Finished Set ~
1200 BC Continued
Open borders with WK as recommended and send an axeman in to scout - notice that WK has three total cities as both P'yongyang and Wonsan are listed in the trade menu.
1160 BC
Nothing noteworthy
1120 BC
Mecca Axe -> Madrassa
1080 BC
Switch Madrassa in Mecca to Axe and configure for <5 production
Get a good view of Korean lands
1040 BC
Medina Axe -> Axe
Whip Axe in Mecca for 2 pop w/33 overflow that goes into the Madrassa
1000 BC
Workers complete an ivory camp increasing our happy cap
975 BC
Nothing noteworthy
950 BC
Nothing noteworthy
925 BC
Whip granary in Damascus for 2 pop w/26 overflow
900 BC
Damascus granary -> barracks
WK completes the Great Wall
875 BC
Stop here abruptly - I see this is an uneven year. Did I count incorrectly? I saw the time between years switched from 40 to 25. With my starting turn at 1560 BC this would be the 20th turn but I am not sure if my count was off somehow.

I moved one axeman. All other units have full turns available now.
We need to discuss: WK used slavery to complete the Great Wall. I know this because when I passed his capital earlier he had 5 pop, and now he has only 3. You can also see this in the screen shots.

This may be a good time to strike as he will not be able to as readily whip more defensive units what with the lower population.
We can currently see his military,
Seoul - 1 Archer CG2 Drill1, 1 Warrior CR1
P'yongyang - 1 Archer CG1 Drill1, 1 Warrior, 1 Worker
Wonsan - 1 Warrior C1, 1 Warrior
He has no copper. Here is a lay of the land:
We have a barbarian warrior attempting to threaten our axeman stack

We have 9 axemen to attack, but they are not all in position. One is up by P'yongyang and one is on the way still from Medina, and one by Seoul of course would be moved... somewhere when we DoW. I still think it might be a good idea to strike now, since he cannot very well whip defenders as easily now that he already used his population for the Great Wall, but I wanted to get opinions from the group.
Here is a rundown of our cities as well ~
Mecca
Stagnated. Whip unhappiness fades in 4 turns then the city could grow again. I did hire a scientist but this can be changed if not optimal.
Medina
Configured for production, it will produce 1 axeman in only 3 turns. We may want to slot in a worker next though, as we still only have 2, but this could be decided as we see how the war is going as well.
Damascus
Will have its barracks in 6 turns or it can be whipped for 1 pop w/13 overflow. It is below happy cap so this should be doable. I suggest cottaging the floodplains since we could use the commerce, but a farm may be preferrable.
And the new save ~