SBB : storyboard builder

So, how do you find the tool?

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Hi people, I just wanted to mention here that I've created some kind of tutorial to create an M-Unit. You can find the tutorial by clicking on it in my signature.

BTW, Steph if you could please take a look at it, and if there are remarks, feel free to let me know so thta I can adjust it.

Greets Jurimax
 
Thank you, Steph, for being so good about everything.



Originally posted by Steph

Hmm... This could come frome the size of the storyboard not being what it should? I think the number of frames and frame size are stored in the FXM. So if you resized the storyboard, but use the original FXM it will not match. You have to create a blank storyboard with FLICSTER, with the correct nb of frames and sizeframe, to get the correct FXM. Then, replace the pcx by the one generated by SBB.

Ooh, this is very good advice. How do I know what the frame size is that SBB created when the unit is resized?

Sorry if this is elementary or redundant, but I have a thick skull sometimes. :crazyeye:
 
Originally posted by Colonel Kraken
Thank you, Steph, for being so good about everything.

Ooh, this is very good advice. How do I know what the frame size is that SBB created when the unit is resized?

Sorry if this is elementary or redundant, but I have a thick skull sometimes. :crazyeye:

:o Euh... There's nothing in SBB to tell you...
I will try to add this when I have time.

If you really need to know :
height of frame = (height of storyboard - 9) /8.
Width of frame = (width of storyboard - 1 - number of frames) / number of frames.

You could also use
size after resize = initial size * size factor /100

So if the original size is 50x100, the size factor is 50%, the resulting size of the frame is 25x50.

The first method is better, as you will never have rounding problems.
 
Any chance of a build of 1.04 for Windows 98?
 
link for the manual is down

edit: seems to be fixed now, sorry, perhaps it was my connection
 
Hi, this program looks so good... but I have a slight problem, hope you can help me out.

For some reason one of the direction always gets messed up... South direction... Always gets a lot bigger then the other directions, I have attached this picture to show what I mean.

This shows how the south is bigger than the rest.
 

Attachments

  • suicidebomber.gif
    suicidebomber.gif
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Looks like a unit from the burn ward.:lol:
 
I thought suicide bombers were supposed to use stealth to go past security forces and blow themselves in populated civilian areas.
To you plan to make also blind security forces to go with him? Because I don't see how they can miss him if they are not blind ;)
 
nah, this uniform is just "for show" - and this is just a game afterall, I mean they stand and shoot at eachother just a few pixels apart too.... Men are larger then tanks and taller than cities etc...

So this is just to illustrate that kind of unit, that's how I am thinking at least. That is way I don't like the mUnits either, can't see the point myself - heck IMO they didn't even have to be animated, allthough it's nice when they are.

I struggle hard though, this will be my first unit, if I manage to finish it, I also have plans (If I am at all able too..) to make Hitlerjugend after this.

But please don't let me fill up this thread with nonsense - great utility allthough I still have some problems with the color palette..
 
What a great Tool you've made steph ! ;)

I've just check it. Me dumb ! I Was always cut & pasting my new units ! :(

I gonna use it now ! Thanks a lot for this great tool !


btw, any chance that in a futur release we can directly import an Avi or Gif anim file for a whole direction line ??? (because I'm rendering the whole animation in one time in poser not image by image) ???
 
Originally posted by Steph
I've tried to read a gif, but it didn't work. :(

I will probably try again... one day.


Yes ! :sheep:

Cool thanks.

As explained here
http://www.diffuse.org/raster.html#GIF
The datas are compressed according to the LZW algorithm.

don't know if that can really help you...


Sorry to bother you with that, I know that a lot of peoples ask you many things... ...that's the duty of developers :)
:rolleyes: :whipped:
 
Hi Steph,

I had a little problem resizing a unit. Although I don't think the problem came from you're program, I was wondering if you've seen this problem before or know what the problem could be. Please check out this thread for my problem:
http://forums.civfanatics.com/showthread.php?s=&threadid=54071

Thanks in advance.:)
 
SBB only produces the storyboard as true color bitmap.
If you can then load it in flicster, it means you have converted it correctly into 256 color PCX, and the size of the frames are correct.
So I think your problem happens in FLICSTER and the INI file.
 
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