Turn 10 (282)
Civil Service comes in, and...

Metal Casting or Drama? Metal Casting it is, as Drama will have the AI make us build Theatres everywhere, and our happy situation is... well, happy.
Courthouse is done in Nanjing and---!!!
...obviously, this is a punishment for having decided to build a library in Bactrian earlier. Our dear leader's strategy obviously depends on us having a settler and, humbled by the monumental error in my ways, I follow the brilliant decision from so far above even G...um, even a bir...um... even a
blade of grass would bow reverently.
Settler in Nanjing, due in 150 turns. Won't stunt that city's usefulness at all, of course not.

(Methinks I've found the computer's worst decision for my turn...)
Turn 11 (283)
Ooooh boy, everything happens at once...
Ok.
Alex and Nappy both go Vassalage and Serfdom.
It's the year of Taoism, as it spreads to Bactrian and all over Hatty's lap, converting her.
We're now getting +5 gold per turn somehow. I don't know how that happened.
Turn 12 (284)

A barb archer I hadn't spotted gives the pwnstick to one of our fogbusting warriors. I send an axe to replace it... we have no axes! I send a swordsman instead, hoping beyond hope that no axemen pop out of the fog just yet...
The Khan's capital gets swarmed under a large pile of paperwork. (Ghengis adopted Bureaucracy)
Turn 13 (285)

Market done in Beijing, given a choice between a longbowmen and... the National epic again!

Seeing as it doesn't produce any GP points at all and that we really can't rely on the computer to mak--erm, we can't possibly beseech our great and devoted leader to waste some of its precious time monitoring Beijing's specialists in hope of producing specific GPs, I take the longbowmen. Due in 6.
While I wasn't looking, our great leader micromanaged Nanjing in the excellent way only it has mastered. Settler due in 17.
Turn 14 (286)
Nanjing's borders expand, and Hatty's palace also becomes a pool of paper, open for anyone who wants to swim into it and risk the papercuts.
Unfortunately, the pathfinding protocols caught me, and the swordsman ended up backtracking AWAY from the archer to inch around the lake, leaving the warrior to the barb archer's tender mercies.
...yeah. Oops. That'll teach me. But the computer knows best! Stop worrying and love the barbs!
Turn 15 (287)
Our other fogbusting warrior gets pwnt (damn.) and Peter comes in asking us to stop trading with the egyptians.

Seeing as our trades with our neighbors are the only thing stopping us from becoming a smear on the wall, I'm afraid I had to politely refuse. With a sword at his throat. Yeah. Whatever.

I expect no less, Pete.
Longbowmen is in at Beijing and-- ARGH!

Longbowmen or National Epic again!
Longbowmen #2 at Beijing, due in 5, and--

...ok, this HAS to be some kind of conspiracy...
Catapult at Guangzhou, due in 8
Courthouse is done in Kushans, choice between a Swordsmen and a Confused Temple. Swordsman it is.
Turn 16 (288)
Axemen is up in Shanghai, sent down below to replace the fogbusters. Our swordsmen down below easily defeated the barbs archer.
Turn 17 (289)
Metal casting is in, and...
Drama or Machinery. I pick machinery, as our happy situation hasn't changed, and it opens the path to our stack-murdering UU. Due in 10.
Otherwise,

.
Turn 18 (290)
NAPOLEON DECLARES!
...his eternal, undying love for grilled cheeze sandwiches and otherwise doesn't do anything.

Or what, did I scare you?
Turn 19 (291)
Turn 20 (292)
Uh oh. Shouldn't have made that joke. Napoleon comes in and asks us to stop trading with the egyptians!

Seeing as Napoleon is currently the score holder, the most powerful,
and that he has a menacingly large amount of firepower pointed our way, I have to agree with his demand.
Open Borders to Harry cancelled. We're now at -2, cautious with Hatty.
Longbowmen is done in Beijing...

Since it's already unhealthy, I pick the axemen.