NwabudikeMorgan
CEO
Almost every time I make a mod, I will play with Civics to reflect whatever it is I'm doing, and I can never tell if my civics are really balanced, because so much else is going on, you never know what's because of your civics taking effect, or what is good terrain, trade etc.....
So I had a good idea, more is better than less, so instead of just giving my civics properties, I'd like my fellow CivFanatics to help me decide what's fair and between the lot of us, I'm sure a super good set of civics will come out.
Ok, so here they are: (WW2 Mod btw)
Gov't: Communism, Fascism, Representaion, Democracy
Legal: Soviet Law, Nazi Law, Civil Law (france), Common Law (britain), Constitutional Law
Labour: Emancipation, Forced Labor, Collectivization
Econ: Free Market, State Property, Corporatism (for fascists)
Religion: Islam, Christianity, Atheism
Any input would be great, thanks and happy Civving.
So I had a good idea, more is better than less, so instead of just giving my civics properties, I'd like my fellow CivFanatics to help me decide what's fair and between the lot of us, I'm sure a super good set of civics will come out.
Ok, so here they are: (WW2 Mod btw)
Gov't: Communism, Fascism, Representaion, Democracy
Legal: Soviet Law, Nazi Law, Civil Law (france), Common Law (britain), Constitutional Law
Labour: Emancipation, Forced Labor, Collectivization
Econ: Free Market, State Property, Corporatism (for fascists)
Religion: Islam, Christianity, Atheism
Any input would be great, thanks and happy Civving.