cool, but does the resurrected unit keep its levels/promos/etc or is it like a fresh one of the same type? Still, Immortals are pretty great as they are and if the change was made, the Satrap Court should probably be buffed in exchange as it's better to have something hard to kill than something that might not be lost if it dies. Unless you're the AI I guess.

Legions with armor plating + immortal heal seem very interesting though and sort-of make more sense than on immortals. They could be a bit overwhelming, but if that's the case players can just complain in the patch thread and get the unit nerfed.
 
Yeah, either would pass on. Actually looking at my notes I'd considered giving the 'resurrection' ability to immortals and taking the Immortal UU defense/heal bonus and giving it to the Legion.

Honestly? I really dislike that idea. It feels like it would be a MASSIVE nerf to Persia. Immortals are spearman replacements, they're supposed to be throwaway units that you can spam en masse, building new ones when the old ones died was never a problem.
In fact, unless the ressurect-chance is like absurdly high I severely doubt such a promotion would be worth either of the current immortal promotions, and I doubt even at 100% chance it would be worth both.
 
One thing I've considered is giving Legions a special promotion that, if the Legion dies, there is a % chance that the unit will reappear, badly injured, near Rome. I've also considered a promotion in which Roman Legions capture and convert UUs they kill. Could be fun.

G
I like the idea of capturing units a lot. That's really cool, and feels "rome-y'.

Yeah, but does legion really significally outperform a normal swordsman in that role? Yeah sure you've got like 15% higher CS, but that's like nothing, isn't it?

I don't think the legion is significantly better at anything than the swordsman, that's been my point. That said the 2 CS is compounded by promotions so it's more like a ~20% bonus in most cases.

Yeah, either would pass on. Actually looking at my notes I'd considered giving the 'resurrection' ability to immortals and taking the Immortal UU defense/heal bonus and giving it to the Legion.
Like most I don't think we need to touch Persia. They're in a great place right now imo.
 
I like the idea of capturing units a lot. That's really cool, and feels "rome-y'.
It also happens to be Attila's largest use outside of making crappy land good.
I prefer the chance to reappear. Makes it viable to keep a constant march going without being OP.
 
The best promotion I can imagine for Roman Legions is learning other civs unique promotions. When a Legion kill a special unit with free promotion, it learns that promotion for itself (no more than one promotion each turn).

Potentially too good, so it should be limited somehow.
If this is possible it would be the coolest.
 
The best promotion I can imagine for Roman Legions is learning other civs unique promotions. When a Legion kill a special unit with free promotion, it learns that promotion for itself (no more than one promotion each turn).

Potentially too good, so it should be limited somehow.
Sounds of really limited use to be honest. I mean yeah you could go hunting scouts and make crazy overpowered ignore terrain legions, but other than that, do you really run into that many units with useful free promotions?
 
Sounds of really limited use to be honest. I mean yeah you could go hunting scouts and make crazy overpowered ignore terrain legions, but other than that, do you really run into that many units with useful free promotions?
For once, it's very thematic. Then, some civs grants free promotions on all of their units, I'm thinking on american extra sight, iroquois woodsman, and the likes. Add this to promotions only available for some units, like Immortals extra healing. Granted, not all civs have this kind of free promotions, but in a standard game with 8 civs, chances are high that you get to 'learn' some of them. This 'learning' ability could be inherited to the next hard melee units, but only the unit that deals the final hit would get the promotion.
Legions would be stronger the more civs they fight. Losing these highly promoted units would be a great lose.

Pathfinders special movement is not a unique promotion, every civ has it, so Legion shouldn't be able to learn it.
 
The best promotion I can imagine for Roman Legions is learning other civs unique promotions. When a Legion kill a special unit with free promotion, it learns that promotion for itself (no more than one promotion each turn).

Potentially too good, so it should be limited somehow.

Not feasible.

G
 
Give to legions just raider promotion(like mandekalu cavalry) instead of cover or something like that.
Or a promotion that gives all units near legion 5% strength. Like a little GG.
 
I like bigcats88's idea, perhaps something like "+5/7/10%(?) CS for each adjacent legion unit", alluding to the "turtle" formations used by them.
 
I guess its the cover 1 already representing the turtle
Also as I know the Legions were the biggest roman units and were moved seperatly so I think the adjecent bonus wouldnt really make sense
Or if you look at it that way they already give each other like 15% combat bonus inside one legion so instead 15 cp they have 17:D
Though thats not very symbolic
 
Hmm, good points balinte. Still, it would make them stand apart from the swordsmen much more than the current +2cs/cover combo.

But I also like the other options, like reappearing or capturing uniques. Should be fun:)
 
What's wrong with the resurrection? I'd love to have a part of the game where I can throw Legions around without a care in the world. Takes a long time to get non-mounted units specialized, so Rome would be a great fit for it. Just grind them against walls and you'll have highly trained legions that will stay relevant throughout the game. They would also serve as the perfect way to piss off everyone to attack you and keep a good defense while racking up the kills. Maybe it would even make their fort building actually useful.
 
Back
Top Bottom