RtW: Add-On Pack 2 Release!

Anyone know why the AI will suicide itself against other nations in open play yet? I watched the coolest thing happen where I conquered Italy, then ended the war with them still controlling libya. They declared war on France a little later and took all of french Africa. They continued after that by attacking the UK and expanding even more.

Then...

For some odd reason they decided that they could take on Nazi Germany (me) as well as the UK. They now only control southern Ethiopia. :D

Anyone know why they'd attack when still busy in another war they're barely winning?
 
I saw something very interesting in open play with poland, germany attacked france, italy, the netherlands, austria, czechloslavakia, and me which I guess for another faction would have been suicide but not for germany. That was 1.2 where they seemed to have very over powered production! Btw I only do open play on 1.3 I tried europe scenario historical 1939 with poland thinking it would be suicide but germany and russia deleted practically all there armor and I was able to take 3 german and 2 russian cities with no retrubution before deciding it was rediculous! That was with rebalanced units though.
 
I saw something very interesting in open play with poland, germany attacked france, italy, the netherlands, austria, czechloslavakia, and me which I guess for another faction would have been suicide but not for germany. That was 1.2 where they seemed to have very over powered production! Btw I only do open play on 1.3 I tried europe scenario historical 1939 with poland thinking it would be suicide but germany and russia deleted practically all there armor and I was able to take 3 german and 2 russian cities with no retrubution before deciding it was rediculous! That was with rebalanced units though.

About two turns into any open play global game for me, Eurpoe turns into a bloodbath with a massive war. I noticed it play out exactly like this a couple times.

France/Italy/Greece vs. Germany/Low Countries vs. Yugoslavia/Czechoslovakia/Poland vs. Austria/Hungary vs. Romania.

France usually loses half its cities to the Low Countries while the Balkan cities get destroyed by Germany. Eventually France regains the cities with the help of italy and attacks Germany alongside italian forces, and the war ends with Germany/Romania/Czechoslovakia/Austria/Hunagry/low countries all destroyed and Italy controlling recaptured east France.

Strange take on WWII, eh?
 
Nice scenario, but:
I began to play with the one that comes with BtS, then i noticed there is a patch (2) and i downloaded and installed it.
I've played until march 1942, with "exact historical events" or what is called.
Nothing happened, the world was a peaceful place.
Something went wrong, what?
 
So what version of RtW do you have? It sounds like you mean Addon Pack 2. There's Addon Pack 3 Beta 3 out now, so if you don't have that, download it and see if the problem continues.
 
So what version of RtW do you have? It sounds like you mean Addon Pack 2. There's Addon Pack 3 Beta 3 out now, so if you don't have that, download it and see if the problem continues.
Thanks for your answer.
Yes, AP 2.
I would like to avoid to patch to 3.17 until the HoF mod is ready.

But i encountered another problem:
I tried another game, with random events, and this time everything went fine: i've seen all the small wars before WWII and WWII began a couple months later.
I was doing well (noble) until July 1940, when i has a CTD.
After that, i never manage to load a saved game, even one before the war: when it seemed to start, CTD.

Some suggestion? I got a Quad duo running XP pro, 2 Gb Ram, Nvidia 8500.
 
Thanks for your answer.
Yes, AP 2.
I would like to avoid to patch to 3.17 until the HoF mod is ready.

But i encountered another problem:
I tried another game, with random events, and this time everything went fine: i've seen all the small wars before WWII and WWII began a couple months later.
I was doing well (noble) until July 1940, when i has a CTD.
After that, i never manage to load a saved game, even one before the war: when it seemed to start, CTD.

Some suggestion? I got a Quad duo running XP pro, 2 Gb Ram, Nvidia 8500.

I'm afraid there was save game bug in AOP2. Its fixed in AOP3, so now you have to decide which mod is more important to you ;)

Dan
 
Yeah sorry, it's a hollow wind that sounds when looking for support for BtS 3.13 now, anywhere on CFC. :)

I would suggest upgrading to 3.17, it does make the game awesome (and a lot of mods are now up to 3.17 now).
 
Anyone know why the AI will suicide itself against other nations in open play yet? I watched the coolest thing happen where I conquered Italy, then ended the war with them still controlling libya. They declared war on France a little later and took all of french Africa. They continued after that by attacking the UK and expanding even more.

Then...

For some odd reason they decided that they could take on Nazi Germany (me) as well as the UK. They now only control southern Ethiopia. :D

Anyone know why they'd attack when still busy in another war they're barely winning?

It's not suicide !!!
It's just that Dale has set the relations ratio very low for certai nations to represent the real situation in Europe during the mentioned time.
Just change them if you like :)
 
No, actually the problem is that Dale has the AI set to be aggressive, which makes them always want to attack someone.
 
Thanks all for the answers.
Since i like this mod, i upgraded to 3.17 and DL the beta 3.
But i'm now playing with the "retail" version under 3.17, and it seems to be the same that pack 2, but with the save/load working and the "accurate historical events" seem to work, too. I'm now in July 1936 and Spain correctly began its war.
It seems also faster than the previous, but better wait, in the beginning there're not many units.

Great work, Dale.

I suppose i don't like the "goods factories thing" you're talking about for next release: that way more cities risk to be useless, or almost.
 
Can anyone help. First are there any new patches for rtw 3? I have the 3rd installment. Also for the global assault in 1936 how do I get oil for Germany? I have no oil and the only way feasable seems to fight all the way to the middle east, which is really costly. No one will trade oil with me, am I missing something?
 
See sticky in this forum with the "Ultimate Edition".
 
Can anyone help me? I am playing as Germany in the 1936 global assault map. How do I get oil without having to smash all the way to the middle east. By the time of war, I have like 5 or 6 planes and maybe 2 tanks. Without oil all I can do is build infantry, it sucks. Is there anything I am missing and a way to get oil for Germany? The Russians are invisible unless I can get oil to my forces.
 
Dale, is there a way to use your battle mod pack for the "The next War" mod? I play the "Next War Mod" for single player games, but starting from the begining. I do this because I like having the extra tech tree after the modern era is complete. However, I prefer your combat rules. Is there a way you could somehow make a mod that is for one player games, with your mod combat rules, and an extra tech era, or maybe an even further tech era after that! That would be a LOT of fun ^=====^
 
Can anyone help me? I am playing as Germany in the 1936 global assault map. How do I get oil without having to smash all the way to the middle east. By the time of war, I have like 5 or 6 planes and maybe 2 tanks. Without oil all I can do is build infantry, it sucks. Is there anything I am missing and a way to get oil for Germany? The Russians are invisible unless I can get oil to my forces.

Play RtW-UE which fixes the oil problem for Germany (amongst many other changes/fixes/additions).
 
Dale,

I just wanted to thank you for all the hard work you have done on this mod. I just downloaded the new version, and I have been looking at the stats for all the civs. I can not find one flaw. You even fixed that complaint I had about the German advanced infantry getting a penalty once modern infantry was researched. Now modern infantry is a little bit cheaper, which makes it good to get that tech now. Also, I noticed the German tanks now stand a better chance. The tiger is more expensive, but gets that 50% tank bonus now. Last but not least, I noticed the Japanese infantry has upgraded a lot, it is much more balanced and fun now.

Have you ever considered doing an American Civil War mod? Also, could you create a mod with an extra tech era or two, but with your combat additions? That would be a lot of fun. I wonder if anyone else would like to see this done?
 
I am playing the 1936 global assault with the newest version, as the Japanese. I can not build a goods factory in several cities, but I do oil. Is this a design that only a few cities get permanent goods factories, or is it possible to build a goods factory in all cities with oil, so I can build other factories. Can someone please help? :(
 
It's a feature of UE.
Some cities don't have Goods Factories, and you can't build them.
OTOH they never be lost on conquering cities.

If you don't like this feature, simply open Worldbuilder (ctrl+W) and place Goods Factories where you prefere with the "edit city" option.

To balance yours it's better give some also to the opponents, or your advantage will be too great.

If you and perhaps others are interested, here is a file i changed to empower the factories in this version (see my posts in the UE thread).
Just unzip/copy it in the folder C:\(your path)\Beyond the Sword\Mods\The Road to War\Assets\XML\Buildings
after a backup of the original one
 
I discovered while playing the 1936 Global Assault that there is a game bug. I bombarded a Chinese city with my huge Japanese Navy, then assaulted the weakened infantry in the city with an Japanese Infantry from my transport in an amphibious assault. I then had the option to use all my ships to bombard the city again. I did this again next turn. If you bombard the city, you can bombard it again if you use a division to attack the city, thus you can keep bombarding it until the units are dead.
 
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