Sebiche
is better than you
Well, its no myth...
CIV 4 AND WARLORDS SURE DO HAVE A WHOLE LOT OF MISTAKES
but I'm not talking about actual programing mistakes (noooo, those are left for the SDK societies and Python people) I'm talking UNITS and I'm talking CIVS.
For instance,
ALEXANDER THE GREAT WAS NOT GREEK
He was actually a Macedonian, a COMPLETELY SEPARATE KINGDOM FROM THOSE OF GREECE.
IN FACT, he was so little of a greek, the greeks called him and his people BARBARIANS (**note, barbarian meaning an uncivilized foreigner, considering how the greeks saw all foreigners as uncivilized. Never will you hear a greek call another greek a barbarian)
His dad tried his hardest to make him a greek, since he himself wanted to be like own. He shaped his kingdom to the greek similarity. still, NO DICE.
But I'm not here to lecture you, no, then i could have dropped the "MOD" part of the title. this is a mod i want to make to fix all these tiny mistakes. some include the creation of empires, others the creation and fixing of units. in the end i want the game to last from 7000 BC - 3000 AD, each turn being 1 year. THATS 10,000 TURNS!!! ITS THE PERFECT CRIME!! (this will include a FUTURE era) (***I know that techniquely there already is one, but this is MY ONE)
So, here are them little details I'd like to add (the one's I've worked out so far). Also, all Civ's now have 2 Unique units and alteast 2 leaders.
THIS IS THE WORK FOR SEBICHE'SETERNITY MOD
NEW EMPIRES
Macedonian Empire
-Unique Unit: Macedonian Phalanx (Spearman), Macedonian Hetairoi (Cataphract)
-Unique Building: Combat Institute (Replaces Barracks)
-Leaders: Alexander the Great (Aggressive, Philosophical) Phillip V (Expansive, Aggrressive)
-Starting Techs: Hunting, Agriculture
Mayan Empire
-Unique Unit: Sun Archers (Composite Bowman), Obsidian Axmen (Axman)
-Unique Building: Records Office (Courthouse)
-Leaders: Pakal (Charismatic, Industrial), Great Sun (Expansive, Finnancial)
-Starting Techs: Agriculture, Mining
Hun Empire
-Unique Unit: Hun Cavalry (Horse Archer), Torch Cavalry (Cataphract)
-Unique Building: Ration Storages (Granary)
-Leaders: Atila the Hun (Aggressive, Expansive) Bleda the Hun (Finnancial, Industrial)
Uruguayan Empire (CALL ME WHAT YOU WILL, BUT WE WERE GREAT)
-Unique Unit: Fusileros Navales (Marines), T-55 (Tank)
-Unique Building: Pecebre (Granary)
-Leaders: Artigas (Organized, Finnancial) General Torres (Industrial, Financial)
CHANGES IN ALREADY EXISTING CIV'S
Amercan Empire
-Unique Unit: Humvee (Assault Vehicle) ANY SUGGESTIONS?? (no navy seals please)
-Unique Building: Townhall (Theatre)
Arabian Empire
-Unique Unit: Camel Archer (Heavy Horse Archer) Camel Knight (Knight) -Leaders: Yusuf (Aggressive, Spiritual)
Aztec Empire
-Unique Units: Jaguar Warrior (Swordsman), Eagle Warrior (Pikeman)
German Empire
-Unique Unit: Teutonic Knight (Knight), Panzer (Tank)
-Leaders: Barbarossa (Expansive, Spiritual) Adolf Hitler*** (Aggressive, Industrious)
English Empire
-Unique Units: Yeomanry (Longbowman), Crusader (Tank)
Persian Empire
-Leaders: Xerxes (Expansive, Philosophical)
-Unique Units: Immortal (Spearman), Persian Cavalry (Cataphract)
Carthaginian Empire
-Leaders: Hamilcar (Protective, Finnancial)
-Unique Units: Numidian Cavalry (Cataphract), Carthaginian War Elephant (War Elephant)
Russian Empire
-Unique Units: Cossack (Hussar), T80 Tank (Modern Armor)
Spanish Empire
-Leaders: El Cid (Protective, Philosophical) (***i know hes not a monarch, but he did rule over Valencia)
-Unique Units: Tercios (Arquebrusier)
Chinese Empire
-Unique Units: Redguard (Infantry)
Roman Empire
-Unique Units: Knights Templar (Heavy Swordsman)
Celtic Empire
-Unique Units: Gallic Swordsman (Broad Swordsman), Barbarian Chariot (Composite Chariot)
Viking Empire
-Leaders: Eric the Red (Expansive, Aggressive)
-Unique Units: Longboats (Galley)
Egyptian Empire
-Unique Units: Sicklemen (Broad Swordsman)
Japanese Empire
-Leaders: Hideyoshi (Expansive, Philosophical)
-Unique Units: Japanese Musketmen (Musketeers)
Korean Empire
-Leaders: King Seonjo (Protective, Finnancial)
-Unique Units: Turtle Ships (Galleon)
***I'm not doubting that some people might disagree with his entry. I think since he took Germany out of dept and poverty I'll include him. BESIDES, if Stalin gets to be in, Hitler should too.
THIS IS NOT OVER. I WILL ADD MORE THINGS HERE IN DAYS TO COME.
I NEED HELP ON:
-The Ottomans
-The Indians
-The Malinese
-The Zulu
-The Nubians (a new civ)
ANCIENT-CLASSICAL TECH TREE IMAGE HERE: NOT PLACED IN CIVILIZATION YET, JUST AN IMAGE
please and thank you for your feedback
-Sebiche
CIV 4 AND WARLORDS SURE DO HAVE A WHOLE LOT OF MISTAKES
but I'm not talking about actual programing mistakes (noooo, those are left for the SDK societies and Python people) I'm talking UNITS and I'm talking CIVS.
For instance,
ALEXANDER THE GREAT WAS NOT GREEK
He was actually a Macedonian, a COMPLETELY SEPARATE KINGDOM FROM THOSE OF GREECE.
IN FACT, he was so little of a greek, the greeks called him and his people BARBARIANS (**note, barbarian meaning an uncivilized foreigner, considering how the greeks saw all foreigners as uncivilized. Never will you hear a greek call another greek a barbarian)
His dad tried his hardest to make him a greek, since he himself wanted to be like own. He shaped his kingdom to the greek similarity. still, NO DICE.
But I'm not here to lecture you, no, then i could have dropped the "MOD" part of the title. this is a mod i want to make to fix all these tiny mistakes. some include the creation of empires, others the creation and fixing of units. in the end i want the game to last from 7000 BC - 3000 AD, each turn being 1 year. THATS 10,000 TURNS!!! ITS THE PERFECT CRIME!! (this will include a FUTURE era) (***I know that techniquely there already is one, but this is MY ONE)
So, here are them little details I'd like to add (the one's I've worked out so far). Also, all Civ's now have 2 Unique units and alteast 2 leaders.
THIS IS THE WORK FOR SEBICHE'SETERNITY MOD
NEW EMPIRES
Spoiler :
Macedonian Empire
-Unique Unit: Macedonian Phalanx (Spearman), Macedonian Hetairoi (Cataphract)
-Unique Building: Combat Institute (Replaces Barracks)
-Leaders: Alexander the Great (Aggressive, Philosophical) Phillip V (Expansive, Aggrressive)
-Starting Techs: Hunting, Agriculture
Mayan Empire
-Unique Unit: Sun Archers (Composite Bowman), Obsidian Axmen (Axman)
-Unique Building: Records Office (Courthouse)
-Leaders: Pakal (Charismatic, Industrial), Great Sun (Expansive, Finnancial)
-Starting Techs: Agriculture, Mining
Hun Empire
-Unique Unit: Hun Cavalry (Horse Archer), Torch Cavalry (Cataphract)
-Unique Building: Ration Storages (Granary)
-Leaders: Atila the Hun (Aggressive, Expansive) Bleda the Hun (Finnancial, Industrial)
Uruguayan Empire (CALL ME WHAT YOU WILL, BUT WE WERE GREAT)
-Unique Unit: Fusileros Navales (Marines), T-55 (Tank)
-Unique Building: Pecebre (Granary)
-Leaders: Artigas (Organized, Finnancial) General Torres (Industrial, Financial)
CHANGES IN ALREADY EXISTING CIV'S
Spoiler :
Amercan Empire
-Unique Unit: Humvee (Assault Vehicle) ANY SUGGESTIONS?? (no navy seals please)
-Unique Building: Townhall (Theatre)
Arabian Empire
-Unique Unit: Camel Archer (Heavy Horse Archer) Camel Knight (Knight) -Leaders: Yusuf (Aggressive, Spiritual)
Aztec Empire
-Unique Units: Jaguar Warrior (Swordsman), Eagle Warrior (Pikeman)
German Empire
-Unique Unit: Teutonic Knight (Knight), Panzer (Tank)
-Leaders: Barbarossa (Expansive, Spiritual) Adolf Hitler*** (Aggressive, Industrious)
English Empire
-Unique Units: Yeomanry (Longbowman), Crusader (Tank)
Persian Empire
-Leaders: Xerxes (Expansive, Philosophical)
-Unique Units: Immortal (Spearman), Persian Cavalry (Cataphract)
Carthaginian Empire
-Leaders: Hamilcar (Protective, Finnancial)
-Unique Units: Numidian Cavalry (Cataphract), Carthaginian War Elephant (War Elephant)
Russian Empire
-Unique Units: Cossack (Hussar), T80 Tank (Modern Armor)
Spanish Empire
-Leaders: El Cid (Protective, Philosophical) (***i know hes not a monarch, but he did rule over Valencia)
-Unique Units: Tercios (Arquebrusier)
Chinese Empire
-Unique Units: Redguard (Infantry)
Roman Empire
-Unique Units: Knights Templar (Heavy Swordsman)
Celtic Empire
-Unique Units: Gallic Swordsman (Broad Swordsman), Barbarian Chariot (Composite Chariot)
Viking Empire
-Leaders: Eric the Red (Expansive, Aggressive)
-Unique Units: Longboats (Galley)
Egyptian Empire
-Unique Units: Sicklemen (Broad Swordsman)
Japanese Empire
-Leaders: Hideyoshi (Expansive, Philosophical)
-Unique Units: Japanese Musketmen (Musketeers)
Korean Empire
-Leaders: King Seonjo (Protective, Finnancial)
-Unique Units: Turtle Ships (Galleon)
***I'm not doubting that some people might disagree with his entry. I think since he took Germany out of dept and poverty I'll include him. BESIDES, if Stalin gets to be in, Hitler should too.
THIS IS NOT OVER. I WILL ADD MORE THINGS HERE IN DAYS TO COME.
I NEED HELP ON:
-The Ottomans
-The Indians
-The Malinese
-The Zulu
-The Nubians (a new civ)
ANCIENT-CLASSICAL TECH TREE IMAGE HERE: NOT PLACED IN CIVILIZATION YET, JUST AN IMAGE
Spoiler :
please and thank you for your feedback
-Sebiche