Scenario Project: The Persian Empire

Originally posted by Yoda Power
And dont worry most of the wonders wont have their traditional effect(I never understod why Pyramids should make more granaries anyway).

I guess it was just because Egypt had Granaries. In Civ1, the Pyramids allowed you to enter any government you wanted (like Communism) before you got the tech!
 
A suggestion for antoher wonder (or small wonder?):
Indiantrade (or Silk route?)
Either makes one citizen happy (But I do not like this for historic reasons) or brings more gold (because of tolls). 'Take' the one which brings more to playability. I know, there is nowhere much written about Trade. And we are not sure (= we do not know exactly) how the trade was lilke then. And in addition the big trade cities were later on in history ( Palmyra, Petra). But I think, this has a matter, and why not add it?

and, to the pyramid question:
They could only be built (the great ones ;)) when Egypt had granaries, and therefore the farmers were relieved for some time of their 'work' and could work otherwise. I know, this is a vague explanation (because of the Nil, which in reality allowed to build the pyramids (the big ones in such a short time), but I think this is the way Firaxis (or who?) thought)

mfG mitsho
 
Originally posted by mitsho
A suggestion for antoher wonder (or small wonder?):
Indiantrade (or Silk route?)
Either makes one citizen happy (But I do not like this for historic reasons) or brings more gold (because of tolls). 'Take' the one which brings more to playability. I know, there is nowhere much written about Trade. And we are not sure (= we do not know exactly) how the trade was lilke then. And in addition the big trade cities were later on in history ( Palmyra, Petra). But I think, this has a matter, and why not add it?
Good idea, however since we have Indian States, Indian trade probably isn't a good name. Whats the exact status on the silk road by this time? Meaning, was it open..
 
Originally posted by The Last Conformist
May I suggest the Pyramids not to have their traditional effect? I don't like the picture of the Persian army seizing Egypt, and suddenly people start to have alot more babies in Arachosia.

Really ? Then there are a few things I should really explain to you when you grow older ! ;)

Actually as I put in another thread about wonders, albeit Pyramids as themselves are not granaries, one might consider they are the standing proof of an organized state that could store grains then mobilize workers thanks to that organization. What do you think ?

I agree with you on the supposed effect on economy of the Persian treasury when it was melted into gold Alexandrian coins but I think its build should require either improvements or resources from different "satrapies" since it was mostly built up from tributes. Basically yes we are filthy rich but because we conquered the "whole" world. Any opinion ?

About wonders : what about the Tyr harbor ? and the Jerusalem temple (requiring resource within city radius) ?
 
I suppose yes, but I cannot prove it. I immediately found no source that exactly says yes, but not one that says no. But I really am not sure! :)
Whyt about the effect?

mfg mitsho
 
Originally posted by LouLong
I agree with you on the supposed effect on economy of the Persian treasury when it was melted into gold Alexandrian coins but I think its build should require either improvements or resources from different "satrapies" since it was mostly built up from tributes. Basically yes we are filthy rich but because we conquered the "whole" world. Any opinion ?

About wonders : what about the Tyr harbor ? and the Jerusalem temple (requiring resource within city radius) ?
I could make the Royal Treasury require Greeks and Jewish Community, or Phonecian City, but theres a 2 resources per building limit.

Whats Tyr Harbor? And the Temple of Jerusalem is a good one, if only someone could remember the name, cause I forgot it too:blush:

Originally posted by mitsho
I suppose yes, but I cannot prove it. I immediately found no source that exactly says yes, but not one that says no. But I really am not sure! :)
Whyt about the effect?
I would make the effect the same as the Wall Street, unless anybody has better ideas?
 
I might be late but I found (some time ago actually :o ) some more cities for you.
Behistun you seem to have. Others I am not sure (from the map picture).

So :
-Van (by the Van lake), Media
- Pteria (in Cappadocia)
- Daskyleion in Northern Phrygia/Lydia
- Salamine (of course) in Cyprus
- Kreta : Cydonia (West), Gortyn (center), Itanos (East).
 
Originally posted by Yoda Power
Good idea, however since we have Indian States, Indian trade probably isn't a good name. Whats the exact status on the silk road by this time? Meaning, was it open..

The Silk Road did not ewist as such then. It developped mostly under the Han / Romans. For the Han had both forced threatening nomads to go West + they had a protectorate over the Silk Road in what is now Chinese Turkestan.

At that time, most of the trade was to Southern India by boat and from the Red sea or the Persian gulf. Sri Lanka trade ?:D
 
Originally posted by LouLong
So :
-Van (by the Van lake), Media
- Pteria (in Cappadocia)
- Daskyleion in Northern Phrygia/Lydia
- Salamine (of course) in Cyprus
- Kreta : Cydonia (West), Gortyn (center), Itanos (East).
Van-Not room for it
Pteria-has always been there:p
Daskyleion-already there too, though with a slightly different name
Salamine-Cyprus doesn't have room for more cities
Crete-Same as Cyprus:p

Did I mention im satisfied with the current number of cities:rolleyes:
Originally posted by LouLong
At that time, most of the trade was to Southern India by boat and from the Red sea or the Persian gulf. Sri Lanka trade ?:D
Indian Ocean Trade maybe, Sri lanka...nah.
 
Originally posted by LouLong


Really ? Then there are a few things I should really explain to you when you grow older ! ;)

This comment had been so much more fun if I had said "I don't get the picture ..." rather than "I don't like the picture ..."
 
Originally posted by The Last Conformist


This comment had been so much more fun if I had said "I don't get the picture ..." rather than "I don't like the picture ..."

Yep you're right. I just thought your comment so hilarious I just could not resist. But as we say in France "shorter jokes are the better jokes" so I should have stopped there rather than adding something which didn't actually "add" anything in terms of fun....
Anyway loved your comment (both technically and geographically)! :goodjob:
 
Ok I guess people dont like brainstorming wonders. So here is the effect of the existing ones. Comments are, as always, appreciatet.

Ishtar Gate-I havent really decided on this one yet, it should probably add to defence of the city, but thats not enough IMO.

Hanging Gardens-Same as normal. Will be obsolete in second era.

Pyramids-Produce culture, otherwise obselute almost from the start.

Harbor of Pireaus-Produces a Trieme every 6th turn. +1 Ship movement.

Spartan Military Society-Produce a Spartan Hoplite every 6th turn. Put military academy in all cities. And give a small defence bonus to the city.

Temple of Arthemis-Makes two citizens happy in the city it is build. Gain any advances owned by two civs. Will be obsolete in the second era.

The Oracle-Double happiness of Shrine. Will be obsolete early on.

The Mausoleum of Mausollos-Allows healing in enemy territory.

Great Inscriptions-Reduces corrption.

Philips Reforms-Produce a Hypaspist every 3 turn.

Statue of Zeus-Halves unit upgrade cost. Makes one citizen happy. Build larger armies.

Tachara-Increase production with 50%, one citizen happy.

Royal Treasury-Treasury earns 5%, requires Tachara

Hadish-Allow city to grow beyong 10, removes pop pollution. Makes two citizens happy. Requires Royal Treasury.

Far East trade-Pays maintenance for trade installations.

Thebes(I need another name, it refers to the city of Thebes in Greece)-Produce a Theban Hoplite every 7th turn.

Temple of Jerusalem-Makes 3 citizens happy. Produce a Jewish Javelineer every 8th turn.

I know some of the effects might seem a bit odd, but I dont want to many happynes wonders.

BTW im still waiting for the Tyr Harbor! What is it? And the name for the Temple in Jerusalem and a name for the Theban wonder.
 
The Theban wonder could be "Sacred Band".

What's wrong with "Temple of Jerusalem"?

Tyr Harbour? Seeing that LouLong is a frequent poster on this thread, I'd say it's a Frenchified name for the habrour in Tyre, the most important Phoenician city.
 
If you want a defense-related Wonder in Babylon, I'd rather call it "Walls of Babylon". They were sometimes reconned one of the Seven Wonders of the World.

Is the Mil Acad a barracks replacement?

The Tyrian harbour could perhaps produce ships. Tyre was a very important base for the Achaemenid navy. Otherwise it should probably produce extra commerce. Or both - perhaps Colossus effect plus veteran ships plus a Phoenician warship every X turns.
 
I'd suggest the Oracle of Delphi acting as a spy-center. Because this was it. 'it was the center of the world' which means a lot of people, mercenaries, kings, generals, etc were coming to the oracle, demanding for a prediction. They told all they knew from where they came. When the priests had heard everything, they discussed and made a decision based on all the information they had from all over the (known to them) world, giving the best possible advise to the demander! Therefore, the time untill an oracle (that's what the oracle said) was told could be a month or more.

So I'd vote for another effect: allows spy missions or something like this)

(Tyr is Tyros is Tyre ... :) TLC's effect is fine for me)
mfG mitsho
 
TLC:

The Theban wonder could be "Sacred Band".
:goodjob:
What's wrong with "Temple of Jerusalem"?
I dont want city names in the name. Thats why I also renamed Behistun Inscriptions to Great Inscriptions.
Tyr Harbour? Seeing that LouLong is a frequent poster on this thread, I'd say it's a Frenchified name for the habrour in Tyre, the most important Phoenician city.
Hmm that makes sence, but I rather call it Phonecian Harbor/Port.
If you want a defense-related Wonder in Babylon, I'd rather call it "Walls of Babylon". They were sometimes reconned one of the Seven Wonders of the World.
But the Ishtar Gate is part of the Walls of Babylon, and again I really prefer another name than "Babylon." Also I dont reallt need a defence bonus for Babylon, but it seems natural that the walls should give somekind of defence bonus.
Is the Mil Acad a barracks replacement?
Yes
The Tyrian harbour could perhaps produce ships. Tyre was a very important base for the Achaemenid navy. Otherwise it should probably produce extra commerce. Or both - perhaps Colossus effect plus veteran ships plus a Phoenician warship every X turns.
Good ideas, this is gonna be a kick ass wonder though.

mitsho:

I'd suggest the Oracle of Delphi acting as a spy-center. Because this was it. 'it was the center of the world' which means a lot of people, mercenaries, kings, generals, etc were coming to the oracle, demanding for a prediction. They told all they knew from where they came. When the priests had heard everything, they discussed and made a decision based on all the information they had from all over the (known to them) world, giving the best possible advise to the demander! Therefore, the time untill an oracle (that's what the oracle said) was told could be a month or more.
Yes you are right, but I doubt it will be very usefull as it gets obsolete so fast.
 
The temple as rebuilt during the Persian suzerainty and before Herod's enlarging of it is sometimes known as "Zerubabbel's Temple". A bit obscure, perhaps, but clinically toponym-free.

Other unenthusiasmizing options: Jewish Temple, Temple of Yahweh/Jehova.

Does the Oracle have to get obsolete soon? It remained important during the entire Achaemenid period.
 
Zerubabbel's Temple sounds cool.

Acording to my sources the Oracle startet to loose influence in the 5th century BC. Thats not true?

No, the last era isn't finished yet, I'll do a outlines update soon and post it.
 
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