Noitcelfer
Chieftain
- Joined
- Sep 27, 2011
- Messages
- 17
So what's everyone's opinion about scouts in multiplayer? Do you think they are less valuable than single player? the same? more? How many scouts do you normally make? Of course, this is all map / settings dependent, so let's frame this is the typical 6/Pan/FFA/Quick/Default CS/Barbs/Ruins game.
Scouting is crucial in single player (especially on the higher difficulties), but some of the advantages are just not there for multiplayer, e.g. you can't "mechanically" exploit human opponents for Open Borders / Lux Selling / RAs.
I'd be interested to hear from anyone that builds more than one, or doesn't build any (perhaps a warrior instead as Aztecs, since they get the forest-boost and upgrade nicely)?
I normally go with one scout. When I have experimented with 2, I've had some good (huts and CS easily made up for the delay) and frustrating experiences (no dice). I think it's a bit of a gamble in the same way Wonders are.
Scouting is crucial in single player (especially on the higher difficulties), but some of the advantages are just not there for multiplayer, e.g. you can't "mechanically" exploit human opponents for Open Borders / Lux Selling / RAs.
I'd be interested to hear from anyone that builds more than one, or doesn't build any (perhaps a warrior instead as Aztecs, since they get the forest-boost and upgrade nicely)?
I normally go with one scout. When I have experimented with 2, I've had some good (huts and CS easily made up for the delay) and frustrating experiences (no dice). I think it's a bit of a gamble in the same way Wonders are.