Scenario Project: The Persian Empire

I like TLC's idea as the Halys to mark the frontier.
And Leonidas still appears as everybody's leader...

Anyway, sorry it took some time but now that I am rendering, I can type a few things.
This time (new beta version) I decided to play as Athenians (to change and to see how Persian AI is doing).

Starts with 10g, at 50% lose 14gpt. Research down to 40% --> + 1gpt (not great though).
The more expensive Greek swordsman (by comparison to archer) puzzled me a little until I realized they have a +2 HP bonus.
Some barbarian ships (I guess they were barbarians) were invisible (and remained so during attack). Normal ?

In Jan 539 Persians were North in Arbela, East in Zaranj. After that conquest became much slower (Najaf and another town in the East).
Lydia captured some cities that I believed were ind Greeks in the Pontus area).

I tried to go for Corinth with a bunch of Swordsman supported by siege weapons. Total disaster. Especially during counter attack. The Theban ubermensch were too many and too strong. The Macedonian alliance merely gave the "coup de grace". So I quit because I could not do much.
I should have built more siege galleys who are real efficient (and maybe too powerful). It annoys me playing as Greeks to see hoplited still as defensive units. They were the most expensive and stronger part of the army, even or especially in attacks.

One more think. I hated it when Babylonians built the Statue of Zeus before me.... IMHO it should be easier for the Greeks to get it. After all, Zeus was a Greek god, wasn't he ?:p

Of course the idea as Athenes might be only to wait for and resist to the Persian advance but ...

Probably more (another game though :( ) later ...
 
Thank you for your responses and questions. Im here but im busy, so I'll answer them when I get time.
 
hi, i dont know in what part of project are you working at now, but i give you some info about Balkans,
The Macedonians were ruled under the Kyng Amyntas I and his kingdow was very in very poor techs respect Greeks, the King DURING Cyrus II expansion was Eropus I, and only have some terrain in their domains, the region of Thrace wasnt ruled by any political or social organization only some Towns(polis) from Greeks were along the coast of Black Sea Until Istros River, the Thracians tribes were the Getaes and Odrischus, Herodotus descibe them as very good archers warriors, thracians were robbers and they going often into macedonians region for pillaging and plundering, in the west of Macedonians, there were the Ilirians tribes, during the period from this scenario, ilyrians were like neolitic civiliation, they havent a political society, herodotus dont say nothing important about their way of living, but they were very small tribes over the hills and mountain from north Albania, Bosnia, Croatia, some factorys founded by Greeks(Apolonians, Epydamnus) could be have in contact with them.....

So from Ilirians, macedonians, thraces, the seconds only have monarchy under Eropus I

good luck :cool:
 
thse lands belonged to the ancient Kingdom of Edom, afther these lands were subdued by Assiryan and then, when this empire went out, Egypt take it under pharaoh Necao, The New Empire of Babylon subdued anexed these lands from the egypts pharaoh Necao. Babylon ruled all the terrains until the Harbor of the Aqaba´s Gulf(in the Red Sea) look at the map attached, so all the region of Edom and their cities shown in the map, must be for Babylon Empire in the scenario (included the Temah oasis). Under by these region were the Nebateans, some of them are nomads so Yoda if you decide to put Nebateans put them as barbarians along the Red Sea Until the Oasis of Temah (those nabateans were in all arabia Petrea until the Arabia Felix, but this info is not important for you

good luck
 

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Ok time to answer:

TLC-
All leaders are called Leonidas on the chose civ screen.
Yes this is weird, I cant figure out why that happens. Anyone know?
In-game, the Babylonian leader's name is mispelt; should be "Nabonidus".
Will be fixed.
To the best of my knowledge, Median power did not extent far into eastern Iran. Bactria is well outside the Median orbit according to all maps I've got. Still, I realize it may be necessary or desireable from a gameplay POV.
Afaik they did not extent as far as Bactra, but MC said they did, and hes pretty smart so I chose to believe him. On a second note it works pretty well gameplaywise so I dont think I'll change it.
I can't build new cities till well into the 2nd Era? Isn't that gonna mean that Persepolis gets founded pretty late?
True, however when the city is founded it will grow pretty fast(good resources in the area).
Had to slash science to 10% to avoid negative cashflow on the first turn. Gonna get better with loss of units and acquisition of cities, tho.
The Persian economy grows alot when they start to capture cities(which is right from the start). Making them start with a good economy will overpower them I think.
With some tweaking, perhaps the Lydian-Median border could be made to follow the Halys?
That would be cool wouldn't it. I tried doing it, but couldn't get a sollution that I was satisfied with. I dont think its that important anyway.
Jan 548. Just took Najafehabad, which I assure you is not an ancient name. Can't seem to find a fitting one ATM, however.
I know, but I cant find a name either. I think I'll change it to Najaf, it may not be correct, but its better than something that ends with habad' at the end;)
Sakaens" is better spelt "Sacaeans", or simply "Sacae" or "Saka".
Will be fixed.

Lou-
Starts with 10g, at 50% lose 14gpt. Research down to 40% --> + 1gpt (not great though).
Will be fixed(for all civs ofcause).
The more expensive Greek swordsman (by comparison to archer) puzzled me a little until I realized they have a +2 HP bonus.
Well when I get down to the civiliopedia these probs wont occur;)
Some barbarian ships (I guess they were barbarians) were invisible (and remained so during attack). Normal ?
Intended. Maybe I should give them the stealth ability instead of Invisible? That would make them show when attacking, right?
In Jan 539 Persians were North in Arbela, East in Zaranj. After that conquest became much slower (Najaf and another town in the East).
Lydia captured some cities that I believed were ind Greeks in the Pontus area).
Such reports are always nice(hint hint hint;)).
I tried to go for Corinth with a bunch of Swordsman supported by siege weapons. Total disaster. Especially during counter attack. The Theban ubermensch were too many and too strong. The Macedonian alliance merely gave the "coup de grace". So I quit because I could not do much.
I should have built more siege galleys who are real efficient (and maybe too powerful). It annoys me playing as Greeks to see hoplited still as defensive units. They were the most expensive and stronger part of the army, even or especially in attacks.
I agree the Athenians needs to be stronger. However going against the strongest military power wasn't exactly a good idea either;):p. BTW the Hired Hoplite is both offencive and defencive.
One more think. I hated it when Babylonians built the Statue of Zeus before me.... IMHO it should be easier for the Greeks to get it. After all, Zeus was a Greek god, wasn't he ?:p
Well I think I'll give the greeks some 'flavor';) on it.

Thats all the comments I have the time to make right now...

BTW: It would be cool if you(meaning everyone) posted your save games.
 
Here is a group of saved files from my current game as the Athenians (as you can see by my name :p ).

This time I played on the careful side and built the Statue of Zeus before anyone else. But nobody wanted to sell me gold AND ivory afterwards :D
I am in 368 BC now and here are some remarks :
- the VP in Phasis is outside the city, is it normal ? BTW Greek bowmen occupied the spot.
- Sacred Band seems to act as CIA or did I overlook another wonder (such as Delphi temple ?).
- I got a hero called Justinian. Good except I was supposed to play Athenes.
- the Persian AI seemed to stop after conquering Media, and no Persepolis was built (other cities might be too near).
- some barbarian galleys are indeed invisible while others are NOT.
- as Athenians, the first or second turn, gold and wine near Macedonian capital become engulfed within Macedonian borderline (which is a huge blow for trading).

I will try to post a more complete report for Athenes.
What I like :
- great use of ships (blockade, naval battles, bombard (even if not really accurate, I think I understand what you tried to do), Athene can easily rule the Egean which is important. So the Greek strategic great game is IMHO well-represented.:goodjob:
The balance between treasury and units is to be well-thought. I had to give up research lately but it was my choice to develop a strong offensive army during that time. So it is hard not to go bankrupt if you don't pay attention which is IMHO both realistic and good. :goodjob:
BTW it was monarch level (sort of medium).

Of course you might have been more interested in the Persian game....
 
Something else about the scenario by and large.

The Persians are in locked war with the Medes so they will fight against them. But this war is :
- quite long which means Persia does not have that much time to build up its cities, especially the ex-Mede ones. So it is normal it needs to stop for a while, developping its cities and stockpiling new troops. Don't forget other countries are mostly stockpiling units. In my tests I rarely saw AI declaring war on one another except when I started making military alliances. So after defeating the Medes, the game more or less stops for the Persians. A trigger like last Mede city falls --> Babylon, Egypt and Lydia ally and declare war on the Persians (historically accurate) would have been useful but since it cannot be worked out, maybe you should make conquest of the Medes easier (so that Persians are not exhausted after the war and can take on other powers such as Babylon without army ratios being too low on their side) and/or make Egypt in a locked war with Persians too, but blocking the land path between Africa and Asia with unmovable Babylonian units, thus forcing Egypt to at least get a ROP, preferably an alliance with Babylon to cross its territory somehow.

- enough for the Persian to get enough VP to be the leader. So that the Persian AI (if it is the AI of course which it does not have to be) actually stands where it is after defeating the Medes (which usually happens largely into the second half of the game) and can just wait and avoid wars.
When I playtested as the Persians, Lydia attacked me probably because the VP were high enough on my side to be the best, even without reaching the conquest/domination percentages) and because the AI is probably programmed to hassle the human player somehow but if neither the Persians nor Lydia/Babylonia are played by the human, it seems the AI is fairly happy to let the Persians win by default.
 
Originally posted by Yoda Power
Afaik they did not extent as far as Bactra, but MC said they did, and hes pretty smart so I chose to believe him. On a second note it works pretty well gameplaywise so I dont think I'll change it.

Did I say that... oops. Bactria was independent of Media. But when Cyrus took Media, Bactria voluntarily joined Cyrus, but no one is sure of the reason. It might have been because the Bactrians knew they were next because Cyrus would have wanted to unite the two Arians (ie; Bactria and Media/Persia).
 
Where in the thread is the latest version download?
 
I just got a chance to play it. I seemed to be doing well as Persia, but Media has a really large land, and War Weariness is starting to be a factor (the fact that I lost Nineveh and some other city for a turn before capturing it back is obviously not a smart thing). As mentioned before, research is a pain because I could only do min-sci without loosing money.

I think I solved your Leonidas problem, but this is only a theory (I haven't tried it). Go to player properties, and delete each player's "name" (Leonidas is the first name). I think that's the reason its being used for all of them (The Conquests leave it blank).
 
I attach a save-game as the Persians immediately after the fall of Media. Median resistance was very weak, but the large amount of territory they have made the conquest long-drawn anyway. My only other war yet was a short one against the Saka, who lost Margiana.

Courses of action I contemplate ATM are crushing the Saka (could be harsh on my rep, tho), or "negotiating" border revisions with the Indians (Bampur, Kandahar) and/or Indep Greeks (Xanthus and the Black Sea cities). I don't feel strong enough to take on Babylonia yet, but that has to be the big goal for the future.

It's very hard to keep science up, esp with WW.
 
Yeah, the WW was a killer in this scenario. Media takes forever to kill (they aren't much compitition, but they have sooo much territory). I just finished them off a turn ago, and my cities are significantly happier. I feel strong enough to take on everyone, but I don't think I actually can breeze through anyone. I guess I'll take on Babylon, though, since their territory will be very useful.

I'm not sure how good victory point scoring is, because I haven't played enough. I know I can't win by just sitting down and using my vp locations, and I'll have to keep attacking, but I want to conquer the area Persia had anyway.
 
I've not played this scen any for a while, for various reasons, but I just started my old save up again.

I just had "border incident" with the Indian States, which netted me Bampur and Kandahar, as well as Hired Soldiers and Siege Warfare.

During this little war, the Lydians declared war rather than withdraw their troops from my Anatolian possessions. I was hoping they'd withdraw, but miscalculated and now ended up in a war I didn't really want. Oh well, Lydia's excuse for an army shouldn't last too long ...
 
Naturally, something has to go wrong.

The Saka backstabbed me, somehow managed to capture Bactra (a redlined horse archer attacking across a river shouldn't take out a Vet Arstibara, dammi!), and burnt it to the ground.

I accepted peace in return for Mathematics with the Lydians, and now fully intend to wipe out the Saka.
 
I decided to take out the Indians in have my back clear before the inevitable showdowns with Babylonia and Lydia. Charsada fell quickly, but a massive assault on Taxila backfired badly. I've lost my initial advantage, but pure size is gonna wear the Indians down if I can keep peace in the West.

The Lydians and Greeks are amusing themselves by fighting in Anatolia. No cities have fallen yet, and for the time being I don't care both sides violate my territory - I don't want to get into a war here.
 
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