Secrecy - Mini Mafia

The lack of activity in this round is unfortunate... I have to go to work here soon for work and I don't foresee anybody else getting on before then, so I'd may as well make my final case.

Unfortunately people always have a tendency to think I'm scum, whether I'm scum or town - it takes playing with me a couple of times to realize that; but if you look at my actions and the things I've said it's fairly obvious that I am not mafia. For example, my asking of the cop to come forward with a report - if they found a guilty - on D2 had two reasons. One, if we had a doctor (and I assumed we do/did), then they could have been on the doctor. Two, if I knew the cop I wouldn't accidentally roleblock him.

Then you have the scenario with Topsecret. He claimed vigilante and... Buddhafish and Visorslash still lynched him. What? You don't lynch vigilantes - you allow them to prove their claim. Obviously Visorslash didn't WANT to allow Topsecret to prove his claim, because that would mean one more clear townie, and the mafia doesn't want that. Trust me, if I were mafia I'd be all over that like hotcakes - it was an easy bandwagon lynch, but instead I argued against it... because lynching the vigilante is stupid if you're town.

So then we have the fact that I blocked Visorslash and no kill occurred. Unless the mafia no-killed (which they're probably not allowed to do since we can't no lynch - and there is no reason the mafia would no-kill anyway), or there was a doc save, then this means that Visorslash HAS to be mafia.
 
Updates pending. There will be no day 5, this is the last pair of updates (technically the games ends after day 4, but since the night orders are in anyway, I'm doing the update).

Please do not post.
 
Alsark - 3 - (Visorslash, Buddhafish, JoanK)
Visorslash - 1 - (Alsark)

Not even the call from the grave could save Alsark from the lynch. The request from the grave was for Visorslash to be lynched, but it wasn't be.

Alsark was lynched.

Night:

Buddhafish was found dead.

Game Over.

:trophy: Dreadnought (Jester) :trophy:

:trophy2nd: JoanK, Visorslash, DaveShack (Mafia) :trophy2nd:

:trophy3rd: Verarde, Buddhafish, topsecret, Jarrema, Takhisis, Alsark (Town) :trophy3rd:

Role reveals (complete, even the parts not in some PMs), with night actions and my thoughts to follow, please do not post.
 
Reveals:

Spoiler :
Welcome Dreadnought.

You are the jester. You win if you are lynched, however you lose if you are nightkilled. You may not ever vote for yourself, otherwise you lose.

You are required to vote at least once per day in the thread, but no more than 3 times (otherwise you lose). No limit on FoSing. You have no night actions, so the instant night has no affect on you.

Thanks for playing, and enjoy.


Nothing extra to add here, a lucky victory in a way, got lynched in day 1, only person with a voting restriction.

Spoiler :
Welcome DaveShack.

You are one of 3 mafia members, the other members are: JoanK, and Visorslash. Your QT room is here: http://www.quicktopic.com/47/H/hNQVBRKsHjs
Every day you get a vote in the thread. Every night you are allowed to PM me a message, that I will post in the night update, without saying who from. You can use this in any way that you wish to, it will only be revealed after the game that it was you (or the mafia as a whole). Also during the day, you and your fellow mafia member need to agree on a target, to try to nightkill. As you PM this to me before the day is over (the deadline is when I post that an update is pending), you are allowed to submit more than 1 target to me, as long as the order is stated. E.g.

1. PlayerA
2. PlayerB
3. PlayerC

In this case, if all 3 are alive, you will target PlayerA. If they are dead, then PlayerB. As long as it is clear the order you want to target, I will accept it (otherwise I will do my best to make sense of it, or reject it completely). I will take the last PM by a living mafia member before the deadline as the kill target.

You win when the mafia are the only players left.

Thanks for playing, and enjoy.


Nothing really extra to add, the ability was never used, it was added more for favour than usefullness, was a little inactive that led to his lynch.

Spoiler :
Welcome JoanK.

You are one of 3 mafia members, the other members are: Visorslash and DaveShack. Your QT room is here: http://www.quicktopic.com/47/H/hNQVBRKsHjs
Every day you get a vote in the thread. You also have a daytime ability, of changing the lynch rules, once in the game. The tie rules do also change, however the fact that the rules have been changed aren’t announced. Simply PM me to state you wish to activate this, before the deadline post. Also during the day, you and your fellow mafia member need to agree on a target, to try to nightkill. As you PM this to me before the day is over (the deadline is when I post that an update is pending), you are allowed to submit more than 1 target to me, as long as the order is stated. E.g.

1. PlayerA
2. PlayerB
3. PlayerC

In this case, if all 3 are alive, you will target PlayerA. If they are dead, then PlayerB. As long as it is clear the order you want to target, I will accept it (otherwise I will do my best to make sense of it, or reject it completely). I will take the last PM by a living mafia member before the deadline as the kill target.

You win when the mafia are the only players left.

Thanks for playing, and enjoy.


The main reason mafia won. Got in the kill orders for night 1 and 2 solo, just missed the deadline on night 3. Played a good game, deserving of victory.

The lynch rules that would of been imposed had he activated his ability:

If the lynch result would of been a townie, then the mafia furthest from being lynched would be lynched (rng if tied). If had been a mafia, that mafia would survive, but the other 2 would be lynched.

Spoiler :
Welcome Visorslash.

You are one of 3 mafia members, the other members are: JoanK and DaveShack. Your QT room is here: http://www.quicktopic.com/47/H/hNQVBRKsHjs
You have a 1 time immortal ability. This is passive, and simply means you need to be killed twice before dieing. There is a way for this to be removed from you by another player however.
Every day you get a vote in the thread. Also during the day, you and your fellow mafia member should agree on a target, to try to nightkill. As you PM this to me before the day is over (the deadline is when I post that an update is pending), you are allowed to submit more than 1 target to me, as long as the order is stated. E.g.

1. PlayerA
2. PlayerB
3. PlayerC

In this case, if all 3 are alive, you will target PlayerA. If they are dead, then PlayerB. As long as it is clear the order you want to target, I will accept it (otherwise I will do my best to make sense of it, or reject it completely). I will take the last PM by a living mafia member before the deadline as the kill target.

You win when the mafia are the only players left.

Thanks for playing, and enjoy.


Played fairly well, provided good discussion in the QT room, deserving of victory.

Again, a hidden ability. If visorslash had been targeted (successfully) by the vig, he would be protected, but 1 of his team mates would of died (rng). If he had recieved 2 votes in any lynch, even without winning, 1 of his team mates would of died. If he received 3 or more votes, both his team mates would of died.

In all cases, the immortal would of been used up.

Spoiler :
Welcome Verarde.

You are the town mayor. Every day you may vote in the thread, but your vote counts as 3 in day1, and 2 in every day after that. In the case of a tie, the person you voted for dies, regardless of whether they are involved in the tie or not. E.g.

PlayerA (3)
PlayerB (you, counting as 3)

PlayerB gets lynched.

But also:

PlayerA (4)
PlayerB (4)
PlayerC (3, just you)

PlayerC gets lynched.

You have no night actions, so the instant night doesn’t affect you.

You win when the Jester and the Mafia lose.

Thanks for playing, and enjoy.


The role reveal did get you killed, but also caused the Jester to win (bad luck there), and I would possibly say a little overpowered for a mini mafia. Maybe a straight 2 vote count for the entire game would be better.

Spoiler :
Welcome topsecret.

You are the townie vigilante. Every day you get a vote in the thread. Every day you may also PM me a target for nightkilling. As your target may be dead, you are allowed to submit me a list of targets. E.g.

1. PlayerA
2. PlayerB
3. PlayerC

In this case, if all 3 are alive, you will target PlayerA. If they are dead, then PlayerB. As long as it is clear the order you want to target, I will accept it (otherwise I will query it). I will take the last PM by yourself as the list to target.

You win when the Jester and the Mafia lose.

Thanks for playing, and enjoy.


One of the better town players (mainly from his ability), vigged every night until death, maybe didn't deserve to lose, but at least deserved a better fight for victory.

Spoiler :
Welcome Jarrema.

You are a townie who loves death. As such, for every dead person in the game, your vote is worth 0.5 more. In day 1, it is worth 0, as no one is dead. You have a vote every day, but no night actions. In addition to this, if you die, you are still allowed to vote during the day phase, via PM to me. Still bound by rules of the dead (posting restriction). Your vote however is fixed at it’s value when you died.

Thanks for playing, and enjoy.


Can't really say much, but only used his ability once (final day, made no difference). At death, vote was worth 0.5. Bit experimental there, possibly a bit underpowered for a mini game though.

Spoiler :
Welcome Alsark.

You are the townie roleblocker. Every day you get a vote in the thread, and every night you can prevent someone from using their night action. As your target may die in the lynch, you are allowed to submit me 2 names during the day phase, clearly indicating who your first choice to block is. This will always be successful even if you die during the night. Except in a case where you target a mafia member, you only have a 1 in 2 chance of stopping the kill. You will not be told any results of your roleblocking.

You win when the Jester and the Mafia lose.

Thanks for playing, and enjoy.


One of the better players, and made it easier for me to keep up with the counts. Always got actions in early, and would of made the endgame so interesting if Buddha had believed his night actions. With those 2 alive and 1 mafia, it could of gone either way (for second place).

Spoiler :
Welcome Takhisis.

You are the townie prisoner. Every day you may vote in the thread, BUT your vote counts as 0. However, in the night, you may steal any other townies role. You will be sent a new role PM, and your vote will count again. If you target a mafia, you will not be sent a new role PM, but if you get lucky, you may gain a passive ability that will stay with you for the rest of the game. The player you stole from, gains your role. As your target may die in the lynch, you are allowed to submit me 2 names during the day phase, clearly indicating who your first choice to steal from is.

You win when the Jester and the Mafia lose.

Thanks for playing, and enjoy.


Completely experimental, and didn't really get a chance to see it used. In the event of someone else gaining this role, they would of kept their 1 vote. In terms of the targetting mafia, had he targetted visorslash, he would of gained the immortal, and it would of kept its hidden ability (so if they tried to nightkill him, they would of lost a member).

Spoiler :
Welcome Buddhafish.

You are the townie doctor. Every day you get a vote in the thread. In night 1, you can protect a player from all possible deaths. In night 2 and onwards, you can only protect them from 1 death (this means that there is more than 1 person or group with the ability to kill at night, and if 2 or more target the person you are protecting, they still die). You may choose any player (including the mafia) apart from yourself, and it will be successful (it can only fail in 1 instance). As your target may die in the lynch, you are allowed to submit me 2 names during the day phase, clearly indicating who your first choice to protect is.

You win when the Jester and the Mafia lose.

Thanks for playing, and enjoy.


The one thing that irks me here, is that not once did Buddha attempt to protect anyone. Waste of a good role, and a partial reason as to why the town lost.


Night Actions (in order they were applied):

Night 1:

Alsark roleblocked Buddha (no affect)
topsecret killed Jarrema
The mafia killed Takhisis
Takhisis attempted to steal from Jarrema (dead, so not applied)

A bit unlucky that Jarrema died (for the town), would of been very powerful late game. The mafia potentially made a good choice.

Night 2:

Alsark roleblocked DaveShack (no affect)
The mafia killed Verarde

Again Alsark got a bit unlucky, but another good choice by the mafia, made easy by the role claim however.

Night 3:

Alsark roleblocked Visorslash (no affect)
No mafia kill, the PM was 6 minutes late.

A bit of luck for the town here, with Alsark having evidence to present on a mafia, with another being lynched the day before. The tide was turning.

Night 4:

The mafia killed Buddhafish.

Only option left.

General thoughts:

My idea from the beginning was to create a seemingly overpowered mafia, but with them being able to be beaten if pressured enough with votes and abilities. That didn't happen, although I will admit that the abilitys weren't totally tweaked to get that exactly right.

The roles themselves, I think that I probably should of added a cop/scanner for the town, to allow them to find the mafia to pressure easier. The mayor role I think is a bit overpowered in this game, but in a bigger game (20 players or so), it would be fairly good. Takhisis' role was maybe a little weak, relied on luck to get anywhere, not too sure how to make it stronger though. Jarrema's was I think a good role, useful but not too useful, unlucky to be night killed so early, but that happens sometimes.

The instant night I don't think was a massive success, but also not a complete failure. It is different, and makes it harder for the host having to do it all at once, and generally favours those who are on at the update time, able to change orders when the lynch is clear.



Thats pretty much it (posting completely open). Feedback on the game in general, my hosting, and the points above are welcome.

Well done to Dreadnought, and the mafia.
 
Yeah, I don't make a good doctor. I really never wanted to protect anyone, so I guess that's my bad. I just couldn't figure out who I wanted to protect, so I didn't. :blush:

3 mafia? I think that might be a bit excessive. I had scum feelings about Visor, but I didn't want to change my vote. Visor was just acting too friendly to be town. But JoanK? No way I thought he was mafia.
 
I was not in a mood to follow game after my death
Anyway, with half vote I was not making a big difference.
I think that if player is expected to do something after his death, it should be potent (so he is motivated to still follow the game). For balance reason, it may be one-time only

Of course, in my case it would be quite different if I died at night 2 for example
 
I was not in a mood to follow game after my death
Anyway, with half vote I was not making a big difference.
I think that if player is expected to do something after his death, it should be potent (so he is motivated to still follow the game). For balance reason, it may be one-time only

Of course, in my case it would be quite different if I died at night 2 for example

I made the awful mistake of killing you.
 
Yeah, I don't make a good doctor. I really never wanted to protect anyone, so I guess that's my bad. I just couldn't figure out who I wanted to protect, so I didn't. :blush:

Just protect yourself :rolleyes:
 
Yeah, I don't make a good doctor. I really never wanted to protect anyone, so I guess that's my bad. I just couldn't figure out who I wanted to protect, so I didn't. :blush:

3 mafia? I think that might be a bit excessive. I had scum feelings about Visor, but I didn't want to change my vote. Visor was just acting too friendly to be town. But JoanK? No way I thought he was mafia.

3 mafia was maybe too many, I tried to balance that with their less than helpful abilities, but that was never really a used mechanic.

I was not in a mood to follow game after my death
Anyway, with half vote I was not making a big difference.
I think that if player is expected to do something after his death, it should be potent (so he is motivated to still follow the game). For balance reason, it may be one-time only

Of course, in my case it would be quite different if I died at night 2 for example

Yeah, it was a hit or miss role, maybe should of just done it as a double vote after death, regardless. Then it wouldn't end up as just you controlling the lynch if you had vote of 3.5 with 3 players left.

Just protect yourself :rolleyes:

He couldn't protect himself.
 
As a doctor, you should never NOT protect. If possible, protect yourself if you think you're going to be night-killed (some games you cannot protect yourself as doc). Theoretically you could save a mafioso by using your doc ability on somebody else, but if you doc somebody who you are PRETTY sure is town, then chances are the vigilante won't be on them anyway (the only way this would nip you in the butt is if they really are mafia and a serial killer role goes after them since they seem town).

Also, it was kind of 4 against 6 when you think about it, since jester can joint with fool to where they both win at the same time (I think? - or that's how it works in most rounds). Then when you consider the fact that Jarema and Takhisis had zero votes on Day 1, a mafia+jester combination had just as many votes on Day 1 as the town - so it was basically mislynch and lose on Day 1 (without either side actually knowing it).

Ah... if just one more person would have voted for Visorslash with me, then JoanK would have died and then we could have lynched Visorslash the next day. For shame.

You guys need to listen to me more often, I voted for 2/3 of the mafia ;). I'd have never voted for JoanK, though - I figured he was town. I would have voted for Buddhafish.
 
Yay! I managed to do it again! :D
 
As a doctor, you should never NOT protect. If possible, protect yourself if you think you're going to be night-killed (some games you cannot protect yourself as doc). Theoretically you could save a mafioso by using your doc ability on somebody else, but if you doc somebody who you are PRETTY sure is town, then chances are the vigilante won't be on them anyway (the only way this would nip you in the butt is if they really are mafia and a serial killer role goes after them since they seem town).

Also, it was kind of 4 against 6 when you think about it, since jester can joint with fool to where they both win at the same time (I think? - or that's how it works in most rounds). Then when you consider the fact that Jarema and Takhisis had zero votes on Day 1, a mafia+jester combination had just as many votes on Day 1 as the town - so it was basically mislynch and lose on Day 1 (without either side actually knowing it).

Ah... if just one more person would have voted for Visorslash with me, then JoanK would have died and then we could have lynched Visorslash the next day. For shame.

You guys need to listen to me more often, I voted for 2/3 of the mafia ;). I'd have never voted for JoanK, though - I figured he was town. I would have voted for Buddhafish.

We would've won earlier, except we were lazy and forgot to save DaveShack... :blush:

Lol, I was pretty sure we had Buddha on our side. Didn't realise how badly screwed we would be due to our abilities. That's a bit of an annoying move to be honest, and I'm quite glad it never affected us.

I'd say with the ability for so many things to go wrong for us made it balanced, or even slightly town sided. Though I hate jesters and did not see the reason for including it.
 
Yeah, I don't make a good doctor. I really never wanted to protect anyone, so I guess that's my bad. I just couldn't figure out who I wanted to protect, so I didn't. :blush:

3 mafia? I think that might be a bit excessive. I had scum feelings about Visor, but I didn't want to change my vote. Visor was just acting too friendly to be town. But JoanK? No way I thought he was mafia.

You had scum feelings about me, and decided not to act...? :crazyeye:

Either you didn't have that much faith that I was scum, or you were too lazy to change your vote. I did pretty well to get one vote the entire game though, so my terrible ability never came into play.

To be honest, thinking about it, that was a REALLY **** ability. Verarde could've random voted me D1, and I would've lost BOTH my mafia partners and my one shot invulnerability.

I'm calling the game townsided, especially after the host not mentioning these things.

Still I had fun. Good game and thanks for hosting.
 
Verarde could've random voted me D1, and I would've lost BOTH my mafia partners and my one shot invulnerability.

That would of counted as 1 vote, but the 0 votes would also of counted as one for the purpose of your ability. 2 votes in this case = 2 (alive) people voting for you. Your ability was the worst, but I think it was mostly balanced by the town having no scanners of any type.

Had they figured out you who were, then you would probably of lost. If they didn't, they lost. Due to there being 3 of you, I didn't see it being incredibly likely that more than 1 of you was found out, and I think the no role reveals helped you. I wouldn't say it was perfectly balanced, but all 3 could of won, with a reasonable chance. Maybe a bit town-sided because you didn't know.


I would call it a relatively successful game :)
 
It was nice, and fun :)
 
That would of counted as 1 vote, but the 0 votes would also of counted as one for the purpose of your ability. 2 votes in this case = 2 (alive) people voting for you. Your ability was the worst, but I think it was mostly balanced by the town having no scanners of any type.

Had they figured out you who were, then you would probably of lost. If they didn't, they lost. Due to there being 3 of you, I didn't see it being incredibly likely that more than 1 of you was found out, and I think the no role reveals helped you. I wouldn't say it was perfectly balanced, but all 3 could of won, with a reasonable chance. Maybe a bit town-sided because you didn't know.


I would call it a relatively successful game :)

Well, we did a good job convincing no-one to vote for us. And no role reveals did help, but I would still class it as town sided.

I was shocked when I found out my ability did that. I was advocating a lynch of myself because I was invulnerable, turns out I would've lost the game...

JoanK's ability was pretty terrible too. Thank god we never came under fire.

But it was succesful, and fun. Next time you host a game and I'm in it, I'm going to be very careful of what I do in regards to role powers now. :p
 
Yes, knowing our "abilities" is now.... disturbing. Really terrible side effects... :shifty:
 
I had a really crazy week at work and driving kids to all sorts of activites, and the short cycle didn't work out for me. But I think the instant night is worth trying again.
 
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