I really miss this feature found in SMAC...
This will be especially useful if one has a very large empires, and continue enlarging it will make the corruption in a whole worse... so instead of sacrificing your general corruption as well as gaining some useless, unproductive far flung cities, why not give this option to offer a civ to become your satellite rather than to be totally annihilated?
In returns of your momentary mercy, perhaps you will gain a significant proportion of that civ's income, as well as access to its resources and perhaps even to every techs it researched/gained in future!
But of course there should be the risk of the satellite civs to rebel from your control in later games, especially when the relative military strength between the two civs changes, for example you civ recently suffer a huge lost in a war, or that the satellite civ slowly but steadily build up its military strength to tip the balance of power...
What do you think?
This will be especially useful if one has a very large empires, and continue enlarging it will make the corruption in a whole worse... so instead of sacrificing your general corruption as well as gaining some useless, unproductive far flung cities, why not give this option to offer a civ to become your satellite rather than to be totally annihilated?
In returns of your momentary mercy, perhaps you will gain a significant proportion of that civ's income, as well as access to its resources and perhaps even to every techs it researched/gained in future!
But of course there should be the risk of the satellite civs to rebel from your control in later games, especially when the relative military strength between the two civs changes, for example you civ recently suffer a huge lost in a war, or that the satellite civ slowly but steadily build up its military strength to tip the balance of power...
What do you think?