futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
I had played Roosevelt a bit in warlords and had some good games with him, but I never thought of him as a powerhouse.
Then last night I was addressing my frustration with coastal starts. I really don't like them, but get them the majority of the time (I play hemispheres/monarch/normal). So I figure I need to work on getting used to them.
So, I spent some time thinking what I'd like in a leader that is powerful on coastal starts, but also has enough oomph when starting inland, which I prefer. I normally like leaders that have powerful inland starts and then get frustrated when I start on the coast.
What I decided was that I wanted a leader who starts with fishing and industrious and then sufficient complementary tech and trait for inland. My thinking was that fishing would help me start with a workboat asap and industrious would help me win the GLH, which isn't aided by any resource. What I found was that there are only 2 leaders with fishing + industrious: Roosevelt and Augustus. As much as I like Augustus, I find praets to be a turnoff, so I thought a bit more about Roosevelt.
I decided that organized was a good, but not great trait that would help a bit inland, and agriculture was definitely a good inland tech to have. Either way, coastal or inland, my people would eat, eat quickly, and eat well. I also figured that industrious would help me nab some wonders that would help out as well.
So, I figured I would try some openings with Roosevelt. I must say I was pleasantly surprised. I always figure if I can get past the early game to have around 15 cities ca. 1000-1500AD that the game is won and it is just a matter of how fast I can finish. The trouble is surviving the early-to-mid game and balancing the tech and production needs (not easy).
When I started inland, I built stonehenge for the culture, oracle for COL, which has nice synergy with organized and SE, and pyramids to run SE. I would pick up other wonders if convenient. This approach worked well and I had some strong starts.
The real strength, however, was when I started coastal. I can't believe how much coastal synergy Roosevelt has. First priority is the GLH. Well, thanks to organized the regular lighthouse is cheap and thanks to industrious the GLH is cheap. Great! Once that is in the bag, you get a GM, who bulbs MC. This allows you to build the colossus. First, however, you need a forge. But wait! The forge is cheaper because of industrious and the colossus is cheaper because of industrious. Great! Two strong coastal wonders in the bag! But wait! It gets even better, because if you can then pull off the oracle, which I did more than once, you can take MACHINERY with your free tech! NICE!
On top of that, wonders like the GL, the parthenon, taj mahal are in the bag, and with a tech lead, the later onces like SOL and the pentagon are also no problem. National wonders like NE, HE, IW, Ox are much easier to build.
Yes, his UU and UB come late, but they are respectable enough and I think the synergies of his traits and starting techs give you the chance for a variety of strong openings which you can then use to dominate the late game when your UU and UB come online. It might be overkill at that point, but that's ok.
What I really like is the prospect of having strong coastal openings. I'm not a fan of coastal openings generally, but with Roosevelt I feel like I don't want to regen when I get a coastal start, which is good! The GLH helps a lot with your economy, especially if you can settle a lot of coast, which you usually can when you get a coastal start. The cheap lighthouses and courthouses helps those coastal cities become strong early.
I'm not saying Roosevelt is on par with HC, but I would definitely think of him near the top tier after this experience and I'm looking forward to trying some more starts with him tonight. I've been looking for a leader I enjoy playing on a consistent basis and I haven't been able to settle on one. But now I'm thinking this is a leader I could play consistently...at least for awhile
Then last night I was addressing my frustration with coastal starts. I really don't like them, but get them the majority of the time (I play hemispheres/monarch/normal). So I figure I need to work on getting used to them.
So, I spent some time thinking what I'd like in a leader that is powerful on coastal starts, but also has enough oomph when starting inland, which I prefer. I normally like leaders that have powerful inland starts and then get frustrated when I start on the coast.
What I decided was that I wanted a leader who starts with fishing and industrious and then sufficient complementary tech and trait for inland. My thinking was that fishing would help me start with a workboat asap and industrious would help me win the GLH, which isn't aided by any resource. What I found was that there are only 2 leaders with fishing + industrious: Roosevelt and Augustus. As much as I like Augustus, I find praets to be a turnoff, so I thought a bit more about Roosevelt.
I decided that organized was a good, but not great trait that would help a bit inland, and agriculture was definitely a good inland tech to have. Either way, coastal or inland, my people would eat, eat quickly, and eat well. I also figured that industrious would help me nab some wonders that would help out as well.
So, I figured I would try some openings with Roosevelt. I must say I was pleasantly surprised. I always figure if I can get past the early game to have around 15 cities ca. 1000-1500AD that the game is won and it is just a matter of how fast I can finish. The trouble is surviving the early-to-mid game and balancing the tech and production needs (not easy).
When I started inland, I built stonehenge for the culture, oracle for COL, which has nice synergy with organized and SE, and pyramids to run SE. I would pick up other wonders if convenient. This approach worked well and I had some strong starts.
The real strength, however, was when I started coastal. I can't believe how much coastal synergy Roosevelt has. First priority is the GLH. Well, thanks to organized the regular lighthouse is cheap and thanks to industrious the GLH is cheap. Great! Once that is in the bag, you get a GM, who bulbs MC. This allows you to build the colossus. First, however, you need a forge. But wait! The forge is cheaper because of industrious and the colossus is cheaper because of industrious. Great! Two strong coastal wonders in the bag! But wait! It gets even better, because if you can then pull off the oracle, which I did more than once, you can take MACHINERY with your free tech! NICE!
On top of that, wonders like the GL, the parthenon, taj mahal are in the bag, and with a tech lead, the later onces like SOL and the pentagon are also no problem. National wonders like NE, HE, IW, Ox are much easier to build.
Yes, his UU and UB come late, but they are respectable enough and I think the synergies of his traits and starting techs give you the chance for a variety of strong openings which you can then use to dominate the late game when your UU and UB come online. It might be overkill at that point, but that's ok.
What I really like is the prospect of having strong coastal openings. I'm not a fan of coastal openings generally, but with Roosevelt I feel like I don't want to regen when I get a coastal start, which is good! The GLH helps a lot with your economy, especially if you can settle a lot of coast, which you usually can when you get a coastal start. The cheap lighthouses and courthouses helps those coastal cities become strong early.
I'm not saying Roosevelt is on par with HC, but I would definitely think of him near the top tier after this experience and I'm looking forward to trying some more starts with him tonight. I've been looking for a leader I enjoy playing on a consistent basis and I haven't been able to settle on one. But now I'm thinking this is a leader I could play consistently...at least for awhile
