isenchine
Empress
First post updated with new link thanks to Rob (R8XFT)!
I have uploaded a new version. Changed the look of artilleries for the first model and of the poison gas as an alternative artillery (borrowed from dacubz145, art work by snafusmith I think). Second model is BtS artillery. Didn't want to use cruise missile as the art would be awkward for WW1. Poison gas was spread by different means, including by artillery. It's not really a satisfactory unit, should also explode in your face as it happened sometimes (accidents, winds changing rapidly), it should also prevent your own units to move into the plot! I'm not sure that the AI will use it a lot.
Added to all infantries the possibily to build forts, remove forests (linked), build roads/railroads.
Fixed a major flaw in differentiation of unit styles per countries, fixed several other cosmetic changes, changed the flags (borrowed from dacubz145). Not really happy though: one way or another, too many flags have the same colour in different order (realistic but not pragmatic).
Hope it's MP - didn't do any thing that could break it but I was wondering about the Python events. Never played MP, lousy player here, belgian footbal players better than me
Edit: uploaded new new version, forgot to add the workrate (75%) to infantries!
I have uploaded a new version. Changed the look of artilleries for the first model and of the poison gas as an alternative artillery (borrowed from dacubz145, art work by snafusmith I think). Second model is BtS artillery. Didn't want to use cruise missile as the art would be awkward for WW1. Poison gas was spread by different means, including by artillery. It's not really a satisfactory unit, should also explode in your face as it happened sometimes (accidents, winds changing rapidly), it should also prevent your own units to move into the plot! I'm not sure that the AI will use it a lot.
Added to all infantries the possibily to build forts, remove forests (linked), build roads/railroads.
Fixed a major flaw in differentiation of unit styles per countries, fixed several other cosmetic changes, changed the flags (borrowed from dacubz145). Not really happy though: one way or another, too many flags have the same colour in different order (realistic but not pragmatic).
Hope it's MP - didn't do any thing that could break it but I was wondering about the Python events. Never played MP, lousy player here, belgian footbal players better than me

Edit: uploaded new new version, forgot to add the workrate (75%) to infantries!