The Capo
godless Heathen
Anybody have news on any modding tools being released or why this game was touted as being more mod-friendly than Civ V?
.it took them years to release the SDK
This old trope. It depends on your point of view. Yes, it was a different kind of "moddable" than the earlier Civ iterations. There was more of a learning curve for the modders themselves, but you'll have to admit that it was much easier to consume mods from the average user's point of view (even given the issues with the original Gamespy mod browser and the painful initial implementation of the Steam Workshop one). There were/are lots of Civ5 modders and lots of mods, but, yes, the scope tends to be narrower--partly this is a good thing, because compatibility between mods was somewhat easier to achieve (especially after the pre-G+K patches), so each user could create their own perfect CiV from various components. However, yes, the fact that the community had to develop the tools that actually allowed them to work with the Granny 3D art effectively, and the nigh-impossiblity of a lot of terrain modding slowed down development of the type of grand scale total conversions that arose for Civ4. But unlike Civ5 they kind of HAD to be total conversions or you'd likely end up with conflicts.Civ5 was touted as the most moddable Civ game ever before release... a majority of players interested in modding the game had already moved on (or back to Civ4)
Both, but my point was that there are multiple ways to measure moddability, and there's an argument that could be made that Civ5 (especially in its current state) is more "moddable" than Civ4. And there are some indications that Civ6 could be at least as good, using the same rubric... eventually. But, yes, I grant your point, just not the dogmatic tone.So are you basically agreeing or disagreeing with what I say?
Rezaf, the meaning of SDK, look it up. You seem to be confused. SDK doesnt compute to Source Code (2 different things).
Both, but my point was that there are multiple ways to measure moddability, and there's an argument that could be made that Civ5 (especially in its current state) is more "moddable" than Civ4. And there are some indications that Civ6 could be at least as good, using the same rubric... eventually. But, yes, I grant your point, just not the dogmatic tone.
In the world of Civilization IV modding yes, "SDK" was meaning "source code"I actually develop (boring) software for a living, so I (think I) know what a SDK is - but in the world of Civilization modding, it generally refers to the source access release of Civ4 and Civ5 - I'll use different terms if you prefer, but I reckon from context it was apparent what I meant. Sorry for the confusion.