zenspiderz
Just some bloke..
- Joined
- Apr 10, 2006
- Messages
- 1,496
Ok so Civ 4 allows for 2 distinct types of economy; the specialist economy and the cottage economy. Oh I know there are innumerable variants (spy economies, religion economies, hybrid economies etc.) but it alway boils done to one or the other of SE and CE. So what do they represent in real life if anything?
Lets look at the characteristics of each to start with.
SE
High population cities surrounded by extensive farmland
Much of economy comes from specialists resident in city but fed from farms
low in raw commerce, rich in great people points
CE
Low population cities with extensive suburbs.
Bulk of economy comes from commerce from suburban area in form of raw commerce.
Rich in raw commerce, poor in great people
So what might they represent in real life?
Public verses private.
In real life nations may lean more towards public industry or private industry.
A feature of public industry is a high level of government ownership and involvement in the ecomomy this means low or no taxation and high subsidisation. (Soviet Union being an extreme example of public industry.)
A feature of private industry is low level of government involvement and ownership of the economy; government gets its funds through taxation of private industry. (the US on and off to varying degrees would be a private industry.)
In the game I think raw commerce could represent taxed income. This would suggest low raw commerce SE could = public industry (specialists being state employees, officials and so on.) and high raw commerce CE could = taxed private industry.
Another totally different way to look at it would be in terms of landscape.
SE cities are very big (typically) but surrounded by farmland
CE cities are smaller in pop (typically) but surrounded by suburbs.
So perhaps SE represent in real life a stark urban/rural divide intense big cities surrounded by rural idyll and CE represent a more diffuse spread out suburban landscape.
Some clues may also be found in the games civics.. which civics distinctly enhance which economy might suggest what kind of reallife economic paradigm the game designers had in mind for SE and CE.
CE is easiest .. civics that particularly enhance CEs are universal suffrage, free speech and emancipation, definately suggesting private/laissez faire economy.
SE - representation, caste system, mercantalism, and pacifism
caste system pretty much indicates in my mind the indian caste system, the modern english (european) class system and off course modern compulsory mass state schooling. so looking very much like public industry.
The others don't particularly suggest public industry except representation perhaps.
So tthose are my thoughts but what do you think SEs and CEs are supposed to represent if anything in real life?
Lets look at the characteristics of each to start with.
SE
High population cities surrounded by extensive farmland
Much of economy comes from specialists resident in city but fed from farms
low in raw commerce, rich in great people points
CE
Low population cities with extensive suburbs.
Bulk of economy comes from commerce from suburban area in form of raw commerce.
Rich in raw commerce, poor in great people
So what might they represent in real life?
Public verses private.
In real life nations may lean more towards public industry or private industry.
A feature of public industry is a high level of government ownership and involvement in the ecomomy this means low or no taxation and high subsidisation. (Soviet Union being an extreme example of public industry.)
A feature of private industry is low level of government involvement and ownership of the economy; government gets its funds through taxation of private industry. (the US on and off to varying degrees would be a private industry.)
In the game I think raw commerce could represent taxed income. This would suggest low raw commerce SE could = public industry (specialists being state employees, officials and so on.) and high raw commerce CE could = taxed private industry.
Another totally different way to look at it would be in terms of landscape.
SE cities are very big (typically) but surrounded by farmland
CE cities are smaller in pop (typically) but surrounded by suburbs.
So perhaps SE represent in real life a stark urban/rural divide intense big cities surrounded by rural idyll and CE represent a more diffuse spread out suburban landscape.
Some clues may also be found in the games civics.. which civics distinctly enhance which economy might suggest what kind of reallife economic paradigm the game designers had in mind for SE and CE.
CE is easiest .. civics that particularly enhance CEs are universal suffrage, free speech and emancipation, definately suggesting private/laissez faire economy.
SE - representation, caste system, mercantalism, and pacifism
caste system pretty much indicates in my mind the indian caste system, the modern english (european) class system and off course modern compulsory mass state schooling. so looking very much like public industry.
The others don't particularly suggest public industry except representation perhaps.
So tthose are my thoughts but what do you think SEs and CEs are supposed to represent if anything in real life?