SDK Component Requests:

My apologies then. Not fully familiar with where RoM left off and Afforess begins. Currently RoM and your modmods are all I have running - no others. Guess I just assumed it was you.

If anything else comes to mind -- I will pop back in here.

Yul

@Affo
Hehe, it's only time before other modders come to your house in a big mob demanding you explain to everyone that you didn't make every mod in the CFC forum.:lol:
 
@Affo
Hehe, it's only time before other modders come to your house in a big mob demanding you explain to everyone that you didn't make every mod in the CFC forum.:lol:

Har, Har. My abilities have limits. The fact that the Bug thread is longer than any other is merely confirmation.
 
Can I have a copy of your DLL so I can add it to the final release of ANM v2.2 for those who want it stand-alone and so I can debug it and give you the updated files?
 
If I may, I'd like the request the inclusion of the Great Generals from Barbarian Combat mod into A New Dawn -- optimally in a Custom Game Option format (such as Lead from Behind, Fixed Borders, Usable Mountains, etc.)

In return, I can make any new building sounds or .dds icons you may want. ;)
 
Personally, I consider the whole abandon building and city modcomp hax, so I don't use it; therefore, it is unlikely I will add on or change it.

Yea, it just gave the humans something the AI already had. The examine city on conquest function added into BtS 3.19 provided most of the functionallity that the AI had to the humans in a better game flow.

However the option to hide fully obsolete buildings from BULL and the city screens building list may be nice. Not that I think it can be done as an option now that all three available have been used :)
 
Can I have a copy of your DLL so I can add it to the final release of ANM v2.2 for those who want it stand-alone and so I can debug it and give you the updated files?

My experimental copy, with the new tags? Okay, but keep in mind it is highly experimental.

If I may, I'd like the request the inclusion of the Great Generals from Barbarian Combat mod into A New Dawn -- optimally in a Custom Game Option format (such as Lead from Behind, Fixed Borders, Usable Mountains, etc.)

In return, I can make any new building sounds or .dds icons you may want. ;)

I can add it, you don't need to do anything in return. Merging up-to-date Modcomps is usually very easy.

Yea, it just gave the humans something the AI already had. The examine city on conquest function added into BtS 3.19 provided most of the functionallity that the AI had to the humans in a better game flow.

However the option to hide fully obsolete buildings from BULL and the city screens building list may be nice. Not that I think it can be done as an option now that all three available have been used :)

I'd just remove one of BULL's other two. They are both fairly useless IMO, (No RoM player would be caught dead letting the city governor run their cities) so I'd be no loss for me, and they can be removed easily since they are added at compiler time.
 
I'd just remove one of BULL's other two. They are both fairly useless IMO, (No RoM player would be caught dead letting the city governor run their cities) so I'd be no loss for me, and they can be removed easily since they are added at compiler time.

Just the worker one. The workboat works just fine because of so small options for work boats compared to workers. So just remove workers one, then add whatever you like. My two :commerce:s :D.
 
Just the worker one. The workboat works just fine because of so small options for work boats compared to workers. So just remove workers one, then add whatever you like. My two :commerce:s :D.

Actually, they'd be better merged together. Why would a city governor be able to build a worker but not a workboat, and vice-versa?
 
I can add it, you don't need to do anything in return. Merging up-to-date Modcomps is usually very easy.



I'd just remove one of BULL's other two. They are both fairly useless IMO, (No RoM player would be caught dead letting the city governor run their cities) so I'd be no loss for me, and they can be removed easily since they are added at compiler time.
I always wanted the Great Generals from Barbarian Combat mod added.:D

So true about the city governor.;)
 
Just as long as it's stable to use.

No Guarantees. Highly Experimental means just that, Highly Experimental. It's basically a pre-beta build, so it might do funny things.

View attachment CvGameCoreDLL.rar

Oh, and it breaks saves.

Please, Please, Please; everyone who doesn't need this CvGameCoreDLL, don't use it, It's not ready for public consumption.
 
No Guarantees. Highly Experimental means just that, Highly Experimental. It's basically a pre-beta build, so it might do funny things.

View attachment 236563

Oh, and it breaks saves.

Please, Please, Please; everyone who doesn't need this CvGameCoreDLL, don't use it, It's not ready for public consumption.
Oh noez, Afforess has become big pharma nowz :lol:.
Afforess, on a side note and being serious though, is there any debugging that needs to be done to help out? I've become proficient enough in the XML and Python debugging/err checking to attempt to try out with the SDK. Only problem is that I have no clue of the program to use with it. I do have notepad++ and Visual Studio/Visual C++/Visual Basic/Visual FoxPro/Visual InterDev. I'm just not sure how to go about looking into the coding without getting nothing but hex in neat little 4 group columns.
 
Oh noez, Afforess has become big pharma nowz :lol:.

Lol. At least my fees are less.

Afforess, on a side note and being serious though, is there any debugging that needs to be done to help out? I've become proficient enough in the XML and Python debugging/err checking to attempt to try out with the SDK. Only problem is that I have no clue of the program to use with it. I do have notepad++ and Visual Studio/Visual C++/Visual Basic/Visual FoxPro/Visual InterDev. I'm just not sure how to go about looking into the coding without getting nothing but hex in neat little 4 group columns.

See if you can't get the compiler for Civ4 BTS's SDK. If you can get it to compile, I'd love help.
There's a good guide here. If you can get your Base BTS source code to compile, move on to my source code, provided in the modder's guide, and compile that.

Also, what's your programming skill level?
 
Lol. At least my fees are less.



See if you can't get the compiler for Civ4 BTS's SDK. If you can get it to compile, I'd love help.
There's a good guide here. If you can get your Base BTS source code to compile, move on to my source code, provided in the modder's guide, and compile that.

Also, what's your programming skill level?
Honestly couldn't tell you. When I was in my senior year in high school (03-04)they had me doing all the IT and server work as well as administration. Oddly, I had never touched a computer newer than the ones you'd find here. In my junior year (02-03) most of my teachers gave me recommendations to take the advanced CS3-4 classes even though I hadn't done the first 1-2 CS courses. As I had mentioned before, I hadn't done much of anything since an old project where we were taught how to contain virus's and actually remove them manually without antivirus programs while preserving infected files. I actually had made one on a non networked computer that actually caused the darn thing to overheat and catch on fire (luckily for me it only burned out the mainboard of an old ibm and just put itself out). Aside from that short history, it's been a few years since my programming days so I may be a bit rusty ;)
 
Honestly couldn't tell you. When I was in my senior year in high school (03-04)they had me doing all the IT and server work as well as administration. Oddly, I had never touched a computer newer than the ones you'd find here. In my junior year (02-03) most of my teachers gave me recommendations to take the advanced CS3-4 classes even though I hadn't done the first 1-2 CS courses. As I had mentioned before, I hadn't done much of anything since an old project where we were taught how to contain virus's and actually remove them manually without antivirus programs while preserving infected files. I actually had made one on a non networked computer that actually caused the darn thing to overheat and catch on fire (luckily for me it only burned out the mainboard of an old ibm and just put itself out). Aside from that short history, it's been a few years since my programming days so I may be a bit rusty ;)

Probably better than me then. ;)

I'm only an amatuer with free time and, as of this last summer, a new hobby; modding Civ.

Well, if you can get the SDK to compile, I'd be willing to talk about possible advancements.
 
I have been playing Civ IV for about 1 year and don't have a lot of experience with downloading files.

Does any of this work on a Mac CPU?
 
BTW, I can get the SDK to compile, I just haven't figured out how to run CiV with the debug stuff. But then I haven't had the time with all the other mod stuff and testing of said stuff :). I hope to get some time over Christmas, when I won't have internet access, to work on the RoM XML to wiki stuff. I have found out the formatting information I need. Expect the first cut to be fairly basic.
 
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