200 AD save:
http://gotm.civfanatics.net/saves/civ4sgotm1/Peanut_SG001_AD0200_01.Civ4SavedGame
I did my best to get our economy back on track. I decided
not to disband very many units (because we might need them, and it's cheaper to keep them than rebuild them), so we're still at -11 gpt Unit Cost. But we're running a net +42 gpt (at 0% research), and +14 bpt (from specialists), so that's not too bad. I think we can get Machinery in about 10 turns (i.e., 4 more turns at 0%, then 6 turns at 100%).
My plan to gift Susa to Gandhi didn't work out exactly as expected; he apparently did a culture bomb there a few turns later, so he's got a lot of territory from it (but not territory that we particularly want or need). We aren't going to get the Wine, though.
We look good for getting the Colossus in 2 turns (with some micromanagement next turn). This will be a significant economic boost (especially in the short term). Gandhi got the Great Library (good---better than Huayna Capac getting it). I didn't start on the Hanging Gardens, but I suggest that Memphis do that next (after finishing the Aqueduct).
Unfortunately, we're 40 turns from a second GS in Heliopolis, although we can accelerate our GPP by building a forge and allocating an engineer soon (or perhaps by trading for Literature and building Heroic Epic somewhere). In less than 40 turns, i'm sure we can research Optics directly, so we may want to do that and then use our next GP toward Astronomy. Note that we're not necessarily in a big hurry to get Astronomy. Optics is very important, for making contact with Caravels. Getting Astronomy, to actually cross the oceans in force, is less important, unless/until we're ready to actually conquer people. I just started accumulating toward a third GP in Thebes (but PaulK can reverse that, if he wants).
I can't tell how we're actually doing in the team competition. We're #1 in score at 200 AD, by a lot. We've also turned Gandhi into a real superpower. Wiping out Cyrus primarily benefited him, I think. Not to mention all the resources we've given him. So, if we can get him on our side very strongly, that should be a big advantage. Note that we don't need to discover Communism for a Permanent Alliance (or Military Tradition for Defensive Pact); we just need
Gandhi to discover those techs! That might be much easier!
Turn 170, 50 AD: Memphis citizen from hill/mine to floodplain/cottage
Turn 170, 50 AD: Moscow citizen from hill/mine to gems
Turn 170, 50 AD: Moscow citizen from hill/mine to sugar
Turn 170, 50 AD: Thebes citizen from town to farm
Turn 170, 50 AD: Heliopolis citizen from farm to scientist
Turn 170, 50 AD: Heliopolis citizen from desert/mine to scientist
Turn 170, 50 AD: Elephantine citizen from forest to coast
Turn 170, 50 AD: Elephantine citizen from mine to coast
Turn 170, 50 AD: Elephantine citizen from quarry to coast
Turn 170, 50 AD: Novgorod build lighthouse after barracks
Turn 170, 50 AD: Pi-Ramesses build lighthouse before forge
Turn 170, 50 AD: Persepolis citizen from forest to lake
Turn 170, 50 AD: Disband warrior in Alexandria
Turn 170, 50 AD: Pi-Ramesses axeman move toward Thebes
Turn 170, 50 AD: Disband warrior in St Petersburg
Turn 170, 50 AD: Disband warrior in Moscow
Turn 170, 50 AD: WC pillage mine near Susa (15 gold!)
Turn 170, 50 AD: Gift Susa to Gandhi
Turn 170, 50 AD: Novgorod builds Barracks, begins Lighthouse.
Turn 170, 50 AD: Thespis has been born in a far away land!
Turn 171, 65 AD: Disband warrior in Thebes
Turn 171, 65 AD: Moscow citizen from mine to lake
Turn 171, 65 AD: Persepolis build granary before workboat
Turn 171, 65 AD: The borders of Persepolis have expanded!
Turn 172, 80 AD: Cyrus wants open borders: I agree
Turn 172, 80 AD: Gandhi has Drama
Turn 172, 80 AD: Persepolis citizen from lake to fish
Turn 173, 95 AD: Thebes citizen from farm to quarry
Turn 173, 95 AD: Xi Ling Shi has been born in Thebes!
Turn 173, 95 AD: Incensetopia builds Granary, begins Lighthouse.
Turn 173, 95 AD: Judaism has spread in Incensetopia.
Turn 173, 95 AD: Persepolis builds Granary, begins Work Boat.
Turn 173, 95 AD: The Great Library has been built in a far away land!
Turn 174, 110 AD: You have discovered Compass! (via GS)
Turn 174, 110 AD: Thebes scientist to rice
Turn 174, 110 AD: Thebes scientist to farm
Turn 174, 110 AD: Moscow sugar to cottage
Turn 174, 110 AD: Incensetopia spices to cows
Turn 174, 110 AD: Novgorod builds Lighthouse, begins Work Boat.
Turn 175, 125 AD: You have discovered Calendar! (trade for Compass)
Turn 176, 140 AD: Disband warrior in Memphis
Turn 176, 140 AD: Gandhi has Monarchy
Turn 176, 140 AD: Pi-Ramesses builds Lighthouse, begins Work Boat.
Turn 176, 140 AD: Gandhi adopts Hereditary Rule!
Turn 177, 155 AD: Peace Treaty with Cyrus expires (no action taken)
Turn 177, 155 AD: Persepolis builds Work Boat, begins Lighthouse.
Turn 178, 170 AD: Clearing a Forest has created 54 $ for Memphis.
Turn 179, 185 AD: Chichen Itza has been built in a far away land!
Turn 180, 200 AD: Gandhi has Horseback Riding
Turn 180, 200 AD: Clearing a Forest has created 44 $ for Heliopolis.
Turn 180, 200 AD: Allocate 2 scientists in Thebes