Seven WH40K Imperial Warships (9th Jan 2005)

Blaze Injun said:
Hey,

They, being the large ships, should be used for in a steampunk scen.

What? No! Do you see any steam?
 
Muffins,

In front of your awsome work, might I suggest you make the unit for WH40K space ships but in space (not on water). If we make special tile with water = space and land = planet, we can make a full WH40K:CivIII. I will need some ground troops, with smaller and more nummerous model in it so has to represent armies (I prefer model showing a squad toward only one unit for the infantry).
 
Skanvak said:
Muffins,

In front of your awsome work, might I suggest you make the unit for WH40K space ships but in space (not on water). If we make special tile with water = space and land = planet, we can make a full WH40K:CivIII. I will need some ground troops, with smaller and more nummerous model in it so has to represent armies (I prefer model showing a squad toward only one unit for the infantry).


You will do no such thing. I'm already making a 40K mod, and have been since july. Infact, twas I who requested these ships. So step off my Koolaid, please.
 
Skanvak said:
Muffins,

In front of your awsome work, might I suggest you make the unit for WH40K space ships but in space (not on water). If we make special tile with water = space and land = planet, we can make a full WH40K:CivIII. I will need some ground troops, with smaller and more nummerous model in it so has to represent armies (I prefer model showing a squad toward only one unit for the infantry).
You could just edit the ini so that the Run entry points to the default animation, that should work (I don't know what you could do for a death animation though).

As for multi-units you could do that yourself with existing units, Steph's Storyboard Builder (SSB) and FLICster.
 
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