SGn00b - for those new to SG's

smoke was the incans in civ3. I couldn't remember the new name. :crazyeye:

nice sets everyone

I'll get the patch soon.
 
I thought Smoke-Jaguar was the Mayans? The new Incan name is Hunyan Copac or something. I'm sure I spelled it wrong.
 
Just wanted to post a "got it" message. Can't play tonight (it is 10pm Christmas Eve here in Sydney so Santa is due soon :lol: and so, so tired after today's family-christmas effort), but may be able to play tomorrow night. I'll let you folks know how I am placed - tomorrow is set to be another busy day and same with the 26th and 27th. My girlfriend decided to tell me today that she has booked us both in to go to Christmas/New Year's parties on the 26/27th. I have advised her that this brings a "-4 You are denying me Civ4 SG time" to our relationship.

Pie, I hope you are still around in say 24hrs or so as I may need a skip at short notice (I certainly hope this isn't the case) but I'll post again and let you know whether I can play within the 48hr time limit or not.

I am going to download the new patch tonight (start it and leave it - dial-up connection :( ). I personally think the new improvements, especially to the game engine, are vital, as I do sometimes experience instability on my machine, although any map up to standard size seems to run okay in most instances. I would love to be able to play a large or even huge map in the future and this patch might help. Recently, I've started to experience some instability with standard maps so I think this patch may be a must for me.

Note that I won't be installing the patch, just downloading the file.
 
@ Sadan - At least on my part, I think you can take as much time as you need to play these turns, unless of course you want a skip. I think about half our team is out of action right now, and the other half of us aren't getting our normal civving in because of the holidays.

On the patch, I've downloaded and played with it a bit. Marathon is insane. It seems much more stable and somewhat quicker to run, though my games are in no way scientific tests. I think we should go to it, though I am willing to downgrade to 109.

Have a merry Christmas everyone!
 
I'm ready to grab and play in case of a skip, of course that means that everyone after me is going to have to patch the game. Merry Christmas to Sadan and everyone who lives near him, cause it's already Chirstmas for him!
 
Hey Folks, today is "Boxing Day" - 26th Dec. Origins are here although I think most Aussies just love it as it is another public holiday. Why I am posting this, I don't know. :confused: I am sure someone, somewhere is still experiencing Christmas Day - so Merry Christmas! [party]

Anyway, Pie, take the game and run with it. It is going to be too hectic to try and "fit" Civ4 in for the next couple of days. I would much rather have the time to sit down, study the last couple of players turns to get the current "direction" of the game and then go from there. I won't get that time unfortunately in the next couple of days so I feel I would be doing this game a dis-service by rushing and from what I've read, we might be at a pivotal point in the game - this is certainly not a time to rush it. So Pie, it's all yours. Besides New Years (and going back to work for more overtime :mad:), next roster-cycle I should be able to take my turns without a problem.

Apologies for the delay - I was hoping to get back here last night but got pulled into a Poker game. Not too bad though, I managed to take about $600+ out of it.

Regarding the save, I don't think v1.52 is going to be a problem. Amazingly, the 44Mb+ download finished on my dial-up connection and wasn't corrupt! ;) I did install it (however don't mind doing an uninstall and reinstall to go back to 1.09 if necessary) and found it to be a lot quicker, as Chriseay said, although I have only really "played" a game for about 5-mins before my girlfriend intercepted me and started interrogating i.e. "What are you doing?" "We have to go to a party, have you forgotten? You don't have time to play that". Of course, I can type this now as she is in the bathroom :lol:

Anyway, I'd better go and bugger off again for more :beer: , Yeah!, so Merry Christmas to the roster, Pie take the save and play, Good Luck! , and I'll be back hopefully by the next roster rotation. I'll be lurking at the very least.
 
I've got 1.52 up and running. It does speed up the game. IMIO. happy festivus to all. why won't the football game start?
 
Whoa Sadan, after you posted the thread didn't appear on my subscribed threads list. If AK hadn't bumped it I might have totally missed taking an extra turnset. I was wondering why it was so quiet.

I got the save, and will play it! Tomorrow. After work (Yes I am working during break, but don't worry, I've still got plenty of time for Civ).
 
I am a filthy liar and should never post when I'm going to play ever again. Anyways, here's my turnset, just under the 48 hour bar.

EDIT: Two days isn't 24 hours, stupid!

Turn 0 (900 AD):
Everything looks good. End turn.

Turn 1 (910 AD):
Beijing finishes Christian Temple, starts War Elephant. Guangzhou finishes Worker, starts Forge. I send the new Worker north to cut some of that jungle away. Worker at Angle starts pasture.

In Between Turns: Saladin demands Monarchy. Go away, you’re stupid, the n00bs don’t give in to demands!

Turn 2 (920 AD):
Snore.

Turn 3 (930 AD):
Ironchou finishes Library, starts Forge (we need to improve production for the impending war!).

Turn 4 (940 AD):
Good Enough finishes Library, starts Forge. Taoism founded in a distant land, at Beijing celebrates “We love the Despot Day!” Wait, Despot? We aren’t in Hereditary Rule? I look through the cities and see, yeah; we really don’t need it right now. Ironchou is also at size 2, and is stagnant. We need to clear some of that jungle and get farms or at least cottages down there.

Turn 5 (950 AD):
Snore again.

Turn 6 (960 AD):
Angle finishes Archer, starts another. Swordsman and Horse Archer in Angle start moving down towards Good Enough to help with any possible future conflicts. Move Worker at Shanghai down to help clear jungle at Ironchou.

Turn 7 (970 AD):
Our wise men have unlocked the secrets of Calendar! We can now build plantation on everything needing them. Start on Currency to help with our money problem. Beijing finishes War Elephant, starts Lighthouse to encourage growth. Guangzhou finishes Forge, starts War Elephant. I look down and see, if we could get a Culture Bomb down at Good Enough we could probably flip Basra, and then raze it. But that’s just wishful thinking.

Turn 8 (980 AD):
Continue moving units down towards Good Enough. Worker there starts mine, and worker at Ironchou was going to start a cottage in the jungle, but I misclicked Build Workshop so he’ll start next turn. Worker at Angle starts cottage.

Turn 9 (990 AD):
Judaism spreads in Angle. Continue reallocating assets (moving units).

Turn 10 (1000 AD Happy New Millennium!):
Shanghai finishes Library, starts Forge (it needs the extra production). Units move, put Horse Archer to sleep in Good Enough. And thus my turnset ends.

End of Turn Thoughts:
Beware of Saladin! He hates us, and might try a war. Other than that it was pretty uneventful. Take it away, whoever has it next (I lost track)!
 
I think it should be me next, if I'm remembering the roster right ... but I've not the time before I go out this afternoon, and then I'm off again to the in-laws for new year. So I'll have to take a skip this time.
 
you're not done yet? :lol:

after C, let's take a strategic pause and try to figure out our objectives (or just restate them for me since I'm a little confused about the long and short term)

@ C - boss is off to the Orange Bowl. won't see him until 2006. has the Saloon update the decor?
 
Ok, here we go.....hopefully I can get this posted before the internet craps out on me again (borrowing wireless isn't the optimal way to connect ).

Turn 230 (1000 AD)
Tech learned: Meditation
Beijing finishes: Lighthouse
Angle finishes: Archer
I MM Beijing for growth and then whip the lighthouse...we'll have calendar resources (and wine) online soon and we'll need the food for growth. I also trade Polytheism to Caesar for Meditation. Seems to be fair and then we can build monastaries.

Turn 231 (1005 AD)
Tech learned: Currency
Beijing begins: The Colossus
Angle begins: Forge
Research begun: Machinery
Guangzhou finishes: War Elephant
I do this trade, because the money is too good to refuse. Ok, well I had a screenshot, but it didn't take....the deal was 300 gold and Currency from Mansa Musa for Metal Casting. We'll be able to deficit research for awhile now. I do the Colossus in Beijing, becasause Financial, Colossus and lots of water = much commerce...plusit is only 15 turns to start. If nothing else the money will be good. I start on machinery because that will give us access to Cho Ko Nu's.

Turn 232 (1010 AD)
Guangzhou begins: Worker
Angle grows: 2
Mansa cancels Open Borders. I'm not quite sure what this means, but watch out.

Turn 233 (1015 AD)
Beijing grows: 9
Ironchou finishes: Forge
Texcoco finishes: Archer

Turn 234 (1020 AD)
Ironchou begins: Work Boat
Texcoco begins: Library
Caesar comes asking for Iron. I say no way.

Turn 235 (1025 AD)
Good Enough finishes: Forge
Texcoco grows: 2

Turn 236 (1030 AD)
Good Enough begins: Christian Missionary
Guangzhou finishes: Worker
Ironchou finishes: Work Boat
The Missionary in Good Enough is for Texcoco, we need the culture there.

Turn 237 (1035 AD)
Guangzhou begins: Market
Ironchou begins: Worker

Turn 238 (1040 AD)
Good Enough grows: 6
Now Huyana comes asking for Iron, and again I say no. It's still too important....it may in fact be the most important resource in this (and all CIV) game.

Turn 239 (1045 AD)

Turn 240 (1050 AD)



After turn analysis:
- 6 turns for Machinery
- 5 turns for Colossus
- Monty and Mansa are at war, maybe we can take advantage of this and grab something for Monty.
- I tried to build up infrastructure, building a lot of workers for 10 turns (3 or 4 I think), but I stopped military completely. We might need to pick that up.
- Most of the army is in Texcoco and Good Enough.
- We're running at 80% science, but at a large deficit (-25/turn). At the current rate we can go 8 more turns till we have to be in the black.


@ Admiral: The saloon hasn't changed since I've been going...it's still the same old dark, dingy, basement bar. The bands and the monkey boys are what keep me going back. Too bad the boss is in Miami, and we're stuck here playing civ....I love this game, but the Orange Bowl doesn't happen every year.

Oh, sorry about the crazy amount of time I took, but as might be obvious, the internet did crap out on me. :mad:
 
Here we are, I think :)

Sir Toma (Reserved - Skip until next post from ST)
pling (Skip until 3rd - snow altered travel plans)
Chriseay (Just played)
Sadan01 (Up now)
BeefontheBone (Presumably back & waiting to go?)
Admiral Kutzov
Pie-es Tasty

Oh, and I can't play but I may be able to post while we visit my in-laws - their net connection entered the 21st Century, even if their PC is stuck in the 1990s ;)
 
I'm back, baby, large and in charge! (or something).

Some screenies might be nice here, or am I missing something?

If huayana and Caesar have no iron, we're quids in - apart from anything else, that means no incan pikes to splat our elephants :)
 
I took a few screens of my last turn, but none took. I decided not to take a screen of the map, because it was unchanged from the last screens. Sorry about that, I should have at least noted that, and why.
 
Back
Top Bottom