Afforess,
these years I participated of this forum, I've read about and even suggested features that if created or merged to RoM would make some people very happy. Many of them were forgotten, and even discarded due to high difficult of programming it.
But you achieved some goals that people called impossible, like the Open Borders division, with the "Right of Passage" agreement. So, I'm bringing some stuff back. Could you take a look and see what you could do for me?
New City Culture Levels:
Creates 4 new levels of culture, achieving a total of 10 and giving more flavor to the culture.
Adapt and merge the Immigration Mod, by The Lopez:
Provides a new type of demografic growth, besides other consequences.
Assimilate the Assimilation Mod:
The dead civs will never be dead!
Fading Religions:
This is hugely important: if we could implement this somehow, playing with a lot of religions would be much more cool.
Expanded Diplomatic Options
Besides the features asked in the link above, I ask a revamp of Vassals States:
- Make it available earlier, maybe with monarchy.
- Make possible barbarians cities become vassals (difficult AI job here, or not? How to calculate the barbarians' decision between dying and becoming a vassal?)
- A modern type, maybe Puppet States like Dom Pedro's
3 Concepts from Test of Time, by Dom Pedro II:
- "Food per Turn" Trade Caravan Mission - If a rice agreement is cancelled, New York would starve?
- Beachheads - Cool!
- Unification - Sort of related to the Vassal States revamp
Dark Ages Mod:
dexy is having some problems with his PC and this would be revolutionary to Civ IV!
Update and expand my "Higher Unit Maintenance Mod":
I have no time and I'm poorly skilled...
And 2 features concerning more to the RevMod:
- Rising the civics importance to revolutions - Request for civics changes are too rare, I think...
- Addition of Great Revolutionary and other great people: Statesman, Doctor, etc.
Thank you for reading,
Konrad