I started the set by making some civic and religious changes. The result of that and of trading for copper dropped the SoL time to 20 turns:
I also changed the EP weights ... We need to start dropping some EP on brennus ASAP:
It was official at this point that Zara was going to have some nasty visitors ...
Also note the revolt on Chaco canyon ...
By that time I founded the city near the sea and Shaka :-D
Next turn we had the war dec of brennus to Zara, a GP ( literally a GP :/ ) and we finished taj:
Two turns later we finished banking ( adopted Merc ASAP ) and another revolt in SB lands:
Neither of them gave us the city...
Like I said before, I spreaded confu to zara ( via the ol'trick of giving a missionary to him, since he is running Theo ). For some reason that didn't gave us the option of calling peace between brennus and Zara:
I decided to call the vote to give us Chaco and SB defied ( all of the rest but Zara voted yes ). That means his hap cap in all of his cities with confu ( basically everyone of them except Burgundian ) is 2 :/
Oh, btw, we finished Economics and got the GM ... Both him and the GP are on ice, waiting for a decision on what to do with both. We also had a GSpy that is moving to the cap.
I decided to finish the set with the end of the GA and of Gunpowder ( DG would not trade for it and I want some extra muscle ASAP ... I'm really wary of the possiblility of having to fight SB, Brennus and Zara ). Some pics:
Basically our EP allocation and the tech screen...
Issues to discuss:
First, next techs. That depends , but IMHO we need to prepare to war soonish. The natural path will be to rifles, I think ...
Next, spies. I had rotten luck with them and was unable to increase the number of them as much as I would had liked to ... anyway there are two cities we should start spreading culture ASAP: Ondini ( really neglected the Zulu in this set ), Burgundian ( finally we got culture there ) and Cahokia ( we will get there this IBT ... one spy is on the way ). I used the GA to make infra ( especially jails and SB , but also money multipliers in the shrine city ), so the build of spies was somewhat neglected.
Diplowise, Brennus will most likely win vs Zara ( the guy is making phants to defend cities and a wonder in his cap :/ ) and he dropped to Cautious with us due to heavy border strain ( the city he conquered from Zara is in risk of revolting to us and made him change his mind from Pleased ... the fact that we are getting to Cahokia will only make things worse ). We should prepare to war him... A not so good prospect since Shaka might jump to the fray as well ( not mentioning SB, that decided to not use his military on Zara, and what is left of Zara when he caps )
BTW we might want to trade for Engineering ... DG seems the best candidate.
We got a copper pop in a mine southeast of our cap. We need to road to it , though, since our workers were busy in the north recosntructing spy crashed improvements ( 2x a plantation and a pasture IIRC ), most likely work of Shaka. SoL is basically ready so we will not need it, though ...