Screenshots!

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Muntasm VII successfully landed on the surface of the Mun. Jebediah and Bill are surveying the twilight landscape around the lander. Unfortunately, this is the last picture of them alive--they didn't have enough fuel for a proper orbital insertion and burn around Kerbal, and slammed into the planet like a meteor.

This lander was heavily redesigned for my next series of Mun rockets (nick-named the "Muny Shot"). I switched to the smaller fuel tank so it isn't so top heavy and put more detachable fuel tanks around it to help with landing (not pictured), and switched to a tripod landing gear scheme (because of the low graphics settings on my computer, the rear two legs are not visible). Oh, and I put in the missing ladder so they don't have to fall half-way down to the surface.
 

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Guild Wars 2: Halloween Edition

Lil' Pirate Quaggin :3
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We've struck candy!
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The citizens of Lion's Arch really get into the spirit of Halloween!
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TRICK OR TREAT!?
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Closest thing to a treat these gates have given me yet, and I am pretty sure this was a trick since it didn't drop candy corn (and its made out of it!) and attacked us.
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"Made in Tyria"
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Mmm, liquid karma!
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I think I may have eaten too much candy :vomit:
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Sim City 4

First town in my new region, I haven't quite finished the other cities in this area yet though. Rubrum named the roads.
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North&South screens, not that recent.

Defending the fort!
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Its a trap!
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North & South is a modification/upgrade to Mount & Blade ?
 
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There are many good reasons why 3D platforming is uncommon in most games, this clock tower Halloween puzzle exemplifies every god damn bloody reason why. Plus more reasons like why you shouldn't unleash people in waves upon it, why Charr and Orn are too big to be allowed to do with wither anyone else, and why the acid rising speed is ludicrously fast.
 
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Well, the Whites may have lost the war on the first turn. I'm playing the "Short Campaign" in Revolution Under Siege, and immediately redeployed Tukhachevsky to the Ukraine and concentrated my armies at Pavlograd under his command. I pulled cavalry from the west Ukraine and railroaded the army from Crimea up north.

And on the first turn, the Volunteer Army comes crashing into this network of Red forces under one of the few competent commanders I have. Massive slaughter--I had around 2,400 men killed or wounded across my three armies, but the Whites lost A. P. Kutepov's entire corps. A total of nearly 12,900 were killed, wounded, and captured, including all their elite irreplaceable regiments in a single engagement. Now I just have to mop up the survivors and wheel north to cover Kursk from the Don Cossacks and I'll be set on this front.
 

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Works now, and I think there is a limit. Both Steam and X-Fire take and host screenshots for free or there are other image hosting sites like photobucket (despite is horrid UI) and imgur you can use too.
 
I own this game (and all my AGEOD games, actually) outside of Steam. I was in the process of prepping a short AAR on this game on one of the 20-turn scenarios, since they don't seem to be too popular on this forum, but I haven't gotten the web-hosting of images figured out yet. So I'm doing the manual upload for the time being.

This battle was followed by another half-dozen bloodbaths over the next two weeks on both Ukrainian fronts, on the rails to Moscow, near Archangel, and pushing along the Siberian front. Though I'm not winning the battles by as wide of margins (I "won" the followup battle to the one I posted losing around 7,800 men to the White 6,500 casualties), the Reds can afford the attrition much more than the Whites can. The national morale boost I got for my first victory (9 points!) is insanely important early game--the people are more willing to give resources to a winner, and lets me get away with not using as many requisition orders that will inevitably cause them the peasants to hate my government.
 
I own this game (and all my AGEOD games, actually) outside of Steam. I was in the process of prepping a short AAR on this game on one of the 20-turn scenarios, since they don't seem to be too popular on this forum, but I haven't gotten the web-hosting of images figured out yet. So I'm doing the manual upload for the time being.

For taking screenshots. It says it's for FS2004 but it works for any application. Just put it in a folder, open it, and press print screen. It saves a raw .bmp file into the folder.

For resizing and converting. Used this long ago, and it's free. You can resize and convert to either .jpg or .png, as long as the image size is acceptable for the latter (.png is high file size).

For hosting. Pretty much the best web hosting I've found for images recently. Photobucket is cool but as said, the UI is horrific now. Click on 'Computer', and head to the folder with the resized images. Hold down Ctrl and click on every image you want to upload. Click on 'Start Upload' with the following pop-up window that appears. When it's completed, you will see the image, along with "First Image", "Second Image", "Third Image", and so on and so forth above. Alternatively, before you upload, you can select Create Album and select the layout, allowing you to link to these images from a grid-like layout.

You probably know the first two, but hopefully the imgur thing helps out a little. :)
 
I own this game (and all my AGEOD games, actually) outside of Steam.

Steam's screenshot program and in-game overlays work with any full-screen program if you launch it through Steam (same with X-Fire, except it recognizes games it supports and you don't need to launch them through X-Fire) regardless of where you bought it.
 
This battle was followed by another half-dozen bloodbaths over the next two weeks on both Ukrainian fronts, on the rails to Moscow, near Archangel, and pushing along the Siberian front. Though I'm not winning the battles by as wide of margins (I "won" the followup battle to the one I posted losing around 7,800 men to the White 6,500 casualties), the Reds can afford the attrition much more than the Whites can. The national morale boost I got for my first victory (9 points!) is insanely important early game--the people are more willing to give resources to a winner, and lets me get away with not using as many requisition orders that will inevitably cause them the peasants to hate my government.

So, brief follow-up: I think they tweaked the AI aggression a little too much in the recent patch. The Southern Whites, Siberian Whites, Northern Whites, and Don Cossacks have all launched major attacks on fortified positions with roughly equal numbers instead of waiting to concentrate and attack at once. I am winning two or three battles every turn with around 2-3k losses and killing upwards of 10k. After three months (six turns), total Red casualties are around 70k and the Whites well over twice that (I'll have to check my objectives screen later). I'm in the process of dislodging the Northwestern Whites too, which has contributed 15k bodies to the pile.

This is officially the bloodiest game I've ever played in the AGEOD engine. Can't wait to see what will happen in the "Drang Nach Osten" scenario with these tweaks.
 
Hah silly AI :crazyeye: I tried playing the Birth of America AGEOD game that Pdox gave out for free a while back, its neat but definitely much more complex than Pdox games and it would really use some basic pictures or some detail about how the battle is going for some of the pop ups like the battle results ones. I mean, it can get a little bland with little besides numbers. Even some descriptive text would be nice :p

I think that pink stuff near Cairo is Polish. So yep, North Africa.

No that is some other country, the pink is a different shade. By 1520 Poland hasn't gained or lost any more territory but they are now the 5th Protestant nation (Lutheranism). I'm waiting for a number of my own regions to turn protestant before I convert, because I am losing a lot of Imperial Authority every time a German minor converts but I also have a tonne of European regions plus my colonies in Africa and NE South America to convert.
 
Hah silly AI :crazyeye: I tried playing the Birth of America AGEOD game that Pdox gave out for free a while back, its neat but definitely much more complex than Pdox games and it would really use some basic pictures or some detail about how the battle is going for some of the pop ups like the battle results ones. I mean, it can get a little bland with little besides numbers. Even some descriptive text would be nice :p

All you get is a little bar that fills up green or red. :p

Seriously, though, I think I prefer these over most of the Paradox titles. Especially the modern ones with rail transit and division/corps formations (divisions are basically super-units formed by a 1-star general, so you can put a few infantry brigades, a cavalry detachment, and an artillery battery all in one unit for lower command cost; corps are mutually-supporting stacks commanded by 2-star generals under a 3-star general commanding an army, and the army will call its corps from neighboring territories in battle to support it), which are missing in BoA--there's a lot more to keep your attention.

It's slow-going on the graphics editing for my AAR, since I'm learning the ins and outs of it as I go. The scenario is so short, though, that the gameplay is almost finished before the first post is made! On the plus side, the most complicated pictures are in the first two posts showing initial dispositions and where everything is. After that, it's just a matter of cropping and drawing arrows.
 
Either way, Drunk Poland is my vote for Screenshot of the Year. :lol:
 
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